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Subject: [ComicBooknet E-Mag] CBEM 499.05 - November27, 2004




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[6] LINES ON PAPER                                  Bruce Canwell
                                        bruce.canwell@verizon.net

[Freelance writer Bruce Canwell is a New England native who has
worked for both DC and Marvel Comics. His essays have appeared in
TOMORROW SF, THE CORTLAND REVIEW, COMIC BOOK WEEK, the PORTSMOUTH
(NH) PRESS, and AMAZING HEROES. In the summer he is often found
at Fenway Park; in the winter, he enjoys playing high-stakes
poker against really dumb opponents.]

Installment 38: What Goes Well With Comics ...? (Part 1 of 3)

Everyone knows there was a group called The Beatles, right? And
everyone knows one of The Beatles's hits was a song called "Come
Together," right?

The need to ask such questions is not only borne out by the
vignette that follows, it also forms the driving force behind our
next three Installments.

#

So it's the end of the 1970s and I am in radio broadcasting,
working at 100,000-watt rock station WIGY. One night as a record
plays (yes, vinyl LPs and turntables were state-of-the-art in
those benighted bygone days), the request line blinks and I pick
up.

The caller asks, "Can you play my favorite song?"

"Sure, what do you want to hear?"

"'Come Together.'"

"No problem," sez I. "D'you want the original, or the remake?"

And the caller replies, "The original, man -- the version by
Aerosmith."

If you don't get the humor in that story, most likely it is
because you are so young you think of Aerosmith as "grand old men
of rock 'n' roll" -- and it is to you this upcoming trio of LINES
ON PAPER is dedicated.

Because in this 21st Century world of a hundred TV channels -- of
600-plus new theatrical movies each year -- of "bookseller"
chains that keep most works in stock only a handful of weeks --
of DVD releases that fly on and off the shelves at NASCAR speeds
-- pop culture is as ephemeral as it is chaotic. Now more than
ever, it is tough to keep it all straight and easy for works of
considerable merit to slip past, works that could -- and should -
- be influential.

Here then, over the next three Installments, are four choices
each from the realms of prose, movies, and music, selections that
fit my definition of overlooked creators and works that could --
and should -- influence comics.

PROSE AUTHORS

1. Raymond Chandler: I know, I know -- as the second-and-still-
champeen in the Hard-Boiled Detective genre (Pinkerton's own
Dashiell Hammett was first, of course), Chandler has influenced
generations of creators in almost ever storytelling medium,
including comics. What others have borrowed from Chandler, to the
point of turning it into cliche, is his tough-guy patois, his
world-weary protagonists who are surrounded by amoral schemers,
and his deadpan one-liners. But Chandler offers something else
that is consistently overlooked -- his uncanny feel for SETTING.
The Los Angeles of Chandler's Philip Marlowe stories is vibrant
and dirty, one part Shangri-La, another part Tartarus, a place
where one needs to know the rules or one is likely to be
steamrollered by the rampant politics of the city machinery or
corrupted by the seedy criminal element. Or both.

Comics would benefit from building intriguing and diverse stages
for its paper actors to trod. One could do worse than to pick up
a few pointers in this department from the Great Chandler.

2. Jack Womack: This guy is the best damn science fiction writer
you've probably never read. In his six-novel "Dryco" cycle
(AMBIENT, TERRAPLANE, HEATHERN, ELVISSEY, RANDOM ACTS OF
SENSELESS VIOLENCE, and GOING GOING GONE), Womack creates darkly
inventive "Big Corporation" schemes, plays with argot at levels
comparable to Anthony Burgess, and does some wonderfully gonzo
parallel universe shtick along the way.

