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Subject: [ComicBooknet E-Mag] CBEM 498.06 - November20, 2004




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[9] Suspended Animation                             Michael Vance
                                      MiklVance2@worldnet.att.net

[Michael Vance became a professional freelance writer in 1977.
He has been published in dozens of magazines and as a syndicated
columnist and cartoonist in over 500 newspapers. His history
book, Forbidden Adventure:The History of the American Comics
Group, has been called a "benchmark in comics history."
    He briefly ghosted an internationally syndicated comic strip,
and his own strip for five years called Holiday Out that was
reprinted as a comic book. Vance also wrote comic book titles
including Straw Men, Angel of Death, The Adventures of Captain
Nemo, Holiday Out and Bloodtide.  His work has appeared in
several comic book anthologies, and he is listed in the Who's Who
of American Comic Books and Comic Book Superstars.
    Vance's weekly comics review column, Suspended Animation, has
been continuously published for more than fifteen years,
currently reaching more than 750,000 readers in fanzines,
newspapers, and in over eighty websites.
    In addition, he worked in newspapers for twenty-two years as
an editor, writer and advertising manager, creating three
successful newspaper magazines.
    Michael Vance is currently communications director of a
nonprofit agency, the Tulsa Boys' Home, in Tulsa, Oklahoma.  He
is a Christian.]

    Johnny Raygun, published by Jetpack Press, 32 pages, $2.95.

      I've found a new comic to love!  I know "love" is a strong
word, but Johnny Raygun was a very pleasant surprise.  A few
months ago, I opted for a bonus pack solicited in Diamond's
Preview Magazine.  The pack included four different Johnny Raygun
comics, all of which were worth the cover price, much less the
deal I got.  (By the way, if you order through Diamond's
catalogue, give an independent pub-lisher a break, and try their
product.  One untried independent every month or two is a good
rule.)
    It's the far-flung future, and the universe is protected by
an organization of intergalactic law enforcement officers called
"Raygun Agents."  One of the most colorful, enthusiastic, and
innovative of the lot is young Johnny Raygun. While sporting all
of the afore-mentioned qualities, Johnny also, at times, fails to
take dangerous situations as seriously as necessary.  But, hey,
that's because he's having fun!
    And so will you, when you take a gander at this sumptuous
solicitation of sequential art! Johnny Raygun creator and writer
Rich Woodall knows how to pen an entertaining all-ages tale,
without sacrificing the fun.  His characters are interesting and
used very well to establish a sense of history in the Raygun
universe.  Actually, the main character is almost eclipsed by an
engaging support cast.
    Artist Matt Talbot possesses a wonderfully unique style
that combines highly expressive, somewhat "cartoony" art with an
obvious understanding of human anatomy.  He is also one of those
artists who works well with black and white interiors; no
visually "garbled" panels, a good sense of shading and depth, and
nice thick, definitive lines. This is the most whimsical,
enjoyable "futuristic space adventures" comic I've read since I
first discovered Scott Conley's Astounding Space Thrills (check
it out, too!).
    Johnny Raygun is recommended for any and all readers who
love fun stories, fun characters, fun artwork, and....fun!  Find
it at comic shops or at www.jetpackpress.com to order your copies
today!
    Review by Mark Allen
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[10] ComiX-Fan Reviews                            Eric J. Moreels
                                            X-Fan Editor-in-Chief
                                             x-fan@bigpond.net.au

From ComiX-Fan:
http://www.comixfan.com/xfan

[Editor's note: Some of the following reviews have spoilers to
plot details. This is a TEXT ONLY newsletter so those spoilers
are not hidden by HTML code. - D.L.]

IDENTITY CRISIS #6
Reviewer: James Groves, JamesandtheDragon@hotmail.com
Quick Rating: Great!
Story Title: Chapter Six: Husbands & Wives

Who You Least Expect...

