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Subject: [ComicBooknet E-Mag] CBEM 476.04 - June12, 2004



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CBEM 476 rolls on with ALL THE RAGE . . .

Lost Horizon

Paul Dini, one of the key creators behind the Batman and Superman
animated series, announced last week that he was leaving Warner
Brothers Animation. He issued the following statement on his website:

A number of folks who visit this site have followed my writing and
producing career at Warner Bros. Animation over the past fifteen
years.
It is now with a mixture of excitement and sadness that I announce,
effective immediately, I am leaving WBA, at least for the foreseeable
future. From assorted Spielbergia through Batmen present and future,
onto Superman, Duck Dodgers and finally closing out on JLA and a
certain super powered pup, I was lucky to work on some great projects
with a truly gifted assortment of artists and writers. I'll miss them
Part of me hates to leave ol' Termite Tower (the somewhat
presumptuous
name the Tiny Toons crew and I gave our digs in Sherman Oaks when we
started back in, yikes, 1989!) but new opportunities are calling and
it's time for me to go. On the horizon I look forward to doing more
live feature film writing, more comic book writing (my own characters
and others) and generally stretching myself in other creative areas.
But a nice long vacation is what I need right now and I think I'll
lose
myself on a desert island for a while.

Speculation regarding Dini's next undertaking has centered
on "Project
X", of which Dini has said only that it is "not a cartoon, movie or
comic book, but something completely different."

However, Toonzone is now reporting that Dini will be writing for the
upcoming action/adventure TV series, Lost. The series will premiere
on
ABC in September, and was created by J.J. Abrams (Alias).

This Has A "Finding Your Own Shangri-La" Factor of Six Out of Ten

Mr. Singularity

Ben Templesmith (30 Days of Night) is currently working on
Singularity
7, which will be his first full-published comic as both writer and
artist. The series envisions a dark future, in which seven disparate
people are brought together in a last ditch effort to save the human
race from a nanotechnological plague.

When asked about his inspiration for the series, Templesmith replied:

I've read a few `speculative future: this is what nanotech can do for
us' type books, and try to stay abreast of the news really. The
concept
of what nanotechnology can do for us is pretty mind blowing if you
think about it. Other than that, I'm no real scientist, and don't
pretend to be an expert. The book isn't hard science. I just don't
believe you should ever stop learning, so I'm always looking for
interesting things and facts.

Basically, the heart of Singularity 7 is about change, survival and
what you do to ensure that. Using nanotechnology, and what it's
capable
of to push the story wherever it might go. Genre wise... it's got
elements of a few things, but I'm not really one to try and classify
anything exactly. That's for others to do depending on what they
think
of it in the end really.

Singularity 7 will be a four issue miniseries. The first issue is due
out in July.

This Has A "Gravitational Forces" Factor of Nine Out of Ten

Positive Reinforcement

Randy Milholland, the writer/artist of Something Positive and New
Gold
Dream webcomics, recently posted the following message:

I've been getting some complaints as of late, and I'd like to address
them as well as make all of you an offer.

I am the first to admit my spelling is FAR from wonderful. Yes, I do
have proof-readers, but you have to understand: I work forty hours a
week at my normal job, and at least as much on Something Positive.
See,
that's a lot of time, isn't it? And, no, I don't mean forty hours of
drawing. I'm talking about site maintenance, responding to emails, ad
sales and THEN drawing. By the time I'm able to squeeze doing the
comic
in, it's usually very, very late. And I'm tired. And whoever I'm
getting to proof my work is either just going to bed in one time
zone,
or waking up in another. Neither are going to be at the top of their
game.

So I spend a lot of time just working. This wears one down. So do the
aggravating and condescending emails. No, I'm not talking about
people
emailing me to say, "You misspelled a word," or, "there's a broken
link
on the site." That's cool. I appreciate those people. I'm talking
about
emails that go on and on about my "apparent inability to place
letters
correctly" and make bold claims like, "I'm one of those freaks who is
just about incapable of making or overlooking these kinds of errors,
so
if you'd like to make use of my preternatural English abilities."
Both
are real quotes from people who "love the comic in spite of [my]
inability to spell." (Another quote).