While comics creators could take away some lessons on any of the
above from Womack, what would serve them best is to study how he
portrays kids. His 1993 RANDOM ACTS OF SENSELESS VIOLENCE,
deservedly a PUBLISHER'S WEEKLY "Best Book" for that year,
chronicles the transformation of young Lola Hart from middle-
class pre-teen to wild-child street gang member. This is a
portrayal filled with heart-rending verisimilitude, the
centerpiece of a novel that is a major auctorial performance . .
. and in a medium where the collective knees go weak every time
DC packs a fresh face into the Robin costume, RANDOM ACTS OF
SENSELESS VIOLENCE should be universal must-reading.

3. John Sayles: Here is the only creator who will appear in more
than one of these lists: we'll see Sayles again when we talk
motion pictures (he has long been in the forefront of independent
film, with movies like RETURN OF THE SECAUCUS 7, MATEWAN, EIGHT
MEN OUT, and CASA de los BABYS among his impressive list of
screen credits).

What is less well known is that Sayles is a novelist of the first
order -- and comics could benefit from taking a leaf or two from
him when it comes to weaving large casts into multiple plot
threads, forming a cohesive tapestry in which the whole is
greater than the component parts. Read LOS GUSANOS, Sayles's 1991
novel in which he effortlessly guides the reader among literally
dozens of characters, moving them back and forth through fifty
years of interconnected history. All of it revolves around a
place that is also an idea, a country Sayles makes more alien
than Hala and Oa combined: the island of Cuba.

The only comics team I can recall who came even close to matching
Sayles's bravura juggling of characters and events is
Levitz/Giffen in their first LEGION OF SUPER-HEROES run . . . and
it's been a loooong time since those issues first saw light of
day.  Creators interested in producing an epic that really FEELS
epic should get a copy of LOS GUSANOS and study at the feet of a
master.

4. Tom Sharpe: Laughter is the best medicine, and no one evokes
bigger laughs than that savage British black humorist, Tom
Sharpe. A one-time resident of South Africa who was deported for
his anti-apartheid stance, Sharpe returned to his native England
and got the best revenge possible -- he wrote the brutally funny
novels INDECENT EXPOSURE and RIOTOUS ASSEMBLY, set in the South
African town of Piemburg, populated by handfuls of oddballs and
eccentrics, and pointing out apartheid's hypocracies and idiocies
while being laugh-out-loud funny and never, ever, boring.

Had Sharpe's mordant wit ended there, that would have been a
curriculum vitae to envy. It did not. Sharpe has written a dozen
other novels, each filled with deliciously cutting humor, all
brimming with tremendous dark fun. In THE THROWBACK and ANCESTRAL
VICES Sharpe sends up the British upper classes -- PORTERHOUSE
BLUE rips the soft underbelly of the public school system -- and
his four books about his most famous character, set-upon
vocation-ed teacher Henry Wilt, are the ultimate screwball
comedies. The most recent, WILT IN NOWHERE, was published earlier
this year in the UK, but can be ordered on-line from
www.amazon.co.uk.

I could certainly use comics that contain more humor and are less
boring, couldn't you? Reading Tom Sharpe may not single-handedly
bring about that state of affairs -- but it surely couldn't hurt
if a few comics creators give it a try!

NEXT TIME: PART 2 OF 3 -- MOTION PICTURES.
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[7] E-DISPATCHES FROM THE GREAT WHITE NORTH!  Jonathan A. Gilbert
                                          edispatches@hotmail.com

[Jonathan A. Gilbert is a freelance writer whose work can be
found in comics and other publications. This column can be found
online at www.twmgrafix.com or here on CBEM]

THE RAVEN #1 October 2004: 24 page black & white bi-monthly
series published by Darkwing Productions. $2.50 U.S. and $3.75 in
Canada. Story, art and letters by Jay Odjick with additional
story elements by Patrick Tenascon, additional inks by Joel
Odjeck and general assistance by Jaelle Deslauriers.