Writer: Brad Meltzer
Penciller: Rags Morales
Inker: Michael Bair
Colourist: Alex Sinclair
Letterer: Kenny Lopez
Assistant Editor: Michael Siglain
Editor: Mike Carlin

At the heart of this latest issue of Identity Crisis, is a theme
of loss and how being deprived or bereaved of something or
someone, has affected the characters involved within the D.C
Universe, in either a positive or negative light. Brad Meltzer
goes into great detail at a pure quantitative level regarding the
amount of characters and loved ones who have either been murdered
or killed, become martyrs in death, or have died to save the world
and the realisation of how dark and desolate the lives of these
characters have become, hits the reader very hard. From brothers,
sisters, sons and daughters, to wives, husbands, mothers and
especially, fathers; we get a rather depressing view point of life
as a superhero in a modern world and more to the point, a reminder
of how death within the more traditional, fictional and seemingly
light-hearted D.C universe, is far more common place than
previously realised.

Constructively, we see two orphans - Tim and Bruce - grow much
closer to each other due to their loss. Batman acts as a father
figure and teacher when looking at how Tim deals with the
situation and comforts him when he looks for support. The
portrayal of Tim as a distraught, crazed and distressed
individual, perfectly captures the moment and his continual
ignorance towards the reality of the situation, is heart-
wrenching to say the least. We also see the son of Boomerang come
to the realisation that when it comes to death and you're the son
of a villain, you are treated with far more disdain then if you
were the son of a hero. As a result, he decides to keep with
tradition and follow in his father's footsteps; again, a reaction
perfectly in keeping with what has happened. We also see a third
response to what has happened through various characters
reminiscing and recollecting memories. These natural and human-
like responses to the situation at hand, make the fall-out very
relatable and put these meta-humans and superheroes at a much more
grounded level with which readers can empathise with.

However, the direction the plot takes with regards to the death of
one of the antagonists isn't particularly realistic at all,
especially given the nature of how the crimes were committed and
comes across as a little unbelievable. However, that aside,
Identity Crisis continues to be a fast paced affair, with yet more
revelations and shocks to engage the reader into what is a solid
furthering of the overall plotline. The mystery elements of the
story actually come to fruition within this issue finally and the
typical red-herrings of a detective crime thriller can be seen at
play here. Together, with a well crafted lead-up - which like any
good detective series goes through how the murderer committed the
crime piece by piece - we get a cliff-hanger, that despite relying
on a slight suspension of disbelief on the part of the reader, is
very suspenseful, creates a spine-tingling atmosphere and a
certain apprehension of what the final issue will contain. The
revelation regarding what happened to a certain caped-crusader,
was also quite surprising and the effect this will have on his
relationship with his compatriots, will also be interesting to see
in the future; as will the continual sub-plot of the heroes
justifying the immoral acts which were carried out.

Rags Morales' artwork continues to impress within this series and
his dark and realistic portrayals of characters, as well as his
excellent use of facial expression to emphasise the emotions these
characters are going through, really adds to the sombre and
uber-realistic tone of the story. Of particular note though, were
a couple of scenes which were very remarkable for the emotion and
energy they carried though them. From a one page splash shot of
Bruce holding a limp and distressed Tim in his arms - with only
one bloodshot and tearful eye on view for the reader - to Ray
Palmer and Dr. Light's strangely similar facial expressions, we
get some very good pieces of artwork. Of also note, was a
particularly sad scene where we see the viewpoint get closer and
closer towards a set of father figures. As each panel gets closer,
we read: "I'm sorry Master Bruce", then "I'm sorry Dick" and
finally "I'm sorry Tim". It all makes for a rather depressing
read, as there seems to be a regular occurrence of death within
the Batman mythos.

The penultimate issue of Identity Crisis continues to be a very
solid read and has left a veritable "footprint" on my mind for
many a year to come.

ART: 4.0
STORY: 4.0
OVERALL: 4.0

NIGHTCRAWLER #2
Reviewer: Dylan McKay dmzm@shaw.ca
Quick Review: Below Average
Story Title: The Devil Inside Part Two: The Knotted Rope

Honestly, I really do want to like this...

