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| << December25, 2004 - [ComicBooknet E-Mag] CBEM 503.08 |
December25, 2004 - [ComicBooknet E-Mag] CBEM 503.04 >> |
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+++++ Sony slinging 'Spidey 2' in 4K resolution By Sheigh Crabtree For the first time, an entire feature film will be projected digitally in 4K resolution when Sony Electronics debuts its next generation digital projector with a screening of "Spider-Man 2." Set to take place Jan. 13 at the Hollywood Pacific Theater, the ground-breaking d-cinema exhibition offers two different divisions of Sony -- Sony Electronics and Sony Pictures Digital, along with its Sony Pictures Imageworks and sound mixing units -- the opportunity to come together to display their most advanced technologies. Fortuitously, the screening also will permit Sony to show off a pristine digital print of "Spider-Man 2" to an important cross-section of industry cognoscente in the midst of awards season. Sony's first full-length 4K d-cinema display will be preceded by a behind-the-scenes presentation and panel discussion on "Spider- Man 2's" sound design, editing and visual effects work at the industry screening hosted by the Entertainment Technology Center's Digital Cinema Lab. "Not only is Sony showcasing advances in digital projection," said Andrew Stucker, general manager of digital production systems at Sony Electronics, "but we're also highlighting the technology and the tools Sony has developed that support the artist and the art of filmmaking." To that end, members of industry groups interested in d-cinema -- such as the DGA, the American Society of Cinematographers, the Motion Picture Editors Guild, the Motion Picture Sound Editors and the Visual Effects Society -- are expected to be invited to the screening, Stucker said. "We were very excited by the possibility of doing this," said Don Levy, senior vp marketing and communications at Sony Pictures Entertainment. "We see it as an opportunity to expose the film and the projector to a wider industry audience and create excitement around seeing an exciting movie." Although the timing could benefit "Spider-Man's" awards hopes, Sony execs insisted that the demonstration, which requires different parts of the company to work together closely, is not just an awards season gambit but came about organically. "Even going back 10 years there's always been a desire from a top corporate level for the companies to find common ground," Stucker said. "But it's never been a forced issue by any stretch. We're in independent business groups, but if we can find opportunities for our objectives to align, then by all means it is encouraged and taken up by smart people like Don Levy." Levy said that the timing was predicated on the availability of the projector as well as having an original 4K master of "Spider- Man 2." Sony's 4K projector debuted in June at ETC and was taken back to the lab because of issues of shading and color uniformity (HR 6/8). Execs had planned to show the tweaked projector again this month or early in the new year. The new d-cinema projector displays 4K (4096 x 2160) resolution, and "Spider-Man 2" is one of the first films mastered at 4K resolution, execs said. As a result, the screening will be the first to demonstrate a closed-loop of 4K digital technology from master to display. Although the visual effects in "Spider-Man 2" were created in 2K resolution, as is standard for most visual effects shots, execs said that the resolution of the shots was increased to 4K during the digital intermediate mastering process at eFilm. "All the original camera negative was scanned to 4K," said Al Barton, vp digital cinema technology at Sony Pictures Entertainment. He said that about 43% of the film is unadulterated 4K camera negative, which does not contain visual effects shots. The "Spider-Man 2" d-cinema master is 9.6 terabytes, pulled from a working total of 40-50 TBs of footage created during the filmmaking process. The film will be projected uncompressed from a master server -- in this case, the Silicon Graphics Onyx advanced visualization and SGI InfiniteStorage RM660 storage systems. "We don't have the time to compress to the (DCI-compliant) JPEG2000 specification," Barton said. "For our next tests we will be looking at hours and hours of pictures compressed and uncompressed. Our main focus is showing that we have a digital system in place that has the ability to show better than a 35mm answer print." +++++ From Darren Kane at Marvel Comics http://www.marvel.com WHAT'S NEXT FOR MARVEL? THE HOUSE OF IDEAS FOCUSES ON THE NEW GENERATION OF HEROES WITH 'MARVEL NEXT'! For Marvel Comics the next few chilly months will be heated up by eight hot new additions to the Marvel Universe. Some of the first titles launching