So, I'm going to make you an offer. If you can lighten my workload,
I'll go out of my way to see to it the spelling - and the update
schedule - improve. On both S*P and New Gold Dream. How do I want you
to do that?

Help me quit my job. Seriously. Click on that donate button and give
me
a buck... fifty center... five bucks. Whatever. I've more than enough
readers that if over half of you did that, I'd have a year's salary
and
could quit my day job - and that's forty hours freed up for the
comics.
Go ahead. Do it. If you are really bothered by my lack of updates or
my
need of extra proofreading, help me quit my day job so I can devote
the
time to doing it. No, ad sales and merchandising aren't enough to
help
me do that. They're supplemental. They definitely help, but I'm not
going to be living off of them (and since S*P is now looking for a
new
webhost because of some issues with Speakeasy, I'll likely have to be
paying twice or triple my monthly hosting costs because this comic
pushes about 300 gigs of bandwidth a month).

I would love nothing better to do than spend all my time working on
S*P... okay, that's not true. I wouldn't mind having sex once in a
while, but I'm trying to be realistic and instead just asking people
to
hand me money out of the kindness of their hearts (yes, that's more
realistic). But I'm serious about this. If you guys REALLY want me to
put more time into the comic (and, y'know what, I want to do that),
help me quit my job and I will be all too happy to do so. I'll be
working for you almost 24-7 (I get lunch breaks and I don't do
windows). So, everyone who's spent the time crafting a snark email -
if
you can devote time to that, devote a buck to the problem improving.
I'll even work on some special gift for everyone if you guys can pull
this off. I DARE YOU!. -R

And his readers have answered the challenge. Over $19,000 in
donations
has been raised. in just over two weeks. Milholland's response was
succinct: "Jesus, you people are amazing! Thank you!"

Periodic fundraiser updates have been posted on the front page of his
http://somethingpositive.net/>;website, below the current comic. At
this
point the question is not whether the goal will be met, but when.

This Has A "Good, Good Vibrations" Factor of Ten Out of Ten

24 Hour Party People

By all accounts, this year's 24 Hour Comic Day was a rousing success,
with over 50 locations onboard for the event and 500 participating
comic creators. Nat Gertler, the founder of 24 Hour Comics Day,
recently announced the selections for the upcoming trade paperback:
24
Hour Comics Day Highlights 2004. Creators who made the final cut
include comic veterans Chris Gossett, Paul Smith and Josh Howard, as
well as a few lesser known talents from across the comic industry.
When
asked for comment on his selections, Gertler replied:

Putting this book together was an amazing effort. The fun part was
reading through all of the hundreds of submissions. The tough part
was
in choosing the hundreds to -not- put in the book, winnowing it down
to
just 24 stories. If I could, I would've put out a book with
everything
in it... but that book would be so many thousands of pages that it
would crush your lap as you tried to read it. As it is, I think it's
pretty amazing that we're issuing in early July a 500-page comic book
on which the drawing hadn't even been started April 23rd.

Gertler also passed along these preview pages by Jennifer Omand, Eric
Wolfe Hanson, Ken Lashley, and Paul Smith.

This Has An "Experiments of Human Nature" Factor of Eight Out of Ten

Iron Giants

Christopher Moeller (JLA: A League of One) recently posted a preview
of
his upcoming JLA: Cold Steel miniseries. Moeller is writing and
painting the three issue prestige format series for a 2005 release.
On
his website, he described the series:

The JLA is approached by a race of aliens under attack by a horde of
aquatic invaders. To help them, the JLA's tremendous powers will
require some enhancement...in the form of giant robotic armatures.

