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Subject: [ComicBooknet E-Mag] CBEM 525.06 - May28, 2005



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 +++++
Items found in Rich Johnston's "Lying in the Gutters" column at
http://www.comicbookresources.com/columns/ which are all rumors
or gossip so take any of it with a BIG bucket of salt! Rich was
chosen Best Comics Journalist in the 2003 Usenet Squiddy Awards,
his fourth consecutive win.  Write to Rich at:
richjohnston@gmail.com

This is a bit from Rich's latest version of Lying in the Gutters.
For now he is trying investigative journalism instead of rumors.
Full text can be found at:

http://www.comicbookresources.com/columns/?column=13

MOORE SLAMS V FOR VENDETTA MOVIE, PULLS LoEG FROM DC COMICS
Alan Moore, co-creator of the "V For Vendetta" comic, has
publicly disassociated himself from the upcoming Warner Brothers
movie project based on the comic book and written and produced by
the Wachowski Brothers. And as a result, he has cut his remaining
ties with DC Comics, including future volumes of the "League Of
Extraordinary Gentlemen."

Moore has promised future "League" comics will be published by a
US/UK collaboration between Top Shelf and Knockabout.

And in this spirit of bonhomie, Alan Moore decided to propose to
his long term girlfriend and co-creator of Lost Girls, Melinda
Gebbie. She accepted and they have announced their engagement.

OTHER NEWS IN BRIEF

Simon Furman is returning to the IDW Transformers title as writer.
However, the artist won't be a Dreamwave alumni, rather EJ Su,
previously known for his Voltron work.

In mid April, Phyllis Hume was made redundant as DC's
International Director, after working there licensing DC's
characters and stories internationally for many number of years.
This story was not covered by the comics press at the time.

Uri Gellar has admitted to buying up as many copies as he can of
"Daredevil" #133 on eBay. It's the issue he appears in, fighting
alongside Daredevil.

And contact me on richjohnston@gmail.com
_________________________________________________________________
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[5] My Life With Comic Books                          Paul Howley
                                                pmca@together.net
                                            http://www.thatse.com
A brief introduction:

My name is Paul Howley, owner of the Eisner Award winning pop
culture collector's store known as "That's Entertainment" in
Worcester, Massachusetts. Some people have called me the
"luckiest man in the comic book business." My store has been
around for over twenty-four years and it's been a long and
interesting combination of events and people that has brought my
store to its current place. It is not my intent to boast or brag
about my store or my life. I just want to tell you my story. In
many instances, my wife remembers things a little differently,
but this is the truth as I remember it.

The current cast of characters:
Paul Howley: age 42
Mal Howley: my wife
Adam Howley: my son, age 17
Cassy Howley: my daughter, age 12

MY LIFE WITH COMIC BOOKS: THE HISTORY OF A COMIC SHOP-Part 117

   I have a customer named Pete (not his real name) that I've
known for many years. Pete used to set up at flea markets and toy
conventions selling old collectibles, but he didn't deal in comic
books. One day, he came into my store and offered to sell me a lot
of six 1950's comic books including three sequential Batman comic
books and three sequential Detective Comics, all in gorgeous
condition. Since Pete had never dealt in vintage comic books
before, I asked him where he got these.

   He explained that his teenage son had regularly done yard work
for a neighbor and that one day, in addition to the money he was
paid, the neighbor invited the son into his basement to show him
something. As they walked downstairs, the neighbor said he had
recalled that the boy enjoyed comic books, so he wanted to give
him something special. He opened up a steel closet unit and
randomly pulled out the top three comics from two of the stacks.
The neighbor had saved these comics since they were first
published and he apparently had no idea how valuable they were.
The boy expressed his gratitude and brought the comic books home
to show his father. Pete knew that these were quite valuable and
convinced the teen that he should sell these to my store because
the money was needed more than the comic books. Because I had a
good feeling that these issues would sell within a year, I was
happy to buy them and made Pete a very generous offer.

