ComicBookNetworkEmag Archives Index | RSS
<< June12, 2004 - [ComicBooknet E-Mag] CBEM 476.03 June12, 2004 - [ComicBooknet E-Mag] CBEM 476.07 >>

Subject: [ComicBooknet E-Mag] CBEM 476.06 - June12, 2004



------------------------ Yahoo! Groups Sponsor --------------------~-->
Make a clean sweep of pop-up ads. Yahoo! Companion Toolbar.
Now with Pop-Up Blocker. Get it for free!
http://us.click.yahoo.com/L5YrjA/eSIIAA/yQLSAA/bGIolB/TM
--------------------------------------------------------------------~->

CBEM 476 rolls on . . .
---------------------------------------------------------------------
-
[10] ComiX-Fan Reviews                                 Eric J.
Moreels
                                                 X-Fan Editor-in-
Chief
                                                  x-
fan@bigpond.net.au

From ComiX-Fan:
http://www.comixfan.com/xfan

UNCANNY X-MEN #445
Reviewer: Scott Williams, yoda905@yahoo.com
Quick Rating: Good
Story Title: The End of History, 2 of 4

XSE rescue goes awry, and there are strange doings at Braddock
manner.

Written by: Chris Claremont
Pencils: Alan Davis
Inks: Mark Farmer
Colors: Frank D'Armata
Letters: VC's Rus Wooton
Assistant Editor: Cory Sedlmeier & Stephanie Moore
Editor: Mike Marts
Editor-In-Chief: Joe Quesada
Publisher: Dan Buckley

Uncanny X-Men #445 follows through on last issue's promise of a
classic
X-Men feeling, and does so in the best possible sense. It giddily
recalls classic Claremont X-Adventures where they go out,
investigate,
fight something weird, lose, and there's a cliffhanger ending. The
first part of the issue plays up the usual angle of "Humans hate and
distrust mutants," which is only natural that that'd be the take. I
mean, if it was any other way, that wouldn't be much of a book, would
it? Sure it's not original, but originality in an X-Book is like real
breasts in an adult film - it'd be nice, but it's not expected, and
it's not necessary. And, like a fake bosom, the usual product is
still
pretty good. I'm sorry if any of you out there find that comparison
sexist or offensive in any way. Please send hate mail to me
personally
instead of posting it here on the board.

I found that this issue rolled along quite peacefully, content not to
upset things too much, although we do get a nice ambiguous half-death
of a certain X-character who will be revealed to be OK (probably) in
a
later issue... possibly the next one. The new threat to the X-folks
is
your standard issue come-out-of-nowhere enigmatic techno-beast.
Whatever happens, it happens in a tried-and-true formula that many
creators - not just Claremont - have used. But before you throw your
tomatoes and Boo and cry "Unoriginal!" remember that there's a reason
that these formulas (formulae?) keep coming back, and that's that
they're what works and despite constant use, they'll probably always
work so long as writers like Claremont can at least think of
different
ways to apply it. It's like a Mad Lib - still funny when you change
the
verbs and adjectives. Personally, I liked the way the issue played
out.
Others may not, but I did, so that shows that I have a soft spot for
classic straight-ahead storytelling even in this day of souped up
swerve stories and shock factor. Not to mention the fact that the
team
of Claremont & Davis still shines in comparison to the way the book
had
been handled previously. I crave the simplicity this book offers.

The dialogue is fairly crisp, though often will characters break into
testimonials about this subject or that, mutant rights, or
Nightcrawler's image inducer. It drags at these points, but tries to
stay light. It really does ring of Claremont though, which is good or
bad depending on your outlook. There's a kind of nice, sentimental
moment in the middle, though, when Nightcrawler and Storm seem to
get a
little intimate. I know they've been friends a long time, but could
there be romance a brewing? I don't know if that'd be wise, but then
again I've been subject to so many sudden, inexplicable romances in
the
book recently that I'm probably just jaded.