Writer: Roberto Aguirre-Sacasa
Penciller: Darick Robertson
Inker: Wayne Faucher
Colors: Avalon's Matt Milla
Letters: VC's Chris Eliopoulos
Assistant Editors: Stephanie Moore & Sean Ryan
Editor: Mike Marts
Editor in Chief: Joe Quesada
Publisher: Dan Buckley

I'm not exactly sure what this book wants to be. It seems to be
trying to be a mystery, but there's really only one suspect, so
unless this all fits together in some mind-blowingly brilliant way
in issue four, it'll be a pretty poor mystery. As there is but one
suspect, I'm wondering why the X-Men or Dr. Strange or a certain
guest star, more on that latter, don't just take him out. The way
Nightcrawler handles the situation is so delicately that it
doesn't fit the trappings of a superhero story. At this point in
time the stakes seem a little low for an effective urban mystical
story and too much time is focused on the mystery and not enough
on the stakes, which would be the logical choice for a hook. As an
urban horror story, ala Hellblazer, the pacing is not working.
There's a reason why the best of those are one-shots, the horror
elements lose more steam than most genre elements when given a one
month delay period. That said, I'd imagine if this story were
condensed to a one-shot it would be quite effective. Really the
wrong way to go about releasing a counter to Identity Crisis if
you ask me.

It's not all bad, there is a nice appearance by
SPOILERS! Amanda Sefton

which is a great call because the biggest hindrance to
Nightcrawler effectively having a solo title is the lack of
characters with distinct ties to him. Well, ignoring those with
convoluted histories and no clarity as to their role in Kurt's
life. And the scene between them was done excellently, with just
the right amount of weirdness. Speaking of which, I do feel that
Aguirre-Sacasa does have a strong grasp of Kurt's voice, just the
right amount of humour seeped through the dark and depressing
nature of the story.

Aside from starring my favourite X-Man, the big sell for me is
Darick Robertson's artwork. And in my opinion, he does draw the
best Nightcrawler since Dave Cockrum. I was particularly impressed
with image-inducer Kurt, which really truly did look like
Nightcrawler, not a beat missed. That said, this issue isn't the
strongest work of his. The guest star was quite inconsistent, in
my opinion, led to a few awkward panels during that scene. But my
biggest gripe with the artwork is the colouring, the palette is
too light to be going for a dark and grimy feel, but the colours
are too muted and flat to not go dark. This led to a very
two-dimensional look, particularly on the splash pages. And yes,
I am aware that comics are two-dimensional.

As a fan of the character, there's enough here to keep me on board
until the end of the arc, but unless the plot does a 180 in the
next two issues, I'm not sure what interest I have in continuing.
I've always felt that Nightcrawler is the X-Men second most able
to hold an ongoing solo series, and yet it just is not working
here. This book needs to be more secure in it's direction and
purpose.

ART: 3.5
STORY: 1.5
OVERALL: 2.0

GAMBIT #4 ADVANCE
Reviewer: W. Molstad mols0019@umn.edu
Quick Rating: Bon, mais..
Story Title: House of Cards Part IV, "Bet Your Life"

"Hmmmph. Blind, huh? I hate it when that happens." - Gambit

Writer - John Layman
Penciler - Georges Jeanty
Inker - Don Hillsman II
Colors - Tom Chu
Letters - VC's Cory Petit
Assistant Editors - Stephanie Moore & Sean Ryan
Editor - Mike Marts
Editor In Chief - Joe Quesada
Publisher - Dan Buckley

Cover - Greg Land

Cast: Gambit (Remy LeBeau), Orlean Cooper, "Fast Jack" Jessup,
Alphonse, Dan Down, Lili Penrose, and Morgan Penrose.

This is the best written issue yet of Gambit. But in the overall
scheme of the storyarc, it doesn't work as nicely as I'd expect.
There are two particular reasons for that, and I see them as
somewhat editorial issues.

First off is the way that the trade paperback-friendly six-issue
storyarc format is affecting the pace of the book. Layman does
his best with it, and comes up with some really creative ways to
keep our interest. The card game amongst the ko'd supervillains
(notice Deadpool's rear end) and the hot dog scene are
highlights. But the question of "who has the tarot cards" is the
main one, which might annoy some people.

Secondly, the finale of this issue hints at Wolverine's guest
appearance next month. The way that Layman brings about a phone
call to that superhero is probably the best SOS that I've ever
seen in a comic book.

But why does it have be Wolverine?!? Isn't he busy in a Paris
sewer? Oh no, he's mind controlled by the Hand. Did that happen
before or after he was fighting Shatterstar in X-Force? Wait,
I've got it, he's in the New Avengers.

Hopefully a team of X-Men will show up, rather than just Logan.