This Has A "Giant Lobo" Factor of Nine Out of Ten

Web of Intrigue

Earlier this week, a demo for the PC version of Spider-Man 2 was
available online, and then quickly removed from several sites. It was
rumored to have come from a pirated beta version of the game, or even
from a Russian soda promotion. However, what really incensed gamers
was
the fact that none of the promised gameplay features were anywhere to
found. Gamespot solved that part of the mystery with the revelation
that there are two versions of the game:

Spider-Man 2 for the PC will be a child-oriented, mass-market game
along the lines of Finding Nemo, instead of the open-ended, Grand
Theft
Auto-style console game.

Gamespot also discovered that the demo came from a Cheez-Its
promotion,
and was pulled because they have the exclusive rights to it.

As for the console version of Spider-Man 2 (X-Box, Playstation 2), no
one outside of the dedicated game press has seen it yet. With the
release date coming up in about three weeks, we'll soon know whether
it
delivers the goods or not.

This Has A "Here Comes The Spider-Man" Factor of Six Out of Ten

4 Color Election

Joe Quesada, Kurt Busiek, J. Scott Campbell and nearly 50 other comic
creators are teaming up for a special project: getting fans
registered
to vote. At this year's San Diego Comic Con, a star-studded line up
of
pros will be manning a booth for the "grassroots voter registration
drive We Want YOUR Autograph." A formal press release should be going
out in the near future.

Any professionals who want to volunteer their help, can find more
information here: http://www.wewantyourautograph.com/volunteer.shtml

This Has A "Stand And Be Heard" Factor of Ten Out of Ten

One more thing before I sign off: I'd like to give a special thank
you
to Oz Perdomo for his help with my computer problems this week.
Thanks
again!!

Later,
Blair

PS If anyone has any rumors, stories or news to share, please email
me
at blairm@silverbulletcomicbooks.com Thanks to everyone who has been
sending stuff in. It's greatly appreciated.
 +++++
Items found in Rich Johnston's "Lying in the Gutters" column at
http://www.comicbookresources.com/columns/ which are all rumors or
gossip so take any of it with a BIG bucket of salt! Rich was chosen
Best Comics Journalist in the 2002 Usenet Squiddy Awards, his third
consecutive win.  Write to Rich at:  rich@comicbookresources.com

Rich heard rumors . . ..

The "Seven Soldiers" project  mentioned last week from Grant Morrison
is picking up steam. Here's the list of intermingled mini-series

Zatanna
Shining Knight
Bulleteer
Klarion the Witch Boy
Mister Miracle
Spawn of Frankenstein
Guardian

Dave "Watchmen" Gibbons as part of his DC exclusive deal (?) was seen
researching Green Lantern and Guy Gardner back issues.

Robert Kirkman is working on an Image founder's original book, but
not
Shadowhawk.

Argentinian artist Enrique Alcatena is working on a comic version of
Beowulf with Chuck Dixon.

Dark Horse commissioned Jason Pearson for a Ghost illustration
casting
Beyonce in the star role but just a close approximation.

Rumor has it, though not so reliable that Mark Alessi is suing ex-
Crossgen employees Brian Soltis (Controller), Chris Oarr (VP of
Sales),
Mike Beattie (Financial Officer) and Bart Sears (Art Director) in a
joint suit, in relation to their management of CrossGen and their
recent resignations.

Larry Molinar is still at Crossgen, and is working on a new project
with Sergio Cariello, supposedly a relaunch of "Mystic" without any
connection to the sigil concept.

Italian Disney is setting up offices in the USA and is using its new
high profile to launch a monthly comic series called "Kylion": The
first issue of KYLION has a print run of 200,000 copies, retailing
for
1 Euro/$1.5 each as a special launching price, for eighty colour
pages.

Say, did you know that 70% of Disney comics in the world are produced
in Italy?

Diamond Select, the creator and distributor of a number of toylines
to
comic retailers is now becoming those retailers' direct competition.
They've launched a retail section of the Web site to sell toys
directly
to the public.

Fantagraphics are collecting "Hate" in larger wedges with "Buddy Does
Seattle," collecting the first few "Hate" trades, merely 340 pages
for
$15.
_____________________________________________________________________
_
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-
[5] Interviews                                         Richard
Vasseur

richardv@sympatico.ca

  Lori Scott writer for Masters Of The Universe from MVCreations
interviewed by Richard Vasseur.