The art is quite vintage. It's clear and not extremely stylish, but
that's OK. As long as it's good, which it is, not everybody has to be
Salvador Larocca. Davis does his part well, especially in the parts
concerning Storm and Kurt.

All in all, this book is, not unlike the previous regime, likely to
polarize the audience. Those who like it, like it a lot, and those
who
don't, don't. It'll be as simple as that and there'll be no
convincing
anybody. All I can do is try to keep order between the two sides.
Me, I
don't mind the nostalgia trip. I thought that was the whole point of
Chris Claremont's initial return years ago. As long as we get some
decent stories out of it, who's to say that the man shouldn't be
writing the book? And so, I have given him this vague but assuredly
positive review, to show that while I definitely am with him, I know
that there are those who are not. Whichever side you're on, however,
it's for sure that Claremont will be around for a while now, so get
comfy. Or just, you know, stop buying the book. What are you,
chicken?

(Other notes: Note the references to Purity from Mekanix, Joss
Whedon,
and hey... did only one issue come out last month? This book is
monthly
again? Hip hip hooray!)

STORY: 3.5
ART: 3.5
OVERALL: 3.5

ALPHA FLIGHT #4
Reviewed By: Michael C. Fisch
Quick Review: Good
Story Title: You Gotta Be Kidding Me! Part 4

It's a funhouse of horrors as Alpha Flight take on Escher!

Writer: Scott Lobdell
Artist: Clayton Henry
Inker: Mark Morales
Colors: Avalon
Letterer: Richard Starkings and Comicraft
Assistant Editors: Cory Sedlmeier and Stephanie Moore
Editor: Mike Marts
Editor In Chief: Joe Quesada
Publisher: Dan Buckley

It's not often that a comic book can take you by surprise. After all,
given today's environment of internet sploiers, advance solicits, and
chat rooms filled with detractors/fans who yearn for the next bit of
knowledge to discuss/praise/condemn, its almost impossible not to
know
the secrets of a comic book before it's actual release unless you
make
a conscious effort to try. Although on some rare occasions, a comic
can come out of nowhere, and in the midst of what might have been a
rather unextraordinary tale, take you completely by surprise with an
element that puts a new light on a character in ways never imagined
and lays the groundwork for many stories to come. Such is the case of
Alpha Flight #4.

The highlight of the issue that I bring up is definitely the
childhood
of one Major Mapleleaf (II). To this point, the Major has only
demonstrated a "Dudley Do-Right" characterization--the lovely doofus
(in a movie, he'd be played by Brendan Fraser). Scott Lobdell does an
excellent job in this unexpectedly touching flashback sequence as the
new Major Mapleleaf recalls his memories of his father, the World War
II hero who fought beside Captain America, Namor, and the Human
Torch.
The glowing praise he heaps upon his father belie the painful reality
of his past. It's not at all unusual for children with abusive
parents
actually see their parents in such terms, and in fact almost deify
them. To put such a characteristic in Major Mapleleaf brings him to a
level that none of the other new members of this team can come close
to, and the Major is quickly becoming the breakout star of this
title.
I can't wait to see where Lobdell goes with this, and it brought out
a
newfound respect for this character. I really enjoy his flying horse,
too.