   I also told Pete that this collection of comic books could be
worth a small fortune and that he should tell his neighbor that
there is a strong market for them before he gave them all away to
someone else. Pete agreed and said he'd do his best to convince
his neighbor that he should allow me to make an offer on the
collection. Over the next few months, when Pete would come into my
store, he would explain hat the "time just didn't seem right" to
approach the neighbor about the comic book collection, so there
was nothing I could do about it. For some reason, Pete seemed
reluctant to move forward. I offered to pay Pete a generous
commission for securing this collection for me and he seemed
interested but several more months passed before I saw Pete again.
I didn't want to pressure him about the collection but the thought
that this amazing group of rare comic books could end up
disappearing really bothered me.

   Pete told me that he had actually seen the comics and he
estimated that there were about 1500 comic books, mostly published
by DC Comics, and all from the 1950's. He wasn't able to look
through any of the stacks to see what particular issues were there
but he was able to notice that most of the books on the top of
each pile was a superhero title like Batman, Superman, Action
Comics, Adventure Comics, etc.

   I told Pete that he needed to be honest with the owner of these
comics and tell him that I was a serious buyer. Without seeing the
books, I estimated that the comics would be valued at a minimum of
$10,000. If certain "key" issues were included, the value could
easily be $30,000 or more! I suggested that Pete should offer him
$10,000 as a minimum price so that the owner would know that he
had a very desirable collection. Unfortunately, Pete got greedy.
He figured that if I were willing to pay $10,000 for the
collection, he'd try to make a low offer to the neighbor and then
resell the comics to me at a huge mark- up. Instead of being
honest with his neighbor Pete thought he'd be "clever." Pete
offered his neighbor $600 for the whole collection and even though
the neighbor had no idea of the true value of the comics, the
offer wasn't enough to interest him in selling them. Now there was
no way that Pete could make the man a fair offer without revealing
his previous scheme to take advantage of him. I suggested that
Pete should give me the neighbor's phone number so I could try to
buy the collection from him and still offered to give Pete a
"finders fee" if I got the comic books. Pete (still trying to be
"clever") said he'd continue to try to find a way to buy the
comics directly from his neighbor. As it turned out, Pete ended up
with nothing.

   A local comic dealer needed some carpentry work done on his
home and he hired a local carpenter. When the carpenter arrived
to start the job he noticed the comic books lying around and he
said, "Hey, I have an uncle that has a bunch of old comic books.
Would you be interested in them?" Within a week, the carpenter
arranged for the other comic book dealer to view the collection
and make an offer on it. As the dealer walked down into the
basement, he noticed that the first comic book on one of the piles
was a gorgeous copy of Detective Comics #225 featuring the
important key first appearance of The Martian Manhunter, a
character long-considered to be the first new "silver-age"
superhero. This book alone was worth almost $4000! The dealer was
able to buy the whole collection for a reasonable price and he
made quite a nice profit on it over the next year.

   I certainly wished that Pete's greed hadn't prevented me from
buying this collection.

Next chapter: My wife, Mal, opens a full-time store.
_________________________________________________________________
-----------------------------------------------------------------
[6] Lines On Paper                                  Bruce Canwell
                                        bruce.canwell@verizon.net

[Freelance writer Bruce Canwell is a New England native who has
worked for both DC and Marvel Comics. His essays have appeared in
TOMORROW SF, THE CORTLAND REVIEW, COMIC BOOK WEEK, the PORTSMOUTH
(NH) PRESS, and AMAZING HEROES. In the summer he is often found
at Fenway Park; in the winter, he enjoys playing high-stakes
poker against really dumb opponents.]

Installment 51: Aftermath

October 23, 1998 was my personal Black Friday. My father died at
10:35PM that day; six hours earlier, a purge at Marvel ousted Tim
Tuohy and Joe Andreani, the two editors for whom I had been
developing monthly and mini-series (DEATHLOK and NICK FURY). There
was nothing I could do to keep my father alive, but could anything
be done to save my comics assignments?