with the Marvel Next moniker will include YOUNG AVENGERS, X-23, ARANA, LIVEWIRES, RUNAWAYS, and SPELLBINDERS. Marvel Next will be zeroing in on the heroes of the next generation. Not a new line or imprint, Marvel Next is a collection of titles that will spotlight young characters in fresh and exciting ways. "We recognized that the ideas that make up these characters are really wonderful," says Editor-In-Chief Joe Quesada. "We wanted to give them a unique and powerful focus, showing everyone that these characters and their stories are all about today's youth and, of course, the future. This is a new breed of heroes." Marvel Publisher Dan Buckley is adamant in pointing out that with Marvel Next, fans will still find themselves in the good ol' Marvel Universe. "Its not a separate universe," he said. "Marvel Next is a way for us to promote these teen focused stories to their core readership. When you see the Next tag, you'll know you're getting some solid teenage hero adventures." The series that may well be considered the flagship Marvel Next book, as well as garnering a great deal of interest since it was announced, is YOUNG AVENGERS. "We believe the Young Avengers characters could each carry a book by themselves. They're that cool!" Quesada remarks. "I think YOUNG AVENGERS is up for a long and heavy-hitting ride." The book rises like a phoenix out of the ashes of AVENGERS:DISASSEMBLED and is populated by what seems to be teen versions of Earth's Mightiest Heroes, namely Captain America, Thor, Iron Man, and the Hulk. YOUNG AVENGERS writer Allan Heinberg is quick to point out that looks may be deceiving and invites readers to come aboard and be formally introduced to these new heroes. YOUNG AVENGERS is penciled by Jim Cheung and debuts in February. Besides YOUNG AVENGERS, February also brings us the return of RUNAWAYS (by Brian K. Vaughan and Adrian Alphona) and the debut of LIVEWIRES (by Adam Warren and Rick Mays). The success of RUNAWAYS told us that this type of storytelling works and was the inspiration for MARVEL NEXT. In this all-new beginning for the popular teens heroes who claim a gaggle of super-villains as their parents, The Runaways are still on the run and their adventures are as unpredictable as they are thrilling. Marvel is proud to include RUNAWAYS under the Marvel Next tag as it is a sterling example of the youth characters we're proud to spotlight. LIVEWIRES #1 introduces us to "nanobuilt humanform combat mecha" who just happen to look like teenagers! These robo- youths are programmed by a shadowy , quasi-governmental group to seek out others of their kind...and destroy them. January brings us X-23 (by Craig Kyle, Christopher Yost, and Billy Tan) and ARANA: HEART OF THE SPIDER (by Fiona Avery and Roger Cruz). X-23 features a young girl who has the unique distinction of being a clone of the X-Men's Wolverine! Created to be the ultimate weapon, X-23 is sent out into the world on dangerous and sometimes impossible missions. ARANA is likewise the story of a young girl, one who seems to emulate a certain web-headed wallcrawler. Arana gets herself in some pretty tight spots for her age, but her incredible powers and spunky attitude always pull her through. In March readers will be spellbound by SPELLBINDERS (by Mike Carey and Mike Perkins). The new series puts you right in the middle of a struggle between warring cliques of witches in a Salem, MA high school! Our young heroine finds herself wanted by both sides and dangerous magic is the tool of persuasion. Looking a bit ahead, April will unveil a new issue of AMAZING FANTASY featuring the Scorpion, the character who took Marvel.Com by storm receiving the most votes in an online poll to determine the next star of Amazing Fantasy. For sneak peeks, updates, and all the news of Marvel Next and the entire Marvel Universe of titles, please visit Marvel.com, True Believers! +++++ From THE BEAT by Heidi McDonald at http://www.comicon.com/thebeat/ December 18, 2004 Todd McFarlane files for Chapter 11; updated Update: According to court papers, McFarlane Productions has the following outstanding debts, besides the Tony Twist $15 million decision and $683,901 owed to McFarlane Toys. Angel Medina -- $3,960.00 Brian Haberlin -- $13,600.00 Brian Holgiun -- $8,800.00 Comicraft -- $2,200.00 Danny Miki -- $4,070.00 Greg Capullo -- $18,250.00 Greg Scott -- $1,750.00 Jay Fotos -- $5,600.00 Tom Orzechowski -- $2,200.00 In addition, an unspecified amount is owed to Neil Gaiman as a result of his successful lawsuit against McFarlane. According to the papers, McFarlane is still pursuing an appeal against the Twist case. Court papers also reveal that McFarlane is engaged in an ongoing suit with New Line regarding the first Spawn film. The publishing branch of the Todd McFarlane empire filed for Chapter 11 