Unfortunately the same can't be said about the rest of the issue.
Through uneven storytelling, sloppy transitions, a few lame attempts
at humor, and some rather bland characteriztations (except for
Mapleleaf, who really stands out this issue, and a few tidbits from
Rutherford Princeton), this made for a rather surreal reading
experience. The thing is, I can't tell if this was the intent or not.
It certainly caught the feel of the Escher painting that is parodied
on the cover, and if that was intentional, I applaud Lobdell for this
experiment in storytelling. However, it doesn't really translate that
well to the printed page. There's a lot going on in this issue,
almost
too much. The team splits up--for absolutely no reason--into three
groups to find the entrances of the Plodex lair. Dividing the team
makes no sense here--it's their first mission, and they're untrained
and undisciplined. Plus most of them were either forced or duped into
joining in the first place, so why let them go on their own? Then
there's the unique entrances to the hideout--an outhouse, a Dance
Dance Revolution game, an old Chicago illusion--amusing but unlikely
entrances, and they seem to be a bit of a stretch for some much
needed humor. There's the unnecessary cameo appearance by the Mole
Man--a character I enjoy but seems wasted here. And throughout it
all,
the characters themselves seem carbon copies of what they had
demonstrated over the last three months. Nemesis' hard-core attitude
is starting to become tiresome, and the new Puck has nothing to do
but
whine and complain. We are even cheated out of her one battle scene,
something that would have been welcome as she's been the most
neglected character to this point.

Clayton Henry continues to evolve as an artist on this title. He's
becoming more comfortable with the characters, and his battle scenes
are crisp, clear, and well defined. Most of all, I like his facial
expressions and body posture. It clearly defines the character's mood
and attitude. With many artists, you get a stock image for "anger" or
"happy" that is identical to every other character that artist draws.
With Henry, each character is unique and realistic. One of the
highlights of the issue is the "odd couple" way Major Mapleleaf
and...the guy with sixteen syllables in his name...play off each
other, and the expressive way Henry draws them supports Lobdell's
script well.

With this issue we have what could have been a rather average issue
made better by a great scene. It's ultimately the characters that
will
decide the longevity of the title, and whether the readers feel for
them or not. If Scott Lobdell continues to put such emotion into
these
people, then the prospects of this title look well indeed.

ART: 3.5
STORY: 2.5
OVERALL: 3.0

EXILES #48
Reviewer: Jim Lemoine, jimlemoine@comixfan.cjb.net
Quick Rating: Poor
Story Title: Earn Your Wings - Part 3 of 3

It's the anti-climactic climax of the first Reloaded Exiles arc!

Written by: Tony Bedard
Pencilled by: Mizuki Sakakibara
Colored by: JC
Lettered by: Dave Sharpe
Assistant Editor: Cory Sedlmeier & Stephanie Moore
Edited by: Mike Marts
Editor-in-Chief: Joe Quesada
Publisher: Dan Buckley

Exiles #48 rounds out the first story arc by the new "Reloaded"
creative team of Tony Bedard and Mizuki Sakakibara. Sadly, I am not
left with a positive first impression of this team, as the art
remains
substandard and the story, what there is of it, takes an obvious
back seat to the desire of someone (it might be Marvel Corporate, or
the Editors, or Bedard himself) to change the status quo for this
team. Earn Your Wings won't be remembered as an exciting kick-off, or
even as a great story... but simply as a means to an end.

The thing is, I really, really wanted to like this issue. Exiles #47
showed promise, and I've heard great things about Bedard's scripting.
But the more I read this issue, the sloppier and more unsatisfying it
seems, despite a very neat twist ending.

Why doesn't this issue work? For starters, the events of the issue
are
not really a big surprise to anyone who's kept up with Exiles. Yes,
Nocturne leaves the team. Yes, Beak joins and Namora stays. It's
exactly what we expected... not just because Bedard attempted to
foreshadow it with a painfully transparent Tallus riddle, but also
because Marvel Comics completely spoiled the new team lineup by
releasing preview art of a future issue's cover. When an Exile leaves
the team, it should be momentous, it should be huge, it should be
surprising... one reaction the reader shouldn't have is, "Yeah, duh."

Another reason the issue doesn't work is because it leans more
towards
two-fisted-action hero brawls than it does the intelligent reading
that Exiles usually represents. Bedard plays to the "two-super-teams-
meet-and-fight" cliche, even invoking the cliche through the mouth of
Nocturne. Action junkies may enjoy this issue, but those expecting
in-
depth characterizations or deep and sophisticated plots will be
disappointed.