Jeanty continues to be adept at using filmic 'cutting' between
scenes. He's still a great fit for Layman. The issue doesn't look
rushed, but the backgrounds are a little more sparse this time.
If it weren't for Chu's wonderful use of atmospheric colors and
lighting, then this one might suffer.

We finally get more background on the villains. This was an issue
of many moods, from comical to tragic. I liked the continuing
assortment of good one liners and in-jokes. Sadly, I get the
feeling that Gambit is going to be very affected by the event at
the end of this issue in the coming months. You might say that
it's a downer.

STORY: 4.5
ART: 4.0
OVERALL 3.5

DISTRICT X #7
Reviewer: Robin Lewis, lucillerobin@aol.com
Quick Rating: Good.
Story Title: Underground (part one of six)

Something wicked this way comes.

Writer: David Hine
Pencils: Lan Medina
Inks: Alejandro "Boy" Sicat
Colours: Digital Rainbow
Letterer: Richard Starkings & Comicraft's Albert Deschesne
Cover Tom Raney
Assistant Editors: Sean Ryan and Stepahnie Moore
Editor: Mike Marts
Editor In Chief: Joe Quesada
Publisher: Dan Buckley

Things have quietened down somewhat in Mutant Town since the
cataclysmic events of last issue. The gang war is over (though
apparently Shaky Kaufman is still at liberty), Toad Juice is off
the streets, and Mr. M has stopped wanting to make everything go
boom. Of course, below this placid surface, something unpleasant
is stirring. Several somethings, in fact. Most unpleasant is the
rather fearsome-looking Mr. Winston Hobbes, who looks like the
particularly gruesome offspring of a toothy worm and a grizzly
bear. In what at first seems to be a less original plot thread, a
group of mutants appear to have taken to living in the sewers.
Remembering how incredibly annoying I found the Morlocks after
their seventeenth return from supposed extinction, this doesn't
bode well. Hopefully David Hine will do something unexpected
here. However, these rumblings of strange goings-on under the
sidewalks of District X take up relatively little of this issues
time. The real action is all above ground.

The personal lives of our leads are coming more to the fore.
Ismael is suffering from guilt at the suicide of his ex-partner,
but is privately blaming his wife. His new hot blonde partner
isn't helping matters any. Neither is the fact that his other
partner is a six-foot six slab of hunk called Bishop who
impresses everyone he meets. You don't have to be Nostradamus to
see what might be coming down the tracks towards him. Bishop
himself is a little clueless in this regard (I keep expecting him
to say the same thing as the girls Captain Kirk used to meet in
Star Trek, and ask "What is this Earth-thing you call ... love").
I'm not sure I want the book to veer off into soap-opera love-
triangles: one of the things I loved most about the title is the
police-procedural aspect of it, so I'm hoping this won't alter
the focus too much. The overall feel of the issue is, as is
unavoidable in the first part of a six-issue storyline, one of
building the groundwork, but it has such a fine depth that it
never feels too much like filler. As long as we're not heading
for a re-run of an old Morlock story, I'll keep reading. To be
honest, though, this opening issue of the new arc isn't as good
as the start of the first, but I'm willing to give the team some
time to prove me a doubting Thomas.

It's a mark of just how much background material Hine managed to
get into the first six issues that most of the large supporting
we see here is at least a little familiar. Remember the guy whose
emotions manifested themselves as hideous rat-vermin? His kids
are selling them as pets. Or how about that guy whose prescient
painting sent Mr M off at the deep end? He's got his first
gallery showing, at which he sees something bloody approaching
Ismael's future. Then there's the not-so-bright kid Bishop helped
out in the short story from X-Men Unlimited #2, who's living in
the tunnels now. Mr. M is back too. I'm not sure I buy the police
letting him out so soon: "So you went crazy and almost destroyed
the district with your godlike reality-warping powers? Well, as
long as you're not going to do it again. Mind how you go." His
appearance sparks off what might be a completely different plot
thread, but knowing the way David Hine ties these things up,
it'll probably form part of a greater whole.

Now that David Yardin is off the book, Lan Medina has the
difficult task of keeping the look and feel of Yardin's
wonderfully realised Mutant Town up to scratch. He doesn't reach
the heights that Yardin did, but I can't think of anyone who might
be a better replacement (aside from Gene Ha, the astonishing guy
who drew Top Ten for Alan Moore). Some of the shading feels a bit
heavy, but there's nothing wrong with his story-telling.