Richard: Where were you born and raised? Do you have any immediate
family?

Lori:    I was born in Tracy, California.  My sister, Debbie, my
brother- in-law Brian and my two nieces, Sarah and Megan still live
there.  We have family gatherings at their house pretty frequently.
I
live out in the country on a piece of property I share with my
retired
parents.

Richard:  When did you first decide you wanted to be a writer?

    Lori:I knew I wanted to write when I was six or seven years old.
That's when I wrote my first short story.  I've been writing on and
off ever since then, both fiction and non-fiction.

Richard:  How did you get into writing comics?

    Lori:I heard that MVCreations was accepting script submissions,
looking for someone to write some scripts for the Masters of the
Universe comic.  I have been writing MOTU fan-fiction for more than a
year, and I write my own original fiction.  I thought it was too good
an opportunity to pass up.  After all, it was a chance to be part of
a
franchise that I have loved for years.

Richard: Can you tell us what you have planned for MOTU?

 Lori:    Sorry, I can't give out any spoilers.  I can say that this
story arc will give us a close look at character we've never gotten
to
know intimately before.  It will be very revealing, and I believe it
will fire up the fans' imaginations.

Richard: What would you like to write a story an about in MOTU?

    Lori:If I could write an original storyline for the comic, I
would
love to tackle Captain Randor's time in the army.  I think it would
be
fascinating to further explore his early relationship with Marlena,
his
initial antagonism with Keldor and his friendship with Duncan.

Richard: How is it working for MV Creations?

    Lori:It has been a tremendous experience.  Though I've yet to
meet
any of the MVC crew in person, I've really enjoyed working with them,
and I've learned a great deal from Val Staples about the fine art of
writing for comic books.

Richard: Do you base any of your stories on real life?

    Lori:I find the inspiration for my stories just about everywhere.
Real life events, music, fiction, history, my experiences as a
Special
Education teacher - it all plays into my writing.  However, I have
never written any characters specifically based on myself.  That idea
has never appealed to me.

Richard: Where does your inspiration come from for writing?

    Lori:As I said, I get my story ideas from just about everything.
Stories, characters, plots - they're all constantly writing
themselves
in my head.  Sometimes I just have to put them down on paper or share
them verbally with a friend.  I keep a long, LONG list of story ideas
with detailed notes.  I doubt I'll ever run out of things to write
about.  More likely, I'll run out of time.  The average human only
lives 60 to 80 years after all.

Richard: Have you watched the new or old MOTU cartoons and the live
action movie?

    Lori:I own the live action movie, but I'm not overly fond of it.
I don't think they put much real effort into it.  More importantly,
when they made the movie, they changed all the characteristics about
MOTU that made it great.  As for the cartoons, I own copies of every
episode of the original MOTU and POP cartoon as well as all the
episodes of the new Mike Young Productions cartoon.  I love all three
series, and I enjoy watching them a great deal.

Richard: What comics did you read as a child?

    Lori:I read a bit of everything, really.  New Mutants, Spider-
Man,
Wonder Woman, Power Pack, Jonny Quest, Amethyst and Firestorm were
particular favorites, but I read a few dozen titles.  It would take
too
long to list them all.

Richard: What comics do you read now?

    Lori:Well, aside from He-Man, I read SG1, Battle of the Planets,
Tales of the Realm, Invincible, and Y the Last Man.  I pick up other
titles occasionally, but nothing that I've committed to reading every
month.

Richard: How does it feel to be a female comic writer in a
predominately male field?

    Lori:Well, I haven't met many of the field's other professionals
in person yet, so I can't speak to how that will feel.  Overall, I
guess you could say I'm proud to be breaking some new ground.
Truthfully, it never entered my mind when I was writing the scripts.
It was only after the fact that I realized how unusual my position
was.

Richard: Who do you most admire in the comic business?