And through it all, the book leaves obvious questions unanswered and
ignored while making several fairly glaring mistakes; some are
admittedly anal, some aren't. Reed gets an Exile's name wrong...
which
could have been caused by his unfamiliarity with the team, but since
nobody acknowledges the error, one has to assume that the fault goes
to the writer and editor. Sue prevents Nocturne from firing her hex
bolts by encasing her hands in small invisible force-fields, and it
seems to work... despite the fact that the bolts go through a
dimensional rift located well in front of Nocturne's hands (that's
the
anal one). Later, Reed is amazed when his computer can't detect
someone standing right in front of him... except, looking at the art,
he's not standing right in front of him. A coloring error toward the
book's end has the reader confusing Nocturne for Blink.

Then there are the things that just don't make sense. If it was so
easy for the Invisible Woman to imprison the Exiles, why didn't she
do
so right from the very beginning of the battle? If Johnny Storm is
one
of the most experienced heroes in the Marvel Universe, why is he so
one-dimensional and easy to beat during the battle? If Morph has the
power to turn his body into anything he imagines, why does he
foolishly limit himself to stretching, thus virtually handing the
battle to the more experienced Reed Richards? If Nocturne stays in
the
Marvel Universe, does that mean she's no longer unhinged from time?
Is
there a reason she doesn't seem to care about returning to her own
world? If the Timebroker's suddenly changed all the rules on the
Exiles as far as what they're doing, why they're doing it, and how
they can stop, why don't any of the Exiles seem to notice?

There are some notable exceptions, a few moments of very high quality
that help make the book worthwhile. Beak's reunion with his family is
very well-written (even if the art fails to convey the emotion of the
moment), and Bedard does a fantastic job of leaving the reader
wondering with his ending. But those golden moments aside, the script
is just sloppy. Where Bedard wrote the FF pretty brilliantly last
issue, this issue they come off as idiot newbies without the first
clue of how to function as a superhuman team. Namor quickly becomes a
one-note caricature of himself, and Reed's only purpose seems to be
dramatically stating what should have been obvious to everyone two
issues ago. Nocturne plays off her subterfuge as Susan like a bad
sitcom, and nobody seems to notice that the Timebroker seems to have
suddenly become quite evil.

Sadly, the art doesn't help things at all. On the surface, it's
fine -
the characters look adequate: two arms, two legs, et cetera. And the
visual storytelling is decent. Once you get past the fact that none
of
these characters look anything at all like any other artist's
interpretation of them, you get to the big problem: Sakakibara just
isn't very good at infusing emotion into the art. Facial expressions
don't match the story, postures don't coincide with what characters
say... heck, most characters in the book seem to have the exact same
look on their face in every panel. Morph doesn't have a single visual
gag in the entire issue (a first, I believe, for this series),
Nocturne's tail never appears, Nightcrawler appears to have gained
the
power of flight by the book's end, and the Exiles just look...
generic. It seems like Sakakibara just isn't having any fun
whatsoever
drawing this issue of Exiles (although I have to admit, the scene
where Blink hugs Nocturne is beautiful).

In fact, my favorite part of Exiles #48 was easily the coloring by
JC.
This is a very talented colorist; JC's use of gradients and shading
help to make average art look pretty darn good.

Exiles #48 rounds out our introduction to the creative team of Bedard
and Sakakibara, and may not necessarily leave the reader with all
that
positive of a first impression. It's obvious that the story wasn't
written so much to tell a great story as it was to reform the status
quo of the title, to transition quickly into what comes next; the
past
three issues have simply been a means to an end. Throughout these
three issues, the storytelling has been inconsistent, both internally
and externally, resorting to many painful cliches toward the end. The
art is rather generic and lifeless.

As I said, I really wanted to like this. I've become acquainted with
some of Bedard's past work, and I know this guy has some major
storytelling talent... which just leaves me confused by this Exiles
arc. I'm hoping that we'll see better from him now that he's finally
working with the characters he wants.