yesterday, citing the $15 million jury award in the Tony twist case as the reason. The Twist-McFarlane libel suit has been ongoing for several years, with many reverses. In July, a jury awarded hockey player Twist $15 million, saying that by creating a character named "Tony Twist" in an issue of Spawn McFarlane had illegally profited from Twist's name. At the time, McFarlane's lawyers planned an appeal. It is not immediately certain from the newswire accounts of the bankruptcy whether those appeals have been exhausted or not. The bankruptcy filing only applies to Todd McFarlane Productions Inc., one of seven companies under the McFarlane Cos. umbrella. Last year McFarlane claimed total sales of over $50 million. By filing a Chapter 11 bankruptcy, McFarlane Productions will be able to reorganize without having to pay creditors during reorganization. The company will continue to operate normally until then. The top creditor listed on the bankruptcy filing is Twist. Other creditors include McFarlane Toys, which is owed $683,902. Nine contract artists are owed about $60,000 and a collection agency is owed about $7,700. Disney to publish quarterly stand alone comics special Disney Adventures magazine will increase the frequency of Comic Zone in 2005 when it publishes its special collector's issue dedicated completely to comics four times throughout the year. The Winter 2005 issue of Comic Zone, which hits newsstands on December 21, 2004, will feature 20 original and Disney-themed comics, including new comics based upon the new hit Disney/Pixar animated movie The Incredibles; the hit Jetix/ABC Family animated series Super Robot Monkey Team Hyperforce Go!; and international publishing sensation and soon-to-launch animated series on Jetix/ABC Family and Toon Disney, W.I.T.C.H. "The first two issues of Comic Zone in winter and summer 2004 received an amazing response, with newsstand sales for the special issues well above the magazine's monthly average," said Steve Behling, executive editor, Comics, Disney Adventures. "We are pleased to now offer our readers more opportunities to follow the comics they love from Disney Adventures, and also introduce them to new content created by incredibly talented comic authors and illustrators." Favorite comics returning to the 96-page Winter 2005 issue of Comic Zone include Pirates of the Caribbean, by Bret Blevins; Gorilla Gorilla, by Art Baltazar; Kid Gravity, by Landry Walker and Eric Jones; Freaky Friday, by Christine Norrie; Tall Tails, by Glenn McCoy; Dizzy Adventures, by Matt Feazell; Society of Horrors by Rick Geary; Driver 10, by Michael Stewart and Garry Black; and Jet Pack Pets, by Stewart and Black and illustrated by Scott Koblish. Disney Adventures is a magazine for kids ages 6 to 14 with a circulation of 1.2 million and a readership of 4 million. It is the essential guide to the hottest, hippest, coolest, gotta-have- it-stuff from the world of movies, TV, music, video games, comics, sports, and more! Through exciting stories, interactive games, mind-twisting puzzles and side-splitting comics, Disney Adventures empowers kids, engages their imagination and ignites their creativity. Casper's back! At long last the Harvey characters Casper the Friendly Ghost, Richie Rich and Hot Stuff are coming back to the comics: ibooks has signed a deal with Classic Media to bring the fondly remembered characters to a new generation of kids in a series of new graphic novels. Here's the complete press release: iBooks, distributed by Simon and Schuster, announced today the signing of a deal with Classic Media, the New York-based family entertainment company that is home to UNDERDOG and THE LONE RANGER, to publish new graphic novels and ebooks based on the classic Harvey Comics characters, CASPER THE FRIENDLY GHOST, RICHIE RICH and HOT STUFF. Through the deal, ibooks will launch a series of $14.95 full color deluxe graphic novel collections featuring these legendary Harvey Comics characters. ibooks will also release the electronic book versions - the first ever for the Harvey characters -through its sister website, leading comics portal www.komikwerks.com. "As parents, schools and libraries clamor for more comics that are fun and appropriate for young children, the addition of the classic Harvey characters CASPER, RICHIE RICH and HOT STUFF is just what the teacher ordered," said Byron Preiss, President. "We will be publishing these new comic collections on glossy paper and in full color befitting their status." ibooks' AMELIA RULES by Jimmy Gownley, for the same age audience, was nominated for 2003 Eisner and 2004 Harvey Awards, the highest honors in comics. "Harvey original editor and 'keeper of the flame' Sid Jacobson is the consulting editor hired to guide ibooks in selecting the very best of the comics that will appear in