     A Canadian self published endevour by Jason Odjick "The
Raven" is a gothic super-hero adventure of sorts with heavy
native Canadian influences. Basically the story is about a young
native man named Mathew Carver who resides in New York City.
Possessed by dreams of an ancient native vengeance spirit Mathew
becomes personally possessed by the spirit after an elderly
woman who is close to him is senselessly murdered. As this is
going on elsewhere in the United States a clandestine
militaristic unit headed by a mysterious figure known only as The
Keeper is abducting natives for purposes yet unknown. While the
premise is an excellent one and stirs up memories of such past
quality series as The Crow and Marvel's Ghost Rider the execution
of the concept does not meet up to its potential. In both writing
and art "The Raven" is lacking. Storywise it is very thin which I
suspect more reflects Odjick's influences from many of today's
comics rather than his writing abilities. Also too the
characterization is lacking to that point that the reader not
only does the reader not know who these people are but Odjick
doesn't go out of his way to make the reader care what happens to
them. For example, no sooner are we introduced to Mathew's friend
whem bam, she's dead. Who is she? Why does her death affect him
to the point where Mathew becomes possessed by a vengeance
spirit? And why is this spirit haunting his dreams to begin with?
We aren't told any of this which results in whatever Odjick is
trying to create from a literary point of view falling flat. Now,
some of this may well be explained in future issues but to make
readers want to to plunk down their pennies for issue #2 onward
there has to be something there to draw them back. There really
isn't much there that does that which is a shame because as I
said it's an excellent concept.
     Visually "The Raven" also has some problems. In both the
areas of sequential storytelling and overall artistic rendering
Odjick's work could probably be best classed as being at a semi-
professional level. While he does show areas of potential
brilliance sequentially Odjick just doesn't quite get there in
his execution. As for the art itself Odjick could probably
benefit from some non-comics related art lessons; particularly in
the areas of human form and drawing figures in motion. The use of
blacks is also quite over done and while I suspect so much black
was incorporated to give a gothic feel to the work it could have
been better handled by having more gray tones added and a better
dispersal of the blacks. Also too sometimes less can be more if
used correctly. Having though not seen the original artwork I
can't say for sure whether Objick had done this and the problems
on the comics page are due to the printing process.
     Finally, "The Raven" was simply too darn quick of a read.
The potential was there for a solid, in depth piece of writing
but instead the comics skims over the surface.
     Having said all that "The Raven" isn't a bad comic. It has a
lot of potential but Odjick just hasn't tapped it yet. That could
well change as the series progresses so in hopes of that
happening I'm going to give "The Raven" #1 a recommendation. So
if you'd like to pick up a copy you can do so by either going to
www.darkwingproductions.ca or contacting Jason Odjick directly at
jay@darkwingproductions.ca .
_________________________________________________________________
Jonathan A. Gilbert is a freelance comics writer and newspaper
columnist whose work can be found all over the place. This column
appears in Comic Book Emag which can be found at
http://members.aol.com/ComicBknet and can be found at its
homepage located at www.twmgrafix.com/edispatch . Jonathan A.
Gilbert can be contacted by email at edispatches@hotmail.com
_________________________________________________________________
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[8] Suspended Animation                             Michael Vance
                                      MiklVance2@worldnet.att.net

[Michael Vance became a professional freelance writer in 1977.
He has been published in dozens of magazines and as a syndicated
columnist and cartoonist in over 500 newspapers. His history
book, Forbidden Adventure:The History of the American Comics
Group, has been called a "benchmark in comics history."
    He briefly ghosted an internationally syndicated comic strip,
and his own strip for five years called Holiday Out that was
reprinted as a comic book. Vance also wrote comic book titles
including Straw Men, Angel of Death, The Adventures of Captain
Nemo, Holiday Out and Bloodtide.  His work has appeared in
several comic book anthologies, and he is listed in the Who's Who
of American Comic Books and Comic Book Superstars.
    Vance's weekly comics review column, Suspended Animation, has
been continuously published for more than fifteen years,
currently reaching more than 750,000 readers in fanzines,
newspapers, and in over eighty websites.
    In addition, he worked in newspapers for twenty-two years as
an editor, writer and advertising manager, creating three
successful newspaper magazines.
    Michael Vance is currently communications director of a
nonprofit agency, the Tulsa Boys' Home, in Tulsa, Oklahoma.  He
is a Christian.]