Judging from the sales figures that accompanied the books subject
to the recent rash of cancellations (including those that have
been scheduled for 'relaunch'), District X is skating
uncomfortably close to the edge of disappearing from the shelves
of your comic book store. The beginning of the second arc is as
good a place as any to jump in and prevent this from happening.
Unless, of course, you're happy for Marvel to learn that books
trying to give you something different, something original,
shouldn't be risked. If what you're after is another monthly
helping of Wolverine And The X-Men Fight Magneto Again #5 go
ahead and leave this on the shelf. On the other hand, if you're
looking for something that takes mutants and looks at them in a
way that feels fresh and real, step right in to District X.

ART: 3.5
STORY: 3.5
OVERALL: 3.5
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[11] Multiverse Observer and Explorer Reviews   Paul Dale Roberts
                                                Silhouet98@cs.com

[Paul promotes amateur and professional comic book artwork,
scripts, storylines, and unpublished comic books with a
newsletter called the Peoples' Comic Book Newsletter.  Its
website is at Jazma Comic Book Newsletter Productions at
http://www.jazmaonline.com/    He is also a prominent letter
hack, as anyone who reads comic letter pages would know.  He is
in production of his own self-published comic book called The
Legendary Dark Silhouette and has copyrighted over 600 characters
for his Jazma Universe.]

SPOILER WARNING:
THE FOLLOWING COLUMN MAY REVEAL SIGNIFICANT PORTIONS OF THE PLOTS
OF SOME COMIC BOOKS, OR THE ENTIRE STORY. YOU HAVE BEEN WARNED.

Name: The Plot Thickens
Publisher: Top Shelf
Creators: Gavin Burrows, James Parker, Rob Wells, Mikal Dyas,
Dave Alexander, Jonathan Edwards, Paul Petard, Dek Baker, Mark
Stafford.
Price: f2.50
Website: www.topshelfcomix.com

Comments: Excellent little comic book with a 8 stories with titles
like: The Applicant, The Waste of Space, What Do Ghosts Do - the
Nights No One Comes to their Haunted House, Good Intentions,
Indifferent Bob (2 stories on Indifferent Bob), Reckless Force,
Sweaty Carpet.  I will brief you a bit on some of the stories.
With The Applicant, you have some very funny spies dealing with
the League of Master Criminals.  When one spy slips and almost
gives away the address of their secret headquarters location, the
other spy is ready to squeeze down hard on his testicles.
Jenkins, the butler for the League of Master Criminals is a funny
sight indeed, he looks like he is related to the Coneheads.  What
are the League of Master Criminals up to? How about sending
nuclear warheads into outer space, having those same nuclear
warheads orbit our major cities.  Then holding the cities ransom
and of course asking for some money.  With "The Waste of Space",
you have one astronaut staring into space, looking at a billion
dots of light, trying to find one planet that is similar to Earth.
The poor guy is getting quite bored. With "What Ghosts Do" is a
hilarious romp with Nosferatu, The Mummy, Frankenstein and some
skeletal monster that sits around all night watching their
favorite TV shows.  I can imagine they are probably watching TV
Land's The Munsters, Bewitched and the Addam's Family.  "Good
Intentions" is a seminar in Hell. Really! "Indifferent Bob" is a
hilarious romp with Bob. He is careless and tragedy strikes.  See
how he deals with it! The Plot Thickens is a Top Shelf comic that
is top-notch!!  So many laughs in one comic book, it's not easy to
put down!

Name: Brodie's Law #1, #2, #3
Publisher: Pulp Theatre Entertainment
Email: info@pulptheatre.com
Website: www.brodielaw.com
Writer: Alan Grant
Artist, Cover & Co-Creator: David Bircham
Price: $2.95