I could not immediately turn to answering that question -- my
mother needed help in the weeks following my father's funeral as
she began to learn how to carry on by herself.  Traditionally, my
father had been the one who did the taxes, handled insurance
matters, and controlled countless other mundane but necessary
details of day-to-day living. Now my mother had to assume these
responsibilities and when she reached points where she needed
assistance -- either someone to make a call for her, or to
interpret documents, or sometimes simply someone to answer
questions such as, "This makes sense to me, does it make sense to
you?" -- I did my part to lend a hand.

It was mid-November when my mother closed her New England lakeside
summer place and prepared to venture south to the winter home she
and my father had bought in Florida the previous winter. My
brother and I made that trip with her, driving her south, helping
her get situated over her first handful of days back in the
Sunshine State. Both my brother and I hated to leave her there.
She was now alone in a place where she had lived a mere handful of
weeks; she had only cursory relationships with her neighbors, only
a sketchy knowledge of the layout of the town. Yes, she was just a
half-hour's drive from her eldest daughter, but that is still
enough separation so she was on her own much of the time. Her
success or failure in this new home was on her shoulders, nobody
else's.

Fortunately, my mother is a gutsy lady. She succeeded much more
than she failed, she learned from her mistakes when she made
them, and she came to welcome new experiences (and has since
traveled throughout the U.S. and to the Caribbean, Canada, and
Australia). It helps that meeting new people always comes easily
to her -- far more easily than it comes to her children, truth be
told. My mother encountered her share of pitfalls during that
first year following my father's death, but she overcame them
all.

#

The best thing I had going for me in the last weeks of 1998 was
that I was not alone in either of the projects I was developing
at Marvel: my artist friends were doing their best on our behalf
while I was attending to family matters.

Lee Weeks, my partner on the FURY material, talked up our three-
issue miniseries concept, "The Claymore Vendetta," to every
Marvel editor he knew. Alas, these were tense, tenuous days at
Marvel -- approvals were hard to come by and editors embraced a
time-honored bureaucratic tradition: "One negative factor
outweighs a dozen positive factors." In the case of FURY, an
editor could justify his lack of enthusiasm by pointing to the
lackluster sales figures on the last Nick-based miniseries,
FURY/AGENT 13. Pointing out that sales may have lagged because
that two-issue story had been . . . shall we say? . . .
uninspired was both logical and truthful, but logic and truth
were not enough to sway an editor to our cause.

Remember the stories from a few years ago about George Clooney
backing away from a proposed NICK FURY live-action vehicle after
his people were put off by the 2002 "Max Comics" FURY series? I
am utterly convinced that film project would have happened had
"The Claymore Vendetta" seen print. It (and the follow-up ideas
Lee and I were developing) contained the sort of ideas Hollywood
eats up with a straw, and our Nick Fury was the type of guy
Clooney would have gladly played. Somewhere, there is a parallel
universe where exactly that happened -- sadly, it would take a
trip to that universe to prove what I know in my heart is true.

#

Soon after leaving my mother in Florida, I learned from my
compadres Sal Velluto and Bob Almond that Marvel had assigned a
new editor to replace Tim Tuohy on DEATHLOK. Given the internal
controversy swirling around this upcoming new series during
Tuohy's final days -- my DEATHLOK concept versus "Deathlok as
SHIELD Agent 18," stand-alone title versus integration with the
other new books also scheduled to debut in May of 1999 -- the new
editor faced plenty of decisions. Sal, Bob, and I hoped to
influence how he made them. After all, my pitch to Tuohy was the
catalyst that revived interest in DEATHLOK in the first place,
and the artists and I had invested much time and even more
enthusiasm developing our vision of the character. We were
creatively and financially motivated to stick together and be the
team that re-launched DEATHLOK, using whatever concept Editorial
ultimately selected.

My team called this new editor, each of us leaving messages
asking to speak with him regarding DEATHLOK. I made at least
three calls, each one polite and professional: I introduced
myself as the writer who had been working with Tim Tuohy on
Deathlok's revival, referenced the 5-page preview story Sal, Bob,
and I had produced, noted that I was aware of the uncertain
status of the concept to be used (but was interested in
discussing either concept), then said I hoped to be able to speak
with the editor about moving forward with the project at his
convenience.