Jon Sable: Freelance, published by First Comics, 32 pages,
original cover price $1.00.

    Back in the eighties, there was a comic book publisher
called First Comics.  Said publisher produced many different
genres of comics, many of which gained quite the loyal following.
One of those titles, about to make a comeback under the umbrella
of a different publisher, is Jon Sable: Freelance.  It was
special, in this reviewer's opinion.  Let me tell you why.
    Jon Sable was a "merc."  A mercenary, or "gun for hire."
You know the type. Someone who'll do just about any kind of job,
as long as it's lucrative. What was different about Sable was
that he led a double-life.  You see, under the pen name "B.B.
Flemm," he also wrote children's books (cue confused "Scooby"
sound).  He did that for the money, as well. At least, that's
what he told people.
    This was just the tip of the iceberg where this complex
character was concerned, folks.  All thanks to creator, writer
and artist Mike Grell. Grell quite possibly did his best
character work in comics with Jon Sable.  His character was
"multi-layered," if you will, having suffered terrible tragedy in
his past (typical in many classic comics characters) and having
backgrounds in big game hunting, military service, and, of
course, various mercenary endeavors.
    Over time, Grell began to chip away at the persona of the
mercenary who did what he did purely for financial gain, giving
readers a look at something else.  Something deeper, and more
hopeful.  It was, indeed, a beautiful thing.
    Another beautiful thing was Grell's artwork.  A thoroughly
realistic style, in the tradition of the likes of Neal Adams and
Dick Giordano, coupled with a fine sense of detail and depth make
this book nigh irresistible.   I bet you'll think so, too.
    Jon Sable: Freelance is re-commended for those who enjoy
action, adventure, political intrigue, and James Bond-style hi-
jinks.  Find it in your local comic shop's back issue bin, at
conventions, and online auctions.
    Review by Mark Allen
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[9] Silva Shado Reviews                             Sarah Haslett
                                            silva_shado@yahoo.com

[Known as Silva Shado on many boards, Sarah is most frequently
found at HeroRealm.com and MightyMiniCon.com.  She is a reviewer,
moderator and columnist for both sites.  At MightyMiniCon, her
column "Under the Radar" looks at those comics that go unnoticed
by the majority of comic book readers.  At HeroRealm, her column
"Independent Forecast," co-written with Juan Gamez, looks at the
non-spandex titles in the current Previews. Most recently, she
started doing web comic reviews for ComicWorldNews.com.  Check
them out around the 15th and 30th of every month.

Independent Forecast: November is up.  This month Robert Taylor
is the guest co-writer.  Check out what we have to say about the
comics in the November Previews.
http://www.herorealm.com/features/IFnov04.htm


The Stiff
Written and Illustrated by Jason Thompson
Girlamatic.com; $2.95/month or $29.95/year

You ready for this? The Stiff is a romantic comedy, horror,
manga-influenced comic. Some would think that that's a lot of
genres to roll into one, but Jason Thompson does a pretty good
job with it all.

Check out the rest of the review at Comic World News:
http://www.comicworldnews.com/cgi-
bin/index.cgi?column=reviews&page=169


Dead@17: Revolution #1 (of 4)
Writer/Artist: Josh Howard
Publisher: Viper Comics

Viva la resistance!  Come and join the revolution as the Dead@17
saga continues to grow strong.

With tension high between Nara and her friends, Nara and Noel go
off in search of Violet, who is pregnant with the evil Bolabogg's
offspring.  In pursuit of the two are the overwhelming zombie
forces of Bolabogg.  Led into a trap and surrounded by zombies,
it looks to be the end of the two.  But an unexpected ally shows
up, an old "friend" of Noel's, a woman named Joan.  She's part of
an organization called Heaven's Militia, which was formed to
fight the demonic invasion.  They're there to do what the
Protectorate couldn't.  And thus starts the revolution in which
Nara and everyone must win, no matter the cost.