Comments:  On the back cover of each one of these comics, it
reads:  "What would the law mean, if every day had a different
face?  I came to possess the power of anonymity and with it I
became a law unto myself but it came with a heavy price.  Each
journey into the body of another took me further into the darker
recesses of the human mind.  I am no longer alone.  The voices
within are getting louder."  Wow!  This comic book is more action
packed than the Punisher, more darker than Spawn and more
terrifying than the movie "Saw".   Jack Brodie the anti-hero of
this comic book gives me the creeps.  Let me explain.  Starting
off with issue #1, the reader meets Jack Brodie, a dark and
forbidding character.  A character that seems to have many demons
inside.  He feels self-righteous when he goes after Marla (his
ex- wife and the mother of his son Damien).  As dark as Jack
Brodie is, I wouldn't be surprised if his son doesn't have the
mark of the beast on him somewhere.  Damien is probably
traumatized by his own parents, but that is my thought on this
story.  Let's keep on going.   Marla is hooked on Odessa.  Odessa
is a crimelord that has a club that is filled with thieves and
pushers.  Marla is not only hooked on Odessa, but is strung out on
coke.  She blames Jack Brodie for this.   Jack Brodie, a vigilante
in his own right goes into the club and takes full control of
Odessa and his men.  He takes Marla out of the club. But, this is
only one part of the story.  Come to find out Jack Brodie was also
hired to steal a computer disc from P-Fact Labs. Brodie is now a
wanted man throughout the land, he broke into the labs and stole a
disc that is encoded with new science that could endanger the
world!  There is dark humor in this comic book as Tony T - who
refers himself as the 'assassin of the stars' does a mock-up
reality TV show joke of some sort in which he gathers some
underworld criminals and calls his made up reality show "The Big
Countdown".  His main question to the first criminal called James
'Knuckles' Moran (I wonder if he is related to Bugsy
Moran?...hmmm) is "where is Jack Brodie?" The countdown begins and
when he receives no adequate answer, Knuckles gets a bullet in the
head.  There is a scene shift to a clandestine meeting between Mr.
Della Cruz (head of P-Fact Labs?) and Detective Harry Wade (who
had run-ins with Jack Brodie in his past).  Mr. Della Cruz wants
Brodie and he wants that disc.  Marla is found murdered in the
Bates Hotel (and Norman Bates didn't kill her in the shower - she
is murdered by someone else).  There is many spectacular action
scenes without word balloons and the artwork is amazingly graphic,
not for people with weak stomachs. This is a top-notch comic book
with a thundering storyline and artwork to match!  Brodie on the
other hand does his own investigation and snatches up a beautiful
Asian babe that used to work at P-Fact Labs as a DNA researcher,
her name is Tomokai Yoshida.  Tomokai agrees to work with Brodie,
because she is determined to understand what is on the disc.  This
is her science personality that steps through and just in time for
Brodie. Brodie kidnapped Tomokai and with the struggle to capture
her, she is now a willing participant in Brodie's game plan of
finding out what is on the disc.  What is on the disc is quite
shocking, it deals with human morphing and Tomokai makes a serum
for Brodie. If Brodie doesn't have the right DNA in his body, the
serum could kill him.  If everything adds up, Brodie can morph
into another human being.  Step into the maddening world of Jack
Brodie, if you can survive the first issue, then be prepared to be
terrified by events that can be beyond human comprehension!
Brodie's Law is impossible to put down!

Name: Quantum: Rock of Ages Act 1
Publisher: Dreamchilde Press
Price: $14.99
Writer: Philip Clark
Artist: Ozzy Longoria / James Rodriguez
Website: http://quantumcomic.net

Comments:  Wow!  Quantum: Rock of Ages is now completed in
graphic comic book novel form!  Since I did overview the first
four issues which has been compiled into this comic book novel, I
will let you know the extras that you get if you purchase this
exciting book!  First off, let me give you their intro to what
this book is all about:  "Nick Vargas had all but given up on his
life.  That is, until he awoke one day to find an ancient and
powerful artifact - the Quantum Silica - had bonded to him,
giving him the power of teleportation.  Unleashed by Frederich
Stotz, a scientist from a parallel dimension, the newly
fragmented Quantum has not only empowered he and Nick, but also
five other cross-time counterparts whom the two men must locate
in order to repair the relic and save the cosmos.  Quantum: Rock
of Ages Act 1 collects the first four issues of Philip Clark's
mind-bending tale of alternate realities.  Act 1 features
untouched stories, a four-page bonus scene, character bios, self-
publishing tips, and sketches from comicdom's hottest talent
including David Mack, Jim Calafiore, Mark Texiera, Andy McDonald,
Jamal Igle, Andy Lee, Sean Wang and others!"