these special collections," explained Leslie Levine, Classic Media's Vice President Consumer Products. The first volume, tentatively titled, THE ULTIMATE CASPER, will contain 176 pages at normal graphic novel 7x10 inch trim size, perfect bound and priced at $14.95 in trade paperback. A library binding hardcover edition will also be available and a Spanish language edition is planned. +++++ From the Comics Continuum at http://www.comicscontinuum.com/: IMAGE COMICS' HERO CAMP Hero Camp, a full-color monthly ongoing series debuts in May from Image Comics. Co-created by writer Greg Thompson and artist Robbi Rodriguez, Hero Camps takes a lively look at teenage self- discovery and superheroes. Here's how Image describes the book: "This spring comic readers are invited to enroll at Camp Enokchuk -- a summer camp where 'the super-powered become super- people' -- a place where classes such as Heroic Flight Patterns, Super-Strength Training and Mastering Witty Banter are the norm and every camper is training for the day they might be called upon to save the universe. (or, at the very least, their neighborhood)." According to Thompson, readers should be able to identify with the book's main character, Eric, a normal teen who just happens to be the offspring of the world's most popular superheroes. "I think most people have felt like an outsider at some point in their lives. The choice we1ve all had to make is whether or not to let that define who we are," Thompson said. "Eric may not have superpowers, but he's a bright, resourceful kid who always manages to maintain the upper hand. Everyone loves an underdog, and Eric, the main character in the story, is definitely that." Hero Camp begins as Eric's parents send him to Camp Enokchuk to discover and hone his so far undiscovered super-powers. Eric's family and fellow campers refuse to believe he is powerless, so in addition to normal teenage anxieties like girls and grades, he must also worry about surviving daily camp life. To add to these predicaments, a trio of villains believe that Eric is the key to destroying Camp Enokchuk and wiping out a cadre of future foes. It should come as no surprise that the villains attempting to terrorize Camp Enokchuk are familiar to any kid who ever sat around a campfire swapping horror stories. "Originally, there weren't going to be any prototypical baddies in the stories," Thompson said. "But a friend of mine convinced me that if you're going to do a superhero book, you gotta have bad guys. Well, it's a book about a summer camp, so the logical bad guys are those that we've all used to scare each other. I1m speaking of the Goatman, Hookman and Bloody Mary." While the non-powered Eric is the star of the book, the spotlight also shines on a variety of heroes in training, including Hottie, a scorching hot flame-thrower, Tex (aka Cowboy), an invincible cowpoke with a magical lasso, Dina Mite, a super strong spitfire and member of the legendary Mite family of super heroes, Hype, a super speedster with an invisible girlfriend and many, many more. Thompson and Rodriguez are using shorter story arcs, one shots and backup stories to develop the characters. "I really prefer shorter story arcs and backup stories," Thompson said. "I've got a short attention span, and grew up reading comics from the Silver and Golden Age, so it just makes sense to me. I also like the fact that anyone will be able to pick up an issue of Hero Camp and either get a complete story or only have to find the previous issue to complete a story. While actions will have repercussions and certain themes will run throughout the book, a new reader will never have to worry about not knowing what's going on. It's going to be really accessible for new readers." CONSTANTINE VIDEOGAME Warner Bros. Interactive Entertainment, THQ and SCi have announced the talent line-up secured for the Constantine videogame, which is based on the upcoming film from Warner Bros. Pictures, set for release in February, and the DC Comics/Vertigo Hellblazer comics. Keanu Reeves, Tilda Swinton, Gavin Rossdale and Max Baker have their likeness recreated in this explosive third person action game. Players will be able to assume the title role of the film's protagonist John Constantine (Reeves) in the game. Here's how the game is described: "Inspired by the DC Comics/Vertigo Hellblazer graphic novels, with all the supernatural thrills of the highly anticipated film, you are cast as irreverent mystic detective John Constantine and must embark on an investigation in a world of demons and angels that exists just beneath the landscape of contemporary Los Angeles. Caught up in a series of catastrophic events, it is imperative that you seek out and destroy pure evil -- before peace on Earth is destroyed forever." +++++ From Newsarama at http://www.Newsarama.com/ VIZ LAUNCHES SHONEN JUMP ADVANCED IMPRINT VIZ, LLC, one of the leading publishers and distributors of manga and anime for North American audiences, has announced the launch of SHONEN JUMP ADVANCED, a new imprint under the company's SHONEN JUMP brand that will present the latest cutting-edge manga stories offering titles with progressive storylines and characters to older teens and young adults. The first three titles to be offered by SHONEN JUMP ADVANCED will include EYESHIELD 21, HUNTER X HUNTER, and I''S. The trio of titles are each rated "T+" for older teens and will hit store shelves in April of 2005 with an MSRP of $7.99. EYESHIELD 21, HUNTER X HUNTER and I''S are all hugely successful in Japan and have been serialized in the pages of Weekly Shonen Jump, the country's leading manga anthology that reaches close to 3 million readers each week. In North America, SHONEN JUMP titles like RUROUNI KENSHIN, YU-GI-OH! and NARUTO regularly top national sales lists for the manga and graphic novel categories. As the popularity of the manga genre proliferates among older teens and young adults, the English debuts of these new titles will further validate VIZ and SHONEN JUMP's mission to bring the latest manga stories aimed at these demographics to North American. EYESHIELD 21, Volume 1 * MSRP: $7.99 * Available April 2005 The growing success of sports-based manga stories continues with EYESHIELD 21, the first American football graphic novel to appear in North America. The manga, by creator Riichiro Inagaki and artist Yusuke Murata, tells the story of Sena Kobayakawa, a high school freshman who has been bullied all his life. The sadistic captain of the football team discovers Sena and his lightning fast speed and forces him to join the team. A wacky cast of characters rounds out this bone-crushing and ridiculously silly slapstick comedy about a young man's struggle to overcome obstacles and develop self respect. In Japan, EYESHIELD 21 is a popular ongoing series that has sold more than 5 million copies and spawned an original video feature. HUNTER X HUNTER, Volume 1 * MSRP: $7.99 * Available April 2005 A highly anticipated release from Yoshihiro Togashi, the creator of YUYU HAKUSHO (also published under the SHONEN JUMP brand and serialized in SHONEN JUMP Magazine), HUNTER X HUNTER focuses on the fantastic adventures of Gon, the son of a famous Hunter. Wanting to follow in his father's footsteps, young Gon works hard to learn how to track down monsters, seek treasure and cast magical spells. But in order to truly become like his father and become a licensed Hunter, Gon must also pass the arduous and dangerous Hunter Exam. Gon quickly befriends two other Hunters- in-training that include Kurapika, who is motivated by vengeance for his murdered family, and Leorio, who simply wants to get rich. Action begins quickly in Volume 1 of HUNTER X HUNTER when the trio must survive in a forest infested with dangerous animals, and even more dangerous rivals that want to kill off any competition. Yoshihiro Togashi is a prolific manga creator, since his first manga for Weekly Shonen Jump appeared in 1988, Togashi has impressed fans with his signature style and fluid character movements. The HUNTER X HUNTER series has developed a fanatical following in Japan and spawned several original video features, an animated series, video games and trading cards in Japan. In Japan the sales of the graphic novels has surpassed 36 million copies. I''S, Volume 1 * MSRP: $7.99 * Available April 2005 Sixteen-year-old Ichitaka Seto is a completely normal Japanese boy who has a crush on Iori Ishizuki, a girl in his class who has become so popular since she posed for a swimsuit layout in a magazine that she now has her own fan club at school. Ichitaka is afraid to make his feelings known, lest Iori think he is just another sleazy creep hitting on her, but when he's randomly selected to work with her on the two-person Freshman Committee, he sees an opportunity. Things grow more complicated when Ichitaka's childhood "girlfriend," Itsuki, returns from the U.S., and ends up living in his house! Itsuki is no longer the shy young girl Ichitaka remembers. Now he must reconcile his feelings for each and work hard to make sure that his angst-riddled high school life doesn't get any more dramatic. Author Masakazu Katsura, has created other popular titles such as VIDEO GIRL AI (also published by VIZ), WINGMAN, SHADOW LADY, art books and a postcard book, all published in Japan with over 9 million copies of the graphic novels sold to date. Katsura's quirky sense of humor, penchant for O'Henry-like plot twists, lush screen tones and depiction of nubile young ladies is celebrated in manga fan circles. "The launch of SHONEN JUMP ADVANCED further defines SHONEN JUMP's commitment to offer current