ComicBookNetworkEmag Archives Index
|
|
| << November20, 2004 - [ComicBooknet E-Mag] CBEM 498.03 |
November20, 2004 - [ComicBooknet E-Mag] CBEM 498.04 >> |
|
------------------------ Yahoo! Groups Sponsor --------------------~--> $9.95 domain names from Yahoo!. Register anything. http://us.click.yahoo.com/J8kdrA/y20IAA/yQLSAA/bGIolB/TM --------------------------------------------------------------------~-> ----------------------------------------------------------------- [9] Suspended Animation Michael Vance MiklVance2@worldnet.att.net [Michael Vance became a professional freelance writer in 1977. He has been published in dozens of magazines and as a syndicated columnist and cartoonist in over 500 newspapers. His history book, Forbidden Adventure:The History of the American Comics Group, has been called a "benchmark in comics history." He briefly ghosted an internationally syndicated comic strip, and his own strip for five years called Holiday Out that was reprinted as a comic book. Vance also wrote comic book titles including Straw Men, Angel of Death, The Adventures of Captain Nemo, Holiday Out and Bloodtide. His work has appeared in several comic book anthologies, and he is listed in the Who's Who of American Comic Books and Comic Book Superstars. Vance's weekly comics review column, Suspended Animation, has been continuously published for more than fifteen years, currently reaching more than 750,000 readers in fanzines, newspapers, and in over eighty websites. In addition, he worked in newspapers for twenty-two years as an editor, writer and advertising manager, creating three successful newspaper magazines. Michael Vance is currently communications director of a nonprofit agency, the Tulsa Boys' Home, in Tulsa, Oklahoma. He is a Christian.] Johnny Raygun, published by Jetpack Press, 32 pages, $2.95. I've found a new comic to love! I know "love" is a strong word, but Johnny Raygun was a very pleasant surprise. A few months ago, I opted for a bonus pack solicited in Diamond's Preview Magazine. The pack included four different Johnny Raygun comics, all of which were worth the cover price, much less the deal I got. (By the way, if you order through Diamond's catalogue, give an independent pub-lisher a break, and try their product. One untried independent every month or two is a good rule.) It's the far-flung future, and the universe is protected by an organization of intergalactic law enforcement officers called "Raygun Agents." One of the most colorful, enthusiastic, and innovative of the lot is young Johnny Raygun. While sporting all of the afore-mentioned qualities, Johnny also, at times, fails to take dangerous situations as seriously as necessary. But, hey, that's because he's having fun! And so will you, when you take a gander at this sumptuous solicitation of sequential art! Johnny Raygun creator and writer Rich Woodall knows how to pen an entertaining all-ages tale, without sacrificing the fun. His characters are interesting and used very well to establish a sense of history in the Raygun universe. Actually, the main character is almost eclipsed by an engaging support cast. Artist Matt Talbot possesses a wonderfully unique style that combines highly expressive, somewhat "cartoony" art with an obvious understanding of human anatomy. He is also one of those artists who works well with black and white interiors; no visually "garbled" panels, a good sense of shading and depth, and nice thick, definitive lines. This is the most whimsical, enjoyable "futuristic space adventures" comic I've read since I first discovered Scott Conley's Astounding Space Thrills (check it out, too!). Johnny Raygun is recommended for any and all readers who love fun stories, fun characters, fun artwork, and....fun! Find it at comic shops or at www.jetpackpress.com to order your copies today! Review by Mark Allen _________________________________________________________________ ----------------------------------------------------------------- [10] ComiX-Fan Reviews Eric J. Moreels X-Fan Editor-in-Chief x-fan@bigpond.net.au From ComiX-Fan: http://www.comixfan.com/xfan [Editor's note: Some of the following reviews have spoilers to plot details. This is a TEXT ONLY newsletter so those spoilers are not hidden by HTML code. - D.L.] IDENTITY CRISIS #6 Reviewer: James Groves, JamesandtheDragon@hotmail.com Quick Rating: Great! Story Title: Chapter Six: Husbands & Wives Who You Least Expect... Writer: Brad Meltzer Penciller: Rags Morales Inker: Michael Bair Colourist: Alex Sinclair Letterer: Kenny Lopez Assistant Editor: Michael Siglain Editor: Mike Carlin At the heart of this latest issue of Identity Crisis, is a theme of loss and how being deprived or bereaved of something or someone, has affected the characters involved within the D.C Universe, in either a positive or negative light. Brad Meltzer goes into great detail at a pure quantitative level