ART: 1.5
STORY: 1.5
OVERALL: 1.5
_____________________________________________________________________
_
---------------------------------------------------------------------
-
[11] Rich's Reviews                                    Richard
Vasseur

richardv@sympatico.ca

[Rich has been collecting comic books for about 25 years. He  belongs
to two comic book clubs Jazma and ORCA. He has been writing reviews
for Jazma's paper newsletter for about 2 years and has his own review
page at www.jazmaonline.com]

Title: Brian Pulido's Belladonna Preview
Publisher: Avatar
Writer: Brian Pulido
Artist: Clint Hilinski
Inker: Di Amorim
Price: $ 1.99 US
Comments: The cover drawn by Hilinski is gorgeous with Belladonna
holding a battle axe. Her irish kilt is ripped so it looks like a
loin
cloth. Skulls adorn her attire.
  Back in black, blood, violence, half-naked women with big breasts,
fantastic art and a killer story about a heart-broken woman ordered
to
take vengeance by the goddess Morrigan. The goddess brings Belladonna
back from the grave.
  If you liked what Brian Pulido did at Chaos! Comics you will love
this new series. Belladonna's first act when she is brought back to
life is to kill three vikings and she plans to kill all she can find
in Ireland.
  The pin-ups in the back are stunning. Clint Hilinski knows how to
draw a beautiful and deadly woman. So give this comic a try you won't
be disappointed. Come swear allegiance to the Black. Its back and
better than ever. So if your tired of those wishy washy comics and
want something with bite and that just might bite back step right in.
  Sworn to the Black!

Title: Banzai Girl (trade paperback)
Publisher: Sirius
Writer: Jinky Coronado
Artist: Jinky Coronado
Price: $ 14.95 US
Comments: Jinky Coronado is not only the writer and artist but also
the
creator and model for this fun comic loosely based on her life and
adventures.
  Jinky is young, exciting and cute. This trade collects the 4 issue
series and annual. The art is beautiful as it shows off Jinky. The
Shadow Whispers and the Snake Man are horrific. In the back you get a
lot of extras; childhood pictures of Jinky, guest artists drawings,
pictures of friends and family. The real life pictures do show off a
gorgeous looking Jinky. There are even a few commission pieces shown
that she has done for fans.

Title: Superman/Batman # 10
Publisher: DC
Writer: Jeph Loeb
Artist: Michael Turner
Price: $ 2.95 US, $ 4.50 Can
Comments: Superman, Batman and Wonder Woman are surrounded by
Doomsdays
on the cover. What a battle this would make. Wonder Woman is looking
really sexy as she spears one of the Doomsdays.
  The double page spread of Supergirl and Artemis sparring is
breathtaking. Supergirl's young vibrant body is beautiful, Artemis
has
a more mature beauty that is still just as beautiful. The double page
spread of Superman as he uses his heat vision to flash fry the
Doomsday animates is a true showing of power. He is drawn
magnificently.
  The attack was all a diversion to kidnap Supergirl by Darkseid.
Harbinger is killed in the attack trying to protect Supergirl.
Superman is going to Apokolips! To get Supergirl back and to make
Darkseid pay.
  The story is exciting and promises more to come. Supergirl is shown
as a strong willed young lady.

Title: Astonishing X-Men # 1
Publisher: Marvel
Writer: Joss Whedon
Artist: John Cassaday
Price: $ 2.99 US, $ 4.25 Can
Comments: What better symbol to grace the cover of a new X-title than
Wolverine's claws. Three long slender adamantium steel colored blades
adorn the cover.
  Shadow Cat is back! She is a welcome site. She always adds to any
team dynamic. Scott gives a pep speech about how they have to get out
into the world and show the people that they are super-heroes. And
for
that they need one very important thing. Yes you know what it is! Its
been missing for far to long. Costumes! They are back in costumes,
finally. No more black leather. Blue and gold for Kitty, Scott and
Hank, Logan gets his yellow and blue and Emma is all in white. Its
great to see them back in costume, especially Wolverine. The costumes
don't make the hero but they sure make them look more like heroes.