Okay, now I mentioned I would tell you about the cool extra
stuff!  There is plenty of reading in this book and the sci-fi
story will grasp you and won't let you go!  The artwork is mind-
boggling and done with brilliance!  You get a foreword from
Walter Simonson in which he discusses his love of the concept of
parallel universes and the Multiverse in whole!  Philip Clark and
James Rodriguez lay out some kudos in their 'acknowledgments'
section.  From there you go right into the comic book story.
Imagine a parallel Earth in which the Nazis won World War II and
Hitler had a son that is heir to the Fuhrer's legacy.  Scary
thought huh?  Well, it's all here, you don't have to imagine
anymore, it's laid out for you in this incredible story.  Dark
science has thrived in a world gone mad.  The story is in tune
with great sci fi shows like Sliders and Quantum Leap.  Nick
Vargas the hero of the story is a real funny guy.  He is the
owner of Tastee-Tunes and he gets very frustrated when customers
are asking for relics from the 80s and he loses his temper a bit
and comes off with some comical stuff on Duran Duran posters and
the New Kids on the bleeping Block!  After a good laugh, you will
be driven to some hard edged sci fi drama as they come face-to-
face with some futuristic Nazis.  Nick even teams up with some
people from alternate universes.  The Multiverse is in the
balance, so they have some major tasks ahead for them.  There are
some funny references made throughout the whole story, like the
mentioning of Dr. Who.  You'll have to read the story to
understand some of the funny situations they come across.  Funny
situations, that can lead them into some dangerous situations
too!

This book has a fantastic reference guide, a regular Who's Who on
the characters of the story.  You'll learn more about Nick
Vargas, Frederich Stoltz, Billy Capra, the very sensual Skyler
Hope.  An added dessert is the pin-ups and sketches from various
professional artists.  Then another great add-on is the creator
bios, get the scoop, it's all here, see how they started off and
where they have been and may be going.  The creator bios feature
information and pictures on Philip Clark - Writer/Publisher,
James Rodriguez - Artist, the lovely Supriya Kalay - inker and
the lovely Jennifer Kwon - grayscale colorist.  Then if you want
to publish your own comic book, you must read the article
"Writing for Comics - The Passion and the Perils" by Philip
Clark!  Then you get one more article called "My Two Cents" by
James Rodriguez, in which he discusses the love of the comic book
medium.  You want some thrills, then I highly suggest you pick up
Quantum: Rock of Ages Act 1, you can't get any better than this!

MOE Sidenote:  Just received Robert Beerbohm Comic Art Winter
2005 Specials Galore catalog.  Filled with buy and sell comic
artwork and comics.  Take a trip down memory lane with Little
Ammy Sneeze, The Saint, Georgie, Bobby Benson's B-Bar-B, George
Pal's Puppettoons, Indian Braves, Zip-Jet, The Thing!, Winnie
Winkle, Boy's Ranch, Rin Tin Tin and Rusty, Space Detective,
Peter Panda, The Phantom, Popeye, Prince Valiant, Richie Rich,
Smilin' Jack, Pop Teenagers and Captain America!  For more
information, make direct contact via email at:
orders@blbcomics.com

MOE Sidenote:  As I entered the A1 Comics Stargate, this is the
reality of comics that are now on display:  The Pro; The Blade of
Kumori #1 by DDP; Night of the Living Dead #2 by Barbara's Zombie
Comics/Dead Dog Comics; The Magdalena/Vampirella Crossover by Top
Cow; The Nikopol Triology; The Ballad of Sleeping Beauty; The
Gift by Image; Wildgirl #1 by Wildstorm; Lost in the Dark Press
by Video; Victory Series 2 by Image; Toe Tags #2 by DC; Brian
Pulido's Killer Gnomes by Avatar; Next Exit #1 by SLG; Warren
Ellis Ocean by Wildstorm; Brian Pulido's Gypsy by Avatar; The
Intimates by America's Best Comics; Angel Town by Vertigo; Ant by
Arcana; Breakdown #1 by DDP; Cloudburst; Dr. Blink - Superhero
Shrink by Dork Storm and Comicana #1 by AP Comics.  Multiverse
Observer and Explorer signing off until next time....
_________________________________________________________________





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