regarding the amount of characters and loved ones who have either been murdered or killed, become martyrs in death, or have died to save the world and the realisation of how dark and desolate the lives of these characters have become, hits the reader very hard. From brothers, sisters, sons and daughters, to wives, husbands, mothers and especially, fathers; we get a rather depressing view point of life as a superhero in a modern world and more to the point, a reminder of how death within the more traditional, fictional and seemingly light-hearted D.C universe, is far more common place than previously realised. Constructively, we see two orphans - Tim and Bruce - grow much closer to each other due to their loss. Batman acts as a father figure and teacher when looking at how Tim deals with the situation and comforts him when he looks for support. The portrayal of Tim as a distraught, crazed and distressed individual, perfectly captures the moment and his continual ignorance towards the reality of the situation, is heart- wrenching to say the least. We also see the son of Boomerang come to the realisation that when it comes to death and you're the son of a villain, you are treated with far more disdain then if you were the son of a hero. As a result, he decides to keep with tradition and follow in his father's footsteps; again, a reaction perfectly in keeping with what has happened. We also see a third response to what has happened through various characters reminiscing and recollecting memories. These natural and human- like responses to the situation at hand, make the fall-out very relatable and put these meta-humans and superheroes at a much more grounded level with which readers can empathise with. However, the direction the plot takes with regards to the death of one of the antagonists isn't particularly realistic at all, especially given the nature of how the crimes were committed and comes across as a little unbelievable. However, that aside, Identity Crisis continues to be a fast paced affair, with yet more revelations and shocks to engage the reader into what is a solid furthering of the overall plotline. The mystery elements of the story actually come to fruition within this issue finally and the typical red-herrings of a detective crime thriller can be seen at play here. Together, with a well crafted lead-up - which like any good detective series goes through how the murderer committed the crime piece by piece - we get a cliff-hanger, that despite relying on a slight suspension of disbelief on the part of the reader, is very suspenseful, creates a spine-tingling atmosphere and a certain apprehension of what the final issue will contain. The revelation regarding what happened to a certain caped-crusader, was also quite surprising and the effect this will have on his relationship with his compatriots, will also be interesting to see in the future; as will the continual sub-plot of the heroes justifying the immoral acts which were carried out. Rags Morales' artwork continues to impress within this series and his dark and realistic portrayals of characters, as well as his excellent use of facial expression to emphasise the emotions these characters are going through, really adds to the sombre and uber-realistic tone of the story. Of particular note though, were a couple of scenes which were very remarkable for the emotion and energy they carried though them. From a one page splash shot of Bruce holding a limp and distressed Tim in his arms - with only one bloodshot and tearful eye on view for the reader - to Ray Palmer and Dr. Light's strangely similar facial expressions, we get some very good pieces of artwork. Of also note, was a particularly sad scene where we see the viewpoint get closer and closer towards a set of father figures. As each panel gets closer, we read: "I'm sorry Master Bruce", then "I'm sorry Dick" and finally "I'm sorry Tim". It all makes for a rather depressing read, as there seems to be a regular occurrence of death within the Batman mythos. The penultimate issue of Identity Crisis continues to be a very solid read and has left a veritable "footprint" on my mind for many a year to come. ART: 4.0 STORY: 4.0 OVERALL: 4.0 NIGHTCRAWLER #2 Reviewer: Dylan McKay dmzm@shaw.ca Quick Review: Below Average Story Title: The Devil Inside Part Two: The Knotted Rope Honestly, I really do want to like this... Writer: Roberto Aguirre-Sacasa Penciller: Darick Robertson Inker: Wayne Faucher Colors: Avalon's Matt Milla Letters: VC's Chris Eliopoulos Assistant Editors: Stephanie Moore & Sean Ryan Editor: Mike Marts Editor in Chief: Joe Quesada Publisher: Dan Buckley I'm not exactly sure what this book wants to be. It seems to be trying to be a mystery, but there's really only one suspect, so unless this all fits together in some mind-blowingly brilliant way in issue four, it'll be a pretty poor mystery. As there is