Title: JLA # 99
Publisher: DC
By: John Byrne & Chris Claremont with Jerry Ordway
Price: $ 2.25 US, $ 3.50 Can
Comments: The Doom Patrol and JLA work good together to take down
Crucible. In the end Superman punches a cross through his heart. That
was the end for him. And believe it or not Batman makes a joke. Yes
he
really does. And he even smiles slightly. The League was stunned.
  The Doom Patrol are done here, now they are going to their own
series. All their past history has been forgotten. Its as if they
never existed before encountering the JLA. So they are the new kids
on
the block. Negative Man's black skeleton is drawn beautifully and a
bit eerily looking. The updated look is perhaps the best change to
the
group.

Title: Amazing Spider-Man # 507
Publisher: marvel
Writer: J. Michael Straezynski
Penciler: John Romita Jr.
Inker: Scott Hanna
Price: $ 2.25 US, $ 3.25 Can
Comments: Spiders overwhelm the city. The Gatekeeper is here but its
not Peter he wants its Ezekiel. Only one Spider guy aloud at a time.
So
the Gatekeeper wants Ezekiel's blood but will take Peter's instead if
Ezekiel gives him P's blood.
  Watching the Gatekeeper and his body made out of spiders will make
your flesh crawl. The art is great and Spidey is drawn beautifully.
His
poses show off his agility well.
  The interplay with MJ is cute as Spidey saves her. Plus the story
of
her wanting to be a serious actress should add spice to the series as
she fights for her chance to do so. Everyone thinks of her as just a
lingerie model. She is going to prove them wrong. But it will take
some
effort on her part.

Title: Iron Fist # 3
Publisher: Marvel
Writer: James Mullaney
Artist: Kevin Lau
Inker: Alan Udon
Price: $ 2.99 US, $ 4.25 Can
Comments: Kevin Lau starts us off with a cool looking cover Danny is
in
an updated costume. His pose and facial expression say he is ready to
take on anything.
  It is cute when Danny greets the intruders by tugging on ones robe.
His snappy patter is entertaining. And his movements are poetry in
motion.
  Danny decides to protect Mary from the Night Terrors and their
leader
Chi. Well Danny still isn't over not wanting to be a hero he needs to
find himself and accept his destiny. That is the only thing holding
this comic back.


Title: Wolverine # 15
Publisher: Marvel
Writer: Greg Rucka
Penciler: Darick Robertson
Inkers: Jimmy Palmiotti & Tom Palmer
Price: $ 2.25 US, $ 3.25 Can
Comments: Sabretooth tracks down Logan and the Native. He shoots them
both. Now what happens next is perfectly done. The Native was playing
possum. So as Sabretooth steps over her he gets a groin full of claws
than the claws shoot into his eyes. That slows him down. The look on
Creed's face as she pops him with her bone claws into his groin is
priceless. Surprise and excrusating pain are very well conveyed.
  Now heres a surprise it turns out the Native and Logan used to live
together in a log cabin. But like so much of his memory he can't
really
remember it. He remembers just enough to know its true.
  The Native is a fresh new character. Like a female Wolverine but
more
animalistic. Lets hope she sticks around the Marvel Universe.

Title: Batgirl # 52
Publisher: DC
Writer: Dylan Horrocks
Penciler: Rick Leonardi
Inker: Jesse Delperdang
Price: $ 2.50 US, $ 3.85 Can
Comments: Well Batgirl gets her first classic Bat villain to fight.
Poison Ivy and its not much of a fight. Batgirl gets caught by vines
than she blows up Ivy's tree and that's it. Nothing physical. But now
this has opened up the doorway so she can go against other Bat
villains. Its to bad Batman shows up at the end. She does not need
him
babysitting her. He has to let her go. We need a story were she goes
against a major villain without Batman interfering.
  Poison Ivy is drawn with light green skin and leaves floating
around
her. Beautiful, naked and deadly describe her and it comes through in
the art.