Josh Howard had me hooked with his writing from the very
beginning.  I've completely enjoyed the characters, their
relationships and the plot from the first issue of the first
miniseries.  And now I can't say enough about how good his art
is.  He continues to surpass himself every step of the way.
Issue after issue, his art style grows and develops.  I'm always
impressed by an artist who continues to refine his style.

If you like horror with a strong focus on relationships and
plenty of action, then this is the comic for you.  If you haven't
read the first two miniseries, check out the trades Dead@17 and
Dead@17 Blood of Saints.


Jonas: Tales of an Ironstar #1
Creator: Brian Colin
Publisher: Code Deco

Jonas: Tales of an Ironstar is a Western unlike any I've ever
seen.  It's a futuristic Old West with strong religious
undercurrents presented in watercolor.

It's set in the far future after a great war.  Everything has
returned to simpler times like the Old West, but with remnants of
technology and new mutated creatures.  Monster hunter Jonas
Eightstar has returned to his home and a past that has haunted
him since the death of his only son.  But he finds his hometown
completely deserted.  While searching for an explanation, he is
forced to relive the most horrifying memories of his life.

Brian Colin has laid out a world and a story that is very
intriguing and heart-felt.  I'm very curious as to what will
happen to Jonas.  Will he find the answers that he's looking for?
Will he ever come to terms with what he's done?  Will he ever
believe in god again?

Though I'm interested in the story, I have mixed feelings about
the art.  At first, the water coloring put me off because it's
hard to see what's going on at points.  But it's slowly growing
on me.  I tried to think of some other art style that would
better fit this story and I honestly can't.  This medium tells
this story very well, but I think that it'll put other people off
as well.

If you're looking for something off the beaten path and very down
to earth, then this is the comic for you.
_________________________________________________________________
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[10] ComiX-Fan Reviews                            Eric J. Moreels
                                            X-Fan Editor-in-Chief
                                             x-fan@bigpond.net.au

From ComiX-Fan:
http://www.comixfan.com/xfan

[Editor's note: Some of the following reviews have spoilers to
plot details. This is a TEXT ONLY newsletter so those spoilers
are not hidden by HTML code. - D.L.]

X-MEN #164
Reviewer: Nick Costanzo, ncostanz@vt.edu
Quick Rating: Average
Story Title: Heroes and Villains: part 4 of 4

Rest in peace, big guy. And don't let the heavy partying let you
think I'm not mourning.

Writer: Chuck Austen
Penciler: Salvador Larroca
Inker: Danny Miki
Colourist: Liquid!
Letterer: Virtual Calligraphy's Chris Elipoulos
Assistant Editor: Stephanie Moore & Sean Ryan
Editor: Mike Marts
Editor in Chief: Joe Quesada
Publisher: Dan Buckley

So, how does one approach the review of the last Chuck Austen-
penned issue of X-Men ever (hopefully)? I suppose I could be
dramatic and tell harrowing tales about how previous Chuck Austen
arcs made me cry tears of blood. Or perhaps, I could go on an
angry rant about how the man has cost me about two years of
enjoying the two titles he's worked on, or cry out in indignation
that he wrote two more issues (well, one more if you count
annuals) than Grant Morrison did in his run.

Or I could just get this review over with and let the memories
slowly and painfully die away, as they well should.

I must give Austen credit. At least he manages to acknowledge
that the Brotherhood's attack is completely mindless and hopeless
before it even began. Hell, the school's security system alone
should've cut them to shreds before they ever got near the
mansion. The problem is, Mamomax's admittedly well-placed rant is
entirely impossible to buy. Not with all the other X-Men
whimpering things like "Is this what it feels like to lose?" and
Black Tom going on the kind of rampage that would make any
landscape architect cry like a baby. And certainly not with all
these minor characters dropping like flies. *Sniff* Poor Marilyn...
I guess.