    Lori: That's easy.  Stan Lee is someone I've always admired.  The
man is a god, and he always will be.  I could go on, but I think
everyone who knows anything about comic already knows about his
sterling qualities.

Richard: Do you have any future projects planned?

    Lori:I am pursuing other script writing positions, but nothing is
definite yet.  I write science fiction/fantasy novels, and I hope to
see some of those published in the next two to three years.  In the
meantime, I still write fan-fiction for fun and relaxation.  My work
in
that area can be found on the He-Man.org fan fiction forum under the
name of Catslyn.

Richard: Who has been the most influential person in your life?

    Lori:My parents have probably been the greatest influence on me.

        My father taught me to think for myself at a young age, to
question the world and the way that I see it.  He doesn't always
agree
with my opinions these days, but I just laugh and point out that he's
the one who taught me to stand up for myself and what I believe in.
That has had an enormous impact on all areas of my life. My mother
encouraged my writing at a very young age.   Thanks to her, I was
reading before I even entered kindergarten, and I was always well
ahead
of my peers academically.  She still has one of my earliest short
stories tucked away in a drawer somewhere.  I know she's very proud
of
the work I've done as a newspaper reporter as well as the work that
I'm doing on my fiction at the moment.

Richard: What do you like to do when you are not writing?

    Lori:Well, I work full-time as a Special Education teacher.  I
sing and play the guitar, strictly country western music.  I also
enjoy reading, working on my embroidery and card weaving.  I used to
be active in the Society for Creative Anachronism, but I haven't had
time for it in years.  Someday I hope to get involved again.  Thought
I have no children of my own, I also love spending time with my two
teenage nieces.  They're both fun and bright girls, and I get to
spoil
them since I'm not their mother.

Richard: Will you be attending any conventions?

    Lori:I will be attending San Diego Comicon in July.  You can look
for me at the MVCreations booth.

Richard: Any parting words of wisdom?

    Lori:Read.  Read to your children.  Read to your parents.  Read
for
fun.  Read to learn.  Just read.  That's the teacher in my talking,
but
it's also the writer.  There's no better way to learn to write than
by
reading.

  Don't forget to check out their website at www.MVCreations.com

                                 ***

Kirk Kushin creator of B.A.B.E Force from Forcewerks Productions
interviewed by Richard Vasseur.

Richard: How did you get into the comic book business?

Kirk: I was developing B.A.B.E. FORCE as a live action project and
ended up licensing the comic book rights to another publisher. After
that series was completed, we decided to publish the book ourselves -
starting with the B.A.B.E. FORCE: Back To School mini-series earlier
this year and continuing with B.A.B.E. FORCE: Jurassic Trailer Park
this summer.

Richard: Can you tell us about what we can expect from B.A.B.E.
Force?

Kirk: Our comic is a cross between Seinfeld and Danger Girl - meaning
you can always expect a satirical, yet action packed adventure each
issue. The story follows a crack team of super spies, B.A.B.E. FORCE,
as they try to function in suburbia. They have been forced to adept
because super villains have given up trying to conquer the world
using
"traditional" methods and gone corporate. Just imagine James Bond
trying to function in the Wal-Mart run by Doctor Doom and you get the
idea.

Richard: A "thinking man's Charlie's Angels" does that mean beautiful
and intelligent women?

Kirk: Matthew Phillon (one of the first critics to promote the
series),
coined that term and I think it's a great description of the premise
of
B.A.B.E. FORCE. While we deal with ridiculous topics like mind
control
soda and doomsday recreational vehicles, we are also telling an
action/adventure story. Some of the situations may be absurd but the
book is never outright silly. The humor is very dry and works in
service of the story. Plus there is always some sort of underlying
truth about modern life...that hopefully makes people think a little
more next time they shell out $3 for a cup of coffee (or a gallon of
gas). So the "thinking man's Charlie's Angels" tag is about our
readers
more than anything else.

Richard: Where did the inspiration come from for the various
characters
of B.A.B.E. FORCE?