This editor, it seemed, used his voice mail to screen calls,
because not only did he never answer the phone when Sal or Bob or
I called him, he also never returned any of our calls.

#

Having made those calls, I decided it could hardly hurt to
contact the editors with whom I had worked in DC's BAT-office
while I waited for a reply on DEATHLOK. At this time at DC, the
entire BAT-line was devoted to "No Man's Land;" the beginning of
the "outside writers turning to comics' movement was gathering
steam during this story-arc.

I had an excellent idea for a "No Man's Land" story (the arc had
devoted several pages to persons who wanted to LEAVE the Gotham
City after it was isolated from the nation -- I had a concept
revolving around a guy from Bludhaven whose wife was in Gotham on
business when the tunnels and bridges were, a guy who wants to
get INTO the city to find his spouse), but I was told most of the
"No Man's Land" assignments had been made and the BAT-editors
were in discussions with other writers to fill the few remaining
slots. If one of those discussions did not pan out, I might get a
call . . . but clearly, the message was: "Don't hold your
breath."

That was the last time I spoke with any of that era's BAT-staff:
before we reached the first anniversary of my father's death,
most of them left their editorial posts at DC. Subsequently, I
had two or three pleasant conversations with Joe Illidge, one of
the replacement BAT-editors, but Joe's tenure at DC was not long
enough for us to build up any energy on a project.

#

My best chance at landing DC work came in the middle of 1999,
when Joey Cavalieri and I were involved in cooking up an
Elseworlds project. Artist Sergio Cariello was between gigs at
the time and he sought me out to discuss the possibility of doing
something together; it was Sergio who provided me an introduction
to Elseworlds editor Joey Cavalieri.

Elseworlds was an imprint DC started in 1991, its stated purpose
was to take heroes "from their usual settings and put [them] into
strange times and places, some that have existed or might have
existed, and others that can't, couldn't, or shouldn't exist."
There had been several fine Elseworlds specials (one of my
favorites was BATMAN: HOLY TERROR, by the always-excellent Alan
Brennert and artist Norm Breyfogle), but more than a few
softballs had subsequently appeared, scenarios that amounted to
little more than easy "What if" stories -- "What if Kal-El had
been found by the Waynes instead of the Kents?;" "What if Bruce
Wayne instead of Hal Jordan had been picked as Abin Sur's
successor?"

I pitched a handful of ideas to Joey for a variety of different
projects ("Your stuff seems pretty articulate and well-worked-
out," he commented back to me in an April 28th, 1999 e-mail). My
SUPERMAN/BATMAN Elseworlds idea, titled "Dark Scourge," struck
both Joey and I as being a cut above the average. Joey asked for
a presentation he could take up the editorial chain for approval;
I had it in his hands by mid-May. By that time, Joey and I had
spoken by phone a few times and were building a friendly,
professional rapport. We expected "Dark Scourge" to get approval,
and I was looking forward to re-establishing some traction within
the industry.

It was a discouraging day in June when Joey called to tell me
DC's Powers That Be turned down our project, giving no more
concrete a reason than, "We don't want to do it." Joey was
sincerely surprised and disappointed by this news. Word quickly
followed that the Powers felt Elseworlds focused too much on
Batman and Superman; they now wanted to see Elseworlds involve a
broader range of DC characters. All well and good, I suppose, but
try to find a compelling Elseworlds premise for the Martian
Manhunter or Hawkman. I was not up to that task and it seems no
one else was, either -- Elseworlds eventually faded away, the
editorial dictum to broaden the imprint's scope unfulfilled.

#

By this time, Marvel had launched its "M-Tech" books, featuring
Joe Casey and Leonardo Manco as the creative team on DEATHLOK,
with SHIELD Agent 18 shoehorned into the title character's cyborg
carcass. The book would run for twelve issues, and though its
editor never returned my late-1998 calls, he did affect my life
some months after DEATHLOK # 1 hit the stands.

He left Marvel to take a new job at DC . . . in the BATMAN
editorial office.