It's an interesting contradiction: Austen is desperately trying
to establish the Brotherhood as a legitimate threat while in the
very same issue all but admitting that they're not. I mean, I
guess Black Tom is pretty tough but why didn't anyone think of
the obvious and light his ass on fire? What's the point of mind-
wiping the Brotherhood at the end when pretty much everyone on
the planet knows what and where the Xavier Institute is now? And
how the hell did a "climactic" Wolverine/Sabertooth fight end up
happening entirely off-panel? Ultimately, this issue reads as
though Austen had nothing to lose and just cleaned up as much as
he could, killing off the few characters he created and very
cleanly disposing of the Brotherhood in the final few panels.
Can't really blame him, its not like he had much stake in
satisfying the fans at this point.

Undoubtedly, most of the venom with regards to this issue comes
from one of two things: SPOILERS! the "death" of Juggernaut and
Nocturne or Carter's little imaginary friend thing.. I would
advise you all to calm down and take both with a grain of salt.
In the first case, need I remind you what comic you're reading?
The one where Magneto was dead for all of five months? I mean
hell, Phoenix survived flying into the damn sun, so I'm sure a
little black hole will only slightly bruise the ones involved
when all is said and done. We KNOW SPOILERS! Juggernaut will come
back, at least. Its more of a "maybe" in SPOILERS! Nocturne's
case but with the character's popularity it's more than possible.
In the case of the second, do you really care? Do you honestly
think that this story will ever show up again (in anything other
than a harmless X-Men Unlimited)? Nope, not gonna happen, so you
might as well forget.

Speaking of forgetting, I was fairly sure that good or bad, this
arc would be forgettable. Austen somehow managed to confirm my
suspicions dispite killing off two major characters in the
process. Heroes and Villains just seemed to avoid any sort of
real depth at all costs, and while there are some really quite
good scenes, they don't really fit together in the end.

Salvador's art deserves a better story. People loved his pair-up
with Claremont but honestly I think the man has yet to meet his
artistic soulmate in a writer. I would be quite surprised (though
pleasantly so) if that writer turned out to be Milligan in two
months, but then again stranger things have happened and that
preview cover floating around IS quite beautiful. However,
Liquid's colors (once so bright and vibrant in the pages of X-
treme X-Men) are far too muted for Salvador's expressive artistic
style, and Miki once again proves ill-suited to property define
Salvador's figures. I do like the way some characters look,
especially Black Tom and Mamomax. Sadly, it's the less-visually
distinct characters such as Havok, Annie, and Northstar whose
appearances end up suffering, looking many years older than they
should.

And so it's over. A small minority of ComiX-Fans will be sad, but
chances are a great many more of you are preparing to saturate
this thread with posts exclaiming your joy that Chuck Austen's
run has finally come to an end. Personally, I'm not gonna waste
any more of my time dwelling on Austen's checkered run (and damn
if that isn't a generous description), and more time hoping for a
return to greatness when Milligan comes to X-Men in two months.
Just one (rather silly-looking) Christmas issue to sit through
before we're there folks. And I couldn't be happier to see a
changing of the guard.

ART: 3.5
STORY: 3.0
OVERALL: 3.0

ULTIMATE X-MEN #53
Reviewer: James Groves, JamesandtheDragon@hotmail.com
Quick Rating: Above Average
Story Title: "Cry Wolf"

Uncanny X-Men meets X-Men: Evolution

Writer: Brian K. Vaughan
Penciler: Andy Kubert
Inker: Danny Miki
Colorist: Justin Ponsor
Letterer: VC's Chris Eliopoulos
Assistant Editors: Nick Lowe & John Barber
Editor: Ralph Macchio
Publisher: Dan Buckley
Special Thanks: C.B. Cebulski

Brian K. Vaughan is currently one of the most esteemed writers in
the comic book industry today, what with his brilliantly imagined
work on Y: The Last Man, his dramatic and intelligent look at
teen-life in the Runaways, his fresh stance on the character of
Mystique in her own solo series and the wonderfully incisive
political commentary of Ex Machina currently in circulation. Part
of Vaughan's success is his ability to grasp the fundamentals of
what makes a character tick and in doing so, provide a realistic
portrayal of someone who the audience can relate to, empathise
with and get deep down inside the mind of.