but one suspect, I'm wondering why the X-Men or Dr. Strange or a certain guest star, more on that latter, don't just take him out. The way Nightcrawler handles the situation is so delicately that it doesn't fit the trappings of a superhero story. At this point in time the stakes seem a little low for an effective urban mystical story and too much time is focused on the mystery and not enough on the stakes, which would be the logical choice for a hook. As an urban horror story, ala Hellblazer, the pacing is not working. There's a reason why the best of those are one-shots, the horror elements lose more steam than most genre elements when given a one month delay period. That said, I'd imagine if this story were condensed to a one-shot it would be quite effective. Really the wrong way to go about releasing a counter to Identity Crisis if you ask me. It's not all bad, there is a nice appearance by SPOILERS! Amanda Sefton which is a great call because the biggest hindrance to Nightcrawler effectively having a solo title is the lack of characters with distinct ties to him. Well, ignoring those with convoluted histories and no clarity as to their role in Kurt's life. And the scene between them was done excellently, with just the right amount of weirdness. Speaking of which, I do feel that Aguirre-Sacasa does have a strong grasp of Kurt's voice, just the right amount of humour seeped through the dark and depressing nature of the story. Aside from starring my favourite X-Man, the big sell for me is Darick Robertson's artwork. And in my opinion, he does draw the best Nightcrawler since Dave Cockrum. I was particularly impressed with image-inducer Kurt, which really truly did look like Nightcrawler, not a beat missed. That said, this issue isn't the strongest work of his. The guest star was quite inconsistent, in my opinion, led to a few awkward panels during that scene. But my biggest gripe with the artwork is the colouring, the palette is too light to be going for a dark and grimy feel, but the colours are too muted and flat to not go dark. This led to a very two-dimensional look, particularly on the splash pages. And yes, I am aware that comics are two-dimensional. As a fan of the character, there's enough here to keep me on board until the end of the arc, but unless the plot does a 180 in the next two issues, I'm not sure what interest I have in continuing. I've always felt that Nightcrawler is the X-Men second most able to hold an ongoing solo series, and yet it just is not working here. This book needs to be more secure in it's direction and purpose. ART: 3.5 STORY: 1.5 OVERALL: 2.0 GAMBIT #4 ADVANCE Reviewer: W. Molstad mols0019@umn.edu Quick Rating: Bon, mais.. Story Title: House of Cards Part IV, "Bet Your Life" "Hmmmph. Blind, huh? I hate it when that happens." - Gambit Writer - John Layman Penciler - Georges Jeanty Inker - Don Hillsman II Colors - Tom Chu Letters - VC's Cory Petit Assistant Editors - Stephanie Moore & Sean Ryan Editor - Mike Marts Editor In Chief - Joe Quesada Publisher - Dan Buckley Cover - Greg Land Cast: Gambit (Remy LeBeau), Orlean Cooper, "Fast Jack" Jessup, Alphonse, Dan Down, Lili Penrose, and Morgan Penrose. This is the best written issue yet of Gambit. But in the overall scheme of the storyarc, it doesn't work as nicely as I'd expect. There are two particular reasons for that, and I see them as somewhat editorial issues. First off is the way that the trade paperback-friendly six-issue storyarc format is affecting the pace of the book. Layman does his best with it, and comes up with some really creative ways to keep our interest. The card game amongst the ko'd supervillains (notice Deadpool's rear end) and the hot dog scene are highlights. But the question of "who has the tarot cards" is the main one, which might annoy some people. Secondly, the finale of this issue hints at Wolverine's guest appearance next month. The way that Layman brings about a phone call to that superhero is probably the best SOS that I've ever seen in a comic book. But why does it have be Wolverine?!? Isn't he busy in a Paris sewer? Oh no, he's mind controlled by the Hand. Did that happen before or after he was fighting Shatterstar in X-Force? Wait, I've got it, he's in the New Avengers. Hopefully a team of X-Men will show up, rather than just Logan. Jeanty continues to be adept at using filmic 'cutting' between scenes. He's still a great fit for Layman. The issue doesn't look rushed, but the backgrounds are a little more sparse this time. If it weren't for Chu's wonderful use of atmospheric colors and lighting, then this one might suffer. We finally get more background on the villains. This was an issue of many moods, from comical to tragic. I liked the continuing assortment of good one liners and in-jokes. Sadly, I get the feeling that Gambit is going to be very affected by the event at the end of this issue in the coming