Kirk: Since B.A.B.E. FORCE was originally designed as a live-action
project, I modeled a lot of the characters around actors I knew who
would play the parts for me. So the images - a debonair Clown, big
laser guns and eye-patch wearing villain - came even before the plot.
Once I started developing the story specifics, I decided to play
everyone against type. For example; who says the sinister looking guy
with the eye-patch can't be a lovable CEO? When Anthony Marinelli
(Dr.
Chaos) first read the feature script, he was somewhat miffed that he
wasn't a bad guy. I said, "Trust me it's more interesting this way."
Now Dr. Chaos has become one of our more popular characters, so I
think
it was a good route to go.

Richard: What comic books did you read growing up? What do you read
now?

Kirk: Then: Marvel's cool eighties books (X-Men, Fantastic Four and
Thor) as well as DC's (Teen Titans and Legion) Now: Runaways, Spider-
Girl, and Invincible. I recently discovered Steve Gerber's original
Howard the Duck series. I mean a duck running for President of the
United States?!?! Even thirty years later that is priceless. I
recommend picking-up the Howard the Duck Essentials from Marvel or
Gerber's current title, Hard Time from DC's Focus line - both are
great
reads.

Richard: Why secret agents and not super-heroes?

Kirk: I'm much more a student of comic books than the spy genre, and
since the main thrust of the series is parodying "the real world", I
needed to create an environment similar to our daily lives. Super-
heroes, to me, change the dynamics of society too much - while James
Bond could feasibly exist and the general population could still be
unaware of his exploits. I am also a big fan of Gerry Anderson's body
of work (especially Space: 1999) so I wanted to create something that
had some wonky technology and, of course, a really cool secret base.

Richard: Do you have any other future projects?

Kirk: I have recently gotten the art back for the first issue of a
super-hero series that's set in Las Vegas. It's about four college
kids
at various levels in the super-hero "industry". One of the girls is
the
"super-franchised" Britney Spears of the group and another is just a
guy who doesn't want the powers that have been thrust upon him. The
other two leads are a quirky female vigilante and an eager, go-getter
type who badly wants to make a name for himself in the hero game.
It's
a fun character-driven story with a little unrequited love thrown in
for good measure. We haven't scheduled it yet because we are very
focused on promoting B.A. B.E. FORCE. I know in today's comic
business
the modus operandi is to solicit books before they're even done - but
call me old fashioned - I like to get books completed first and then
decide what's the best way to present them to the pantin' public!

Richard: What do you like to do in your spare time?

Kirk: The last time I had some was when I was ten years old and it's
hard to remember that far back. I think I saw a move directed by some
guy named Lucas, but I'm having a hard time recalling the name of
it...

Richard: I see you are part of "Free Comic Book Day" - why did you
decide to participate in it?

Kirk: Stores simply can't order every book Diamond solicits, so as an
independent publisher you have to find a way to make your series
stand
out. Free Comic Book Day is an excellent opportunity to get our comic
into more locations and thus into more reader's hands. We worked
really
hard to make Dr. Chaos' Comics Cornucopia a fun package for retailers
to include in their promotional plans. The message got through
because
we had a massive order, which was extremely gratifying! Thanks to the
good taste of your local retailer even the biggest cheapskate on your
block can check out B.A.B.E. FORCE on July 3rd.

Richard: Are you planning to go to any conventions?

Kirk: Forcewerks Productions will be at the San Diego Comic Con
handing
out Dr. Chaos' Comic Cornicopia to the seething crowd. We'll have
some
of the cast members from the live-action version (including Dr.
Chaos'
himself!) appearing as well as doing some portfolio reviews. We'll be
actively scouting new artists to add to our roster for some new
titles
we have planned for 2005.

Richard: Any parting words of wisdom?

Kirk: I'm a little short in the wisdom department - but our resident
meglomaniac, Helga Chaos, has an advice column at www.babeforce.net -
she'll be happy to steer you in the right direction...

CBEM 476 continues . . .



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