and cutting edge stories straight from Japan that are aimed at the growing legion of older teens and young adults that have embraced the manga genre," states Yumi Hoashi, vice president of SHONEN JUMP. "In Japan, manga readers range in all ages and walks of life. The debut of these three titles by SHONEN JUMP ADVANCED will now provide North American fans with progressive stories aimed specifically at older teen readers at a highly attractive retail price." MILLAR, LAND MOVE TO ULTIMATE FF IN MAY There'll be no Millar Time for Thor. Despite published reports claiming otherwise, writer Mark Millar and artist Greg Land will not be teaming for a relaunch of Marvel's Thor in 2005. While the proposed revamp/restart of the "Thor" concept and character within the Marvel Universe is still on the table - based on an original idea by Neil Gaiman while was further developed by J. Michael Straczynski, Marvel has confirmed for Newsarama that the book will not feature the Millar-Land team. Instead of haunting the halls of Asgard, Newsarama has learned that Millar and Land will move to the Ultimate version of New York, and sign on as the new creative team for Marvel's Ultimate Fantastic Four with May's issue #19. For Millar, it will mark a return to the series, as he and co-writer Brian Bendis together wrote the first arc for the series, "The Fantastic," which established the team in Marvel's "Ultimate" continuity. Millar and Land will replace the current creative team on the title, Warren Ellis and Adam Kubert. When asked for comment about returning to the Ultimate Fantastic Four, Millar told Newsarama: "It's a little frustrating because there's only so many hours in the day and so many fingers on my hand. I was in New York the week before last and Joe and Dan just asked me if I'd jump onto Ultimate FF. They knew I hadn't really been involved much with the book before and had been itching to get my hands on the characters. I'd plotted the first six issues, but plotting really means writing a page and a half per issue and letting the scriptwriter do all the hard work and it's just completely different from the way I'd write the book if someone had given it to me solo. So this was intriguing because I really do like the FF and am just kind of 'mildly into' Thor. "Joe and Dan also played the guilt card massively in the sense that Brian and I really do feel like the Mummy and Daddy - he's the Mummy - of the Ultimate line and there was just nobody lined up to replace Warren the month before a bloody FF movie was coming out. The top-selling FF book didn't have a creative team while Ultimate Spider-Man had Bendis and [Mark] Bagley, Ultimates has me and [Bryan] Hitch and Ultimate X-Men has Brian K. Vaughan and Stuart Immonen. Joe and Dan said how cool it would be if Greg and I committed to Ultimate FF and we kept the Ultimate line to just four books for a long time. No more minis. No more Ultimate Fing Fang Foom or whatever. The books have maintained a lock on the top ten for four entire years now and it's pretty remarkable. It's the most successful Marvel or DC imprint of the last decade and all these factors were swimming around my head as I looked at my Thor pitch and realized that it could wait another year or whatever if it meant retaining the purity of the Ultimate line. "Also, like I said, I'm a lot more interested in the FF than Thor. This idea that started with Neil and was embellished by JMS and eventually plotted out by me is really nice, but it could be done anytime. I walked out of The Incredibles thinking it was the best FF story I'd ever stumbled across and it's nice to be able to utilize the flood of ideas that came to me for the FF in the taxi home. Details of the first arc will be made available the second week in January. This requires some big co-ordination on the part of Marvel and the other writers so we can't release details yet. But in terms of a stunt it's probably the biggest and most ambitious thing the Ultimate Universe has attempted so far. This will be the most fast-paced and idea-heavy book in the Marvel line as of May. Just the way the FF should be." +++++ ------------------------ Yahoo! Groups Sponsor --------------------~--> Make a clean sweep of pop-up ads. Yahoo! Companion Toolbar. Now with Pop-Up Blocker. Get it for free! http://us.click.yahoo.com/L5YrjA/eSIIAA/yQLSAA/bGIolB/TM --------------------------------------------------------------------~-> Thanks for subscribing to the Comic Book Network Electronic Magazine (CBEM) --------------------------->Disclaimer<--------------------------- This is an ANNOUNCE only mailing list, only the Editor can send messages to the list. 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December25, 2004 - [ComicBooknet E-Mag] CBEM 503.04 >> |
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