months. You might say that it's a downer. STORY: 4.5 ART: 4.0 OVERALL 3.5 DISTRICT X #7 Reviewer: Robin Lewis, lucillerobin@aol.com Quick Rating: Good. Story Title: Underground (part one of six) Something wicked this way comes. Writer: David Hine Pencils: Lan Medina Inks: Alejandro "Boy" Sicat Colours: Digital Rainbow Letterer: Richard Starkings & Comicraft's Albert Deschesne Cover Tom Raney Assistant Editors: Sean Ryan and Stepahnie Moore Editor: Mike Marts Editor In Chief: Joe Quesada Publisher: Dan Buckley Things have quietened down somewhat in Mutant Town since the cataclysmic events of last issue. The gang war is over (though apparently Shaky Kaufman is still at liberty), Toad Juice is off the streets, and Mr. M has stopped wanting to make everything go boom. Of course, below this placid surface, something unpleasant is stirring. Several somethings, in fact. Most unpleasant is the rather fearsome-looking Mr. Winston Hobbes, who looks like the particularly gruesome offspring of a toothy worm and a grizzly bear. In what at first seems to be a less original plot thread, a group of mutants appear to have taken to living in the sewers. Remembering how incredibly annoying I found the Morlocks after their seventeenth return from supposed extinction, this doesn't bode well. Hopefully David Hine will do something unexpected here. However, these rumblings of strange goings-on under the sidewalks of District X take up relatively little of this issues time. The real action is all above ground. The personal lives of our leads are coming more to the fore. Ismael is suffering from guilt at the suicide of his ex-partner, but is privately blaming his wife. His new hot blonde partner isn't helping matters any. Neither is the fact that his other partner is a six-foot six slab of hunk called Bishop who impresses everyone he meets. You don't have to be Nostradamus to see what might be coming down the tracks towards him. Bishop himself is a little clueless in this regard (I keep expecting him to say the same thing as the girls Captain Kirk used to meet in Star Trek, and ask "What is this Earth-thing you call ... love"). I'm not sure I want the book to veer off into soap-opera love- triangles: one of the things I loved most about the title is the police-procedural aspect of it, so I'm hoping this won't alter the focus too much. The overall feel of the issue is, as is unavoidable in the first part of a six-issue storyline, one of building the groundwork, but it has such a fine depth that it never feels too much like filler. As long as we're not heading for a re-run of an old Morlock story, I'll keep reading. To be honest, though, this opening issue of the new arc isn't as good as the start of the first, but I'm willing to give the team some time to prove me a doubting Thomas. It's a mark of just how much background material Hine managed to get into the first six issues that most of the large supporting we see here is at least a little familiar. Remember the guy whose emotions manifested themselves as hideous rat-vermin? His kids are selling them as pets. Or how about that guy whose prescient painting sent Mr M off at the deep end? He's got his first gallery showing, at which he sees something bloody approaching Ismael's future. Then there's the not-so-bright kid Bishop helped out in the short story from X-Men Unlimited #2, who's living in the tunnels now. Mr. M is back too. I'm not sure I buy the police letting him out so soon: "So you went crazy and almost destroyed the district with your godlike reality-warping powers? Well, as long as you're not going to do it again. Mind how you go." His appearance sparks off what might be a completely different plot thread, but knowing the way David Hine ties these things up, it'll probably form part of a greater whole. Now that David Yardin is off the book, Lan Medina has the difficult task of keeping the look and feel of Yardin's wonderfully realised Mutant Town up to scratch. He doesn't reach the heights that Yardin did, but I can't think of anyone who might be a better replacement (aside from Gene Ha, the astonishing guy who drew Top Ten for Alan Moore). Some of the shading feels a bit heavy, but there's nothing wrong with his story-telling. Judging from the sales figures that accompanied the books subject to the recent rash of cancellations (including those that have been scheduled for 'relaunch'), District X is skating uncomfortably close to the edge of disappearing from the shelves of your comic book store. The beginning of the second arc is as good a place as any to jump in and prevent this from happening. Unless, of course, you're happy for Marvel to learn that books trying to give you something different, something original, shouldn't be risked. If what you're after is another monthly helping of Wolverine And The X-Men Fight Magneto Again #5 go ahead and leave this on the shelf. On the other