Title: Conan # 4
Publisher: Dark Horse Comics
Writer: Kurt Busiek
Artists: Gary Nord & Thomas Yeates
Price: $ 2.99 US
Comments: Conan is being held prisoner in Hyperborea. He makes plans
to
escape with a slave girl. Really not much happens his issue. He
kills a
couple guys while looking for a escape route but that's it. This
issue
was kind of boring.
  The artwork is alright but it is not really showing off the
characters much. There is nothing that really stands out.

Title: Wolverine/Punisher # 3
Publisher: Marvel
Writer: Peter Milligan
Penciler: Lee Weeks
Inker: Tom Palmer
Price: $ 2.99 US, $ 4.25 Can
Comments: The cover by C Brenner and Delgado has Wolverine's facial
expression looking like he is going to the bathroom. The Punisher
looks
featureless. The artwork inside is just as bad. Lee Weeks is usually
a
great artist, so what happened?
  There is not much of a story. Some guys want to kill the Punisher
that's about it.
_____________________________________________________________________
_
CBEM 476 continues . . .



Thanks for subscribing to the Comic Book Network Electronic Magazine (CBEM)
--------------------------->Disclaimer<---------------------------
This is an ANNOUNCE only mailing list, only the Editor can send
messages to the list.  No one else has access to the subscriber list.
Replies to these messages will be received by the Editor ONLY,
so you must CC: individual contributors if you want them to get
your E-Mail.  The E-mail to the E-mag MAY be used in future issues at
the Editor's discretion UNLESS you specifically request that they not
be.  It is our policy to withhold names and/or Addresses, by request only,
from letters of comment.  All contributors are required to use their real
name and have a valid Email address for their columns to be published.
Send Email comments to: ComicBkNet@aol.com

Material for inclusion in the Emag - press releases, solicitations,
column submissions, Letters to the Editor, guesses for the trivia
contest should be sent to ComicBkNet@aol.com

The EDITOR, not the submitter, has final approval and edit rights on
ALL material.  Printed comic books and advanced copies for review
in the Emag should be sent via US Mail or UPS to

David L. LeBlanc
84 Heather Circle
Jefferson, MA 01522-1419

TO Subscribe send a message FROM the intended address to:
        ComicBookNetworkEmag-subscribe@yahoogroups.com

TO Unsubscribe send a message FROM the address to be dropped to:
        ComicBookNetworkEmag-unsubscribe@yahoogroups.com

You may also unsubscribe from the Egroups Web page at the short cut
below.
            Shortcut URL to the Egroup page:

        http://groups.yahoo.com/group/ComicBookNetworkEmag

All contents COPYRIGHT 2004 The Comic Book Network.
This messages may be reproduced only in its original form, and in its
entirety for non-commercial purposes.  Contact the original author(s)
or the Editor for permission to use individual items.


Yahoo! Groups Links

<*> To visit your group on the web, go to:
     http://groups.yahoo.com/group/ComicBookNetworkEmag/

<*> To unsubscribe from this group, send an email to:
     ComicBookNetworkEmag-unsubscribe@yahoogroups.com

<*> Your use of Yahoo! Groups is subject to:
     http://docs.yahoo.com/info/terms/











<< June12, 2004 - [ComicBooknet E-Mag] CBEM 476.03 June12, 2004 - [ComicBooknet E-Mag] CBEM 476.07 >>
ComicBookNetworkEmag Archives Index | RSS
Google
 
Web http://archives.zinester.com
Archives powered by Zinester's Mailing List Service
Details on ComicBookNetworkEmag
Browse for more newsletters at Zinester's Ezine Directory
Managed by Zinester's Mailing List Management