#

As the sun set on the 1990s, I made a realistic assessment of my
position in relation to the comics business. What did I have to
show for another year of long hours and little sleep? With my
BAT-contacts gone, replaced by an editor who might feel
uncomfortable dealing with me, doors no longer seemed open at DC.
Marvel was even more tightly shuttered: my editors were now more
than a year departed, while the company's ongoing business
concerns contributed to a most unsettled editorial picture.
Industry-wide, sales had dropped precipitously, with gloom-&-doom
talk ascendant.

Persistence is a wonderful thing, and I believe I have at least
slightly more of that quality than the average schmoe. There
comes a time, however, when one must ask, "Am I being persistent
or foolish?" I demonstrated the former in the weeks following
that Black Friday of October 23 1998 . . . but sometime during
the subsequent fifteen months, I feared, I had crossed the line.

From that day to this, I have made no further attempts at writing
comics professionally.
_________________________________________________________________
-----------------------------------------------------------------
[7] Suspended Animation                Michael Vance & Mark Allen
                                      MiklVance2@worldnet.att.net
                                      http://www.starland.com/sus

[Michael Vance, a professional writer since 1977 and has been
published in dozens of magazines including Starlog and Jack and
Jill, and as a syndicated columnist and cartoonist in over 500
newspapers. His history book, Forbidden Adventure: The History of
the American Comics Group, has been called a "benchmark in comics
history". He ghosted an internationally syndicated comic strip,
and his wrote own strip, Holiday Out, that was reprinted as a
comic book. Vance also wrote the comic books Straw Men, Angel of
Death, The Adventures of Captain Nemo, and Bloodtide. He is
listed in the Who's Who of American Comic Books and Comic Book
Superstars. His short stories have appeared in dozens of
magazines and recorded by actor William (Murder She Wrote)
Windom. Suspended Animation, has been published for more than
sixteen years, and Vance worked in newspapers for 22 years as an
editor, writer and advertising manager.

Mark Allen lives in Western Oklahoma with his wife and daughter.
He has been a Baptist minister for over 15 years, and has also
written for the Oklahoma news industry. Having indulged in comics
for nearly 30 years, Mark now enjoys using the written word to
share with others what he believes is a true, and extremely
under-acknowledged, art form.]

Stickleback/47 pages and $6.95 from Alternative Comics/available
at www.indyworld.com/altcomics and at comics shops.

I don't generally care for under-ground comics because of their
glamorization of drugs and alcohol, promiscuous sex, rebellion
against authority, profanity, and nihilism. But I did enjoy
Stickleback.

Sure, there is a bit of profanity, but Stickleback is a profane
man living on the edge of society and trapped by an angst created
by his own personality. His narrow world of apartment, cat, tiny
wadded up toilet paper people, and one nutty friend, could
produce nothing healthy.

On the prose side, believable dialog and thought-provoking
characters do much to recommend this title.

Plot, however, is not the point of Stickleback. His cat destroys
his toilet paper statues, and Stickleback meets a nagging friend
with a disgusting fingernail at a restaurant. That's all, folks.
Visually, the artist's thick, simple line creates a distinctive
style that interests the eye and is suited for its story. In
addition, Stickleback's pipe-cleaner limbs struggle to rupture
the thick panel borders that restrict his world and create a
claustrophobic, oppressive atmosphere.

Stickleback is a wonderfully rich, subtle character study drawn
by a cartoonist with the ability to communicate more than is
obvious on its surface through a near flawless marriage of word
and art.

Graham Annable is one talented cartoonist, my brother. And the
overriding, saving grace of this alternative title is that his
characters are not painted as normative. Hurrah! Stickleback is
recommended for thoughtful adults. Buy it today.
  MV

MINIVIEW: Last Chapter and Worse [Andrew and McMeel] This is Gary
Larson's last collection of his marvelous, single panel comic
strip The Far Side. For those from Mars and unaware of this
bizarre comic strip, an example: picture a restaurant full of
alligators in which, framed by the window where a live chicken
perches, an alligator cook barks: "Chicken UP!"