hand, if you're looking for something that takes mutants and looks at them in a way that feels fresh and real, step right in to District X. ART: 3.5 STORY: 3.5 OVERALL: 3.5 _________________________________________________________________ ----------------------------------------------------------------- [11] Multiverse Observer and Explorer Reviews Paul Dale Roberts Silhouet98@cs.com [Paul promotes amateur and professional comic book artwork, scripts, storylines, and unpublished comic books with a newsletter called the Peoples' Comic Book Newsletter. Its website is at Jazma Comic Book Newsletter Productions at http://www.jazmaonline.com/ He is also a prominent letter hack, as anyone who reads comic letter pages would know. He is in production of his own self-published comic book called The Legendary Dark Silhouette and has copyrighted over 600 characters for his Jazma Universe.] SPOILER WARNING: THE FOLLOWING COLUMN MAY REVEAL SIGNIFICANT PORTIONS OF THE PLOTS OF SOME COMIC BOOKS, OR THE ENTIRE STORY. YOU HAVE BEEN WARNED. Name: The Plot Thickens Publisher: Top Shelf Creators: Gavin Burrows, James Parker, Rob Wells, Mikal Dyas, Dave Alexander, Jonathan Edwards, Paul Petard, Dek Baker, Mark Stafford. Price: f2.50 Website: www.topshelfcomix.com Comments: Excellent little comic book with a 8 stories with titles like: The Applicant, The Waste of Space, What Do Ghosts Do - the Nights No One Comes to their Haunted House, Good Intentions, Indifferent Bob (2 stories on Indifferent Bob), Reckless Force, Sweaty Carpet. I will brief you a bit on some of the stories. With The Applicant, you have some very funny spies dealing with the League of Master Criminals. When one spy slips and almost gives away the address of their secret headquarters location, the other spy is ready to squeeze down hard on his testicles. Jenkins, the butler for the League of Master Criminals is a funny sight indeed, he looks like he is related to the Coneheads. What are the League of Master Criminals up to? How about sending nuclear warheads into outer space, having those same nuclear warheads orbit our major cities. Then holding the cities ransom and of course asking for some money. With "The Waste of Space", you have one astronaut staring into space, looking at a billion dots of light, trying to find one planet that is similar to Earth. The poor guy is getting quite bored. With "What Ghosts Do" is a hilarious romp with Nosferatu, The Mummy, Frankenstein and some skeletal monster that sits around all night watching their favorite TV shows. I can imagine they are probably watching TV Land's The Munsters, Bewitched and the Addam's Family. "Good Intentions" is a seminar in Hell. Really! "Indifferent Bob" is a hilarious romp with Bob. He is careless and tragedy strikes. See how he deals with it! The Plot Thickens is a Top Shelf comic that is top-notch!! So many laughs in one comic book, it's not easy to put down! Name: Brodie's Law #1, #2, #3 Publisher: Pulp Theatre Entertainment Email: info@pulptheatre.com Website: www.brodielaw.com Writer: Alan Grant Artist, Cover & Co-Creator: David Bircham Price: $2.95 Comments: On the back cover of each one of these comics, it reads: "What would the law mean, if every day had a different face? I came to possess the power of anonymity and with it I became a law unto myself but it came with a heavy price. Each journey into the body of another took me further into the darker recesses of the human mind. I am no longer alone. The voices within are getting louder." Wow! This comic book is more action packed than the Punisher, more darker than Spawn and more terrifying than the movie "Saw". Jack Brodie the anti-hero of this comic book gives me the creeps. Let me explain. Starting off with issue #1, the reader meets Jack Brodie, a dark and forbidding character. A character that seems to have many demons inside. He feels self-righteous when he goes after Marla (his ex- wife and the mother of his son Damien). As dark as Jack Brodie is, I wouldn't be surprised if his son doesn't have the mark of the beast on him somewhere. Damien is probably traumatized by his own parents, but that is my thought on this story. Let's keep on going. Marla is hooked on Odessa. Odessa is a crimelord that has a club that is filled with thieves and pushers. Marla is not only hooked on Odessa, but is strung out on coke. She blames Jack Brodie for this. Jack Brodie, a vigilante in his own right goes into the club and takes full control of Odessa and his men. He takes Marla out of the club. But, this is only one part of the story. Come to find out Jack Brodie was also hired to steal a computer disc from P-Fact Labs. Brodie is now a wanted man throughout the land, he broke into the labs and stole a disc that is encoded with new science that could endanger the world! There is dark humor in this comic book as Tony T - who refers himself as the 'assassin of the