The second part of Vaughan's success is his knack of creating
intelligent and compelling storylines - and in a series like
Runaways - dramatic and fun moments of action as well. His new
ideas and observations of these archetypical characters breathed
new life into a somewhat tired concept. Unfortunately, despite
some nice moments of dialogue and a few twists on original
formulas, this latest issue of Ultimate X-Men is a rather average
and all too familiar take on the X-Men, with a few too many
references to X-Men: Evolution and Uncanny X-Men for my liking as
an Ultimate title.

The issue begins with the X-Men setting off in pursuit of their
missing team mate, Rogue and a conversation starts up regarding
the various ways and methods they can save her from her captives,
which creates a rather heated and at times, amusing debate.
Meanwhile, Wolverine intercepts Gambit and Rogue and naturally, a
fight occurs. The X-Men then encounter the Von Struckers in a
high octane action sequence, whilst Gambit, Wolverine and Rogue
come to a certain understanding. As the X-Men decide to move
their concerns more towards the location of Rogue and less on
Fenris, Rogue enlightens Logan of her opinion regarding him. A
series of heart-to-heart moments then occur - with one notable
scene of consequence - before decisions are made which change the
dynamic of the X-Men and provide for a rather depressing final
team scene.

Andy Kubert's artwork for this issue is crisp and dynamic, with
an edgy and dark feel to his linework that fits in well with the
serious and gloomy nature of the storyline. As always, we see
much stronger visuals when there is action involved and Andy's
kinetic style conveys the energy of the high impacting and fast
moving fight scenes with aplomb. Andy, much like his brother
Adam, does have a tendency to provide inconsistent artwork at
times, that can have a sketchy and rushed look to it when under
pressure to meet deadlines, but thankfully, we see some solid
artwork all the way through the issue. His level of detail in
background scenes is pleasantly high and his depiction of
Wolverine - who is somewhat of a focus for this issue - is
suitably angry and muscular. However, his design of the two main
antagonists - the Von Struckers - is palpably boring,
unimpressive and highly unoriginal and as a result, the villains
of the piece come off as completely uninteresting. The colors are
bold and bright for the most part, but are suitably muted for the
darker scenes.

The issue itself is a pleasingly accessible one (I haven't delved
into the Ultimate X-Men for a few months now) and for all-out
action enthusiasts - who enjoy fast paced storylines, with some
nice character moments - this is a decent enough ride with the
characters of the Ultimate X-Men. There are some nice moments of
humour throughout the issue (Gambit and Logan's verbal banter was
of particular highlight) and it was interesting to see a more
aggressive version of Gambit than previously seen in other comic
series. The characterisation of Iceman did seem a little off
though, far more antagonistic and disrespectful than I've
previously seen, but this was offset with Dazzler's smart-alec
demeanour, Rogue's self-righteous attitude and Storm's
delightfully insightful comments.

Where this issue's storyline falls down is in the fact that I
feel I've seen this storyline before. It feels unoriginal and
repetitive, despite a few twists to previous traditions and the
plot itself is rather boring to say the least. The obvious
fallout with Gambit and Rogue was also disappointing as I was
looking for something new from the Ultimate Universe with regards
to the X-Men. It feels as if this series has no real direction or
new ideas at the moment and as a result we are getting some
mundane storylines. It's a light read at best, but fairly
forgettable as an issue unto itself.

The latest issue of Ultimate X-Men is by no means a failure - we
learn of Rogue's real name for starters - but It's just another
tale featuring the X-Men. No more and no less.

ART: 3.5
STORY: 2.5
OVERALL: 3.0






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