Still available at book stores, some on-line book outlets, and
even garage sales, MV For information on Vance's short stories,
comic books, and available work, query MiklVance@Yahoo.com.
_________________________________________________________________
-----------------------------------------------------------------
[8] ComiX-Fan Reviews                             Eric J. Moreels
                                             x-fan@bigpond.net.au
                                     http://www.comixfan.com/xfan


[Editor's note: Some of the following reviews have spoilers to
plot details. This is a TEXT ONLY newsletter so those spoilers
are not hidden by HTML code as they are on the ComiX-fan site.]

EXCALIBUR #13
Reviewer: Patrick James justmeandpsylocke@yahoo.com
Story Title: The Devil's Own, Part Three of Four - The World is
Mine

Does three pages constitute a prelude?

Written by: Chris Claremont
Pencils by: Aaron Lopresti
Inks by: Greg Adams
Colored by: Avalon's Rob Ro
Lettered by: Tom Orzechowski
Cover by: Aaron Lopresti & Tim Townsend
Assistant Editors: Molly Lazer
Edited by: Stephanie Moore
Supervising Editor: Tom Brevoort
Editor-in-Chief: Joe Quesada
Publisher: Dan Buckley

I have several things to say about this book. But the primary
thing to address, I feel, is referred to above. Being a House of
M Prelude made tons of people go out and buy this issue, just to
know what's going on with Wanda, Magneto, etc. before the big
event hits. However, what we get is the finishing of a story the
creative team was working on for the last two months and exactly
three pages of House of M-related action. And even those three
pages only served to segue into the next issue. The guest
appearance of Dr. Strange was barely more than a cameo. I find
Marvel marketing to blame you for mislabeling this issue.
Excalibur #13 is no more a prelude to House of M than the last
two issues have been. In fact, it was probably less of a prelude,
having had less page-time and significant action related to the
Scarlet Witch and her condition. So, as a House of M Prelude,
this issue was a big gigantic flop. However, Claremont was
probably not trying to write a House of M issue, but an Excalibur
issue, and on that front, the results are not nearly so
miserable.

The story involving Zanzibar, Viper and the Weaponeers wraps up
this issue with enough little moments for each character directly
involved to prove that Claremont can indeed carry a decent-sized
cast. The interplay between Callisto, Viper and Archangel is the
most interesting dialogue in the issue, though verging slightly
on cheesy as the romantic hints hit like anvils falling from the
sky. But Callisto's speech to Viper about the future generations
of mutants is thought-provoking, though not a new concept in the
world of the X-Men. The waxing philosophic gets cuts short,
though, as Shola arrives to save the heroes, providing a few
strangely comic panels that seem out of place.

Claremont still manages to provide characterization on the whole,
though, giving everyone their own voice and working to flesh out
the weaker characters while still allowing the heavy-hitters to
carry the issue. He does particularly well working on Husk,
though perhaps that can be attributed to the fact that she
operates almost the entire issue without her love interest at her
side. She really does seem to come off much stronger on her own,
as is proved here.

The results of the story are a little drab, especially coming off
the news that Excalibur has been cancelled after #14. The
storyline involving Zanzibar and Courtney Ross are likely not to
be addressed again for some time now, which makes it hard to care
that anything has happened.

As for the art, Lopresti does a fine job giving each character a
unique look and body language. However, those previously
mentioned random comic panels seem largely to have root in the
art of those panels, which makes me cringe. Also, Lopresti's
Husk, in metal form, really just bothers me. Had he chosen to go
with a more smooth look, with fewer lines, the colorist could
have created the metallic effect and shadows. However, the
finished product just looks messy and creates a lumpy figure to
the character that is aesthetically unappealing.

Also, having chosen to make General Umbaja's daughter look more
distinct may have been beneficial as well. I found myself
frequently thinking, in the early pages, that Hub had shown up
from nowhere only to realize it was still the daughter.

Overall, I'd say the issue was fun, which is not quite what I was
expecting. But sometimes be surprised can be very pleasant, and
such was the case here.

ART: 3.0
STORY: 3.5
OVERALL: 3.0






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