stars' does a mock-up reality TV show joke of some sort in which he gathers some underworld criminals and calls his made up reality show "The Big Countdown". His main question to the first criminal called James 'Knuckles' Moran (I wonder if he is related to Bugsy Moran?...hmmm) is "where is Jack Brodie?" The countdown begins and when he receives no adequate answer, Knuckles gets a bullet in the head. There is a scene shift to a clandestine meeting between Mr. Della Cruz (head of P-Fact Labs?) and Detective Harry Wade (who had run-ins with Jack Brodie in his past). Mr. Della Cruz wants Brodie and he wants that disc. Marla is found murdered in the Bates Hotel (and Norman Bates didn't kill her in the shower - she is murdered by someone else). There is many spectacular action scenes without word balloons and the artwork is amazingly graphic, not for people with weak stomachs. This is a top-notch comic book with a thundering storyline and artwork to match! Brodie on the other hand does his own investigation and snatches up a beautiful Asian babe that used to work at P-Fact Labs as a DNA researcher, her name is Tomokai Yoshida. Tomokai agrees to work with Brodie, because she is determined to understand what is on the disc. This is her science personality that steps through and just in time for Brodie. Brodie kidnapped Tomokai and with the struggle to capture her, she is now a willing participant in Brodie's game plan of finding out what is on the disc. What is on the disc is quite shocking, it deals with human morphing and Tomokai makes a serum for Brodie. If Brodie doesn't have the right DNA in his body, the serum could kill him. If everything adds up, Brodie can morph into another human being. Step into the maddening world of Jack Brodie, if you can survive the first issue, then be prepared to be terrified by events that can be beyond human comprehension! Brodie's Law is impossible to put down! Name: Quantum: Rock of Ages Act 1 Publisher: Dreamchilde Press Price: $14.99 Writer: Philip Clark Artist: Ozzy Longoria / James Rodriguez Website: http://quantumcomic.net Comments: Wow! Quantum: Rock of Ages is now completed in graphic comic book novel form! Since I did overview the first four issues which has been compiled into this comic book novel, I will let you know the extras that you get if you purchase this exciting book! First off, let me give you their intro to what this book is all about: "Nick Vargas had all but given up on his life. That is, until he awoke one day to find an ancient and powerful artifact - the Quantum Silica - had bonded to him, giving him the power of teleportation. Unleashed by Frederich Stotz, a scientist from a parallel dimension, the newly fragmented Quantum has not only empowered he and Nick, but also five other cross-time counterparts whom the two men must locate in order to repair the relic and save the cosmos. Quantum: Rock of Ages Act 1 collects the first four issues of Philip Clark's mind-bending tale of alternate realities. Act 1 features untouched stories, a four-page bonus scene, character bios, self- publishing tips, and sketches from comicdom's hottest talent including David Mack, Jim Calafiore, Mark Texiera, Andy McDonald, Jamal Igle, Andy Lee, Sean Wang and others!" Okay, now I mentioned I would tell you about the cool extra stuff! There is plenty of reading in this book and the sci-fi story will grasp you and won't let you go! The artwork is mind- boggling and done with brilliance! You get a foreword from Walter Simonson in which he discusses his love of the concept of parallel universes and the Multiverse in whole! Philip Clark and James Rodriguez lay out some kudos in their 'acknowledgments' section. From there you go right into the comic book story. Imagine a parallel Earth in which the Nazis won World War II and Hitler had a son that is heir to the Fuhrer's legacy. Scary thought huh? Well, it's all here, you don't have to imagine anymore, it's laid out for you in this incredible story. Dark science has thrived in a world gone mad. The story is in tune with great sci fi shows like Sliders and Quantum Leap. Nick Vargas the hero of the story is a real funny guy. He is the owner of Tastee-Tunes and he gets very frustrated when customers are asking for relics from the 80s and he loses his temper a bit and comes off with some comical stuff on Duran Duran posters and the New Kids on the bleeping Block! After a good laugh, you will be driven to some hard edged sci fi drama as they come face-to- face with some futuristic Nazis. Nick even teams up with some people from alternate universes. The Multiverse is in the balance, so they have some major tasks ahead for them. There are some funny references made throughout the whole story, like the mentioning of Dr. Who. You'll have to read the story to understand some of the funny situations they come across. Funny situations, that can lead them into some dangerous situations too! This book has a fantastic reference guide, a regular Who's Who on the characters of the story. You'll learn more about Nick Vargas, Frederich Stoltz, Billy Capra, the very sensual Skyler Hope. An added dessert is the pin-ups and sketches from various professional artists. Then another great add-on is the creator bios, get the scoop, it's all here, see how they started off and where they have been and may be going. The creator bios feature information and pictures on Philip Clark - Writer/Publisher, James Rodriguez - Artist, the lovely Supriya Kalay - inker and the lovely Jennifer Kwon - grayscale colorist. Then if you want to publish your own comic book, you must read the article "Writing for Comics - The Passion and the Perils" by Philip Clark! Then you get one more article called "My Two Cents" by James Rodriguez, in which he discusses the love of the comic book medium. You want some thrills, then I highly suggest you pick up Quantum: Rock of Ages Act 1, you can't get any better than this! MOE Sidenote: Just received Robert Beerbohm Comic Art Winter 2005 Specials Galore catalog. Filled with buy and sell comic artwork and comics. Take a trip down memory lane with Little Ammy Sneeze, The Saint, Georgie, Bobby Benson's B-Bar-B, George Pal's Puppettoons, Indian Braves, Zip-Jet, The Thing!, Winnie Winkle, Boy's Ranch, Rin Tin Tin and Rusty, Space Detective, Peter Panda, The Phantom, Popeye, Prince Valiant, Richie Rich, Smilin' Jack, Pop Teenagers and Captain America! For more information, make direct contact via email at: orders@blbcomics.com MOE Sidenote: As I entered the A1 Comics Stargate, this is the reality of comics that are now on display: The Pro; The Blade of Kumori #1 by DDP; Night of the Living Dead #2 by Barbara's Zombie Comics/Dead Dog Comics; The Magdalena/Vampirella Crossover by Top Cow; The Nikopol Triology; The Ballad of Sleeping Beauty; The Gift by Image; Wildgirl #1 by Wildstorm; Lost in the Dark Press by Video; Victory Series 2 by Image; Toe Tags #2 by DC; Brian Pulido's Killer Gnomes by Avatar; Next Exit #1 by SLG; Warren Ellis Ocean by Wildstorm; Brian Pulido's Gypsy by Avatar; The Intimates by America's Best Comics; Angel Town by Vertigo; Ant by Arcana; Breakdown #1 by DDP; Cloudburst; Dr. Blink - Superhero Shrink by Dork Storm and Comicana #1 by AP Comics. Multiverse Observer and Explorer signing off until next time.... _________________________________________________________________ Thanks for subscribing to the Comic Book Network Electronic Magazine (CBEM) --------------------------->Disclaimer<--------------------------- This is an ANNOUNCE only mailing list, only the Editor can send messages to the list. No one else has access to the subscriber list. Replies to these messages will be received by the Editor ONLY, so you must CC: individual contributors if you want them to get your E-Mail. The E-mail to the E-mag MAY be used in future issues at the Editor's discretion UNLESS you specifically request that they not be. It is our policy to withhold names and/or Addresses, by request only, from letters of comment. All contributors are required to use their real name and have a valid Email address for their columns to be published. Send Email comments to: ComicBkNet@aol.com Material for inclusion in the Emag - press releases, solicitations, column submissions, Letters to the Editor, guesses for the trivia contest should be sent to ComicBkNet@aol.com The EDITOR, not the submitter, has final approval and edit rights on ALL material. Printed comic books and advanced copies for review in the Emag should be sent via US Mail or UPS to David L. LeBlanc 84 Heather Circle Jefferson, MA 01522-1419 TO Subscribe send a message FROM the intended address to: ComicBookNetworkEmag-subscribe@yahoogroups.com TO Unsubscribe send a message FROM the address to be dropped to: ComicBookNetworkEmag-unsubscribe@yahoogroups.com You may also unsubscribe from the Egroups Web page at the short cut below. Shortcut URL to the Egroup page: http://groups.yahoo.com/group/ComicBookNetworkEmag All contents COPYRIGHT 2004 The Comic Book Network. This messages may be reproduced only in its original form, and in its entirety for non-commercial purposes. Contact the original author(s) or the Editor for permission to use individual items. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/ComicBookNetworkEmag/ <*> To unsubscribe from this group, send an email to: ComicBookNetworkEmag-unsubscribe@yahoogroups.com <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/ |
|
| << November20, 2004 - [ComicBooknet E-Mag] CBEM 498.03 |
November20, 2004 - [ComicBooknet E-Mag] CBEM 498.04 >> |
ComicBookNetworkEmag Archives Index
|
|
|
Archives powered by Zinester's Mailing List Service
Details on ComicBookNetworkEmag |
Browse for more newsletters at Zinester's Ezine Directory
Managed by Zinester's Mailing List Management |