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Subject: [ComicBooknet E-Mag] CBEM 557.09 - January07, 2006



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[10] Multiverse Observer and Explorer Reviews   Paul Dale Roberts
                                                Silhouet98@cs.com
                                       http://www.jazmaonline.com

[Paul promotes amateur and professional comic book artwork,
scripts, storylines, and unpublished comic books with a
newsletter called the Peoples' Comic Book Newsletter.  Its
website is at Jazma Comic Book Newsletter Productions at
http://www.jazmaonline.com/    He is also a prominent letter
hack, as anyone who reads comic letter pages would know.  He is
in production of his own self-published comic book called The
Legendary Dark Silhouette and has copyrighted over 600 characters
for his Jazma Universe.]

SPOILER WARNING:
THE FOLLOWING COLUMN MAY REVEAL SIGNIFICANT PORTIONS OF THE PLOTS
OF SOME COMIC BOOKS, OR THE ENTIRE STORY. YOU HAVE BEEN WARNED.

Name: Flare #31 Feb 2006
Publisher: Heroic Publishing
Website: www.heroicpub.com
Price: $2.99
Creative Force: Gordon Purcell, Mike Estlick, Wilson Hill, Terry
Pallot, John Heebink, Dennis Mallonee, Jeff Tompkins, Nathan
Santistevean, Jeff Brennan, Tim Burgard, etc.
Contact information: licensing@heroicpub.com //
flaremail@heroicpub.com  // champions@heroicpub.com
Comments:   I really enjoyed the Rockwell inspired cover on Flare
#31 Feb 2006 issue.  This is good ol' Americana represented on an
outstanding comic book.  I would love to see the Saturday Evening
Post that featured this drawing.  Grandmother Madison did
everything in her power to make sure that everything is 'in
place' for Terri Feran and little Jessie doesn't like it.  This
scene almost reminded me of Sidney Poitier's "Guess Who is Coming
to Dinner?"  Instead, we have a Caucasion woman that is
introduced to an all African American family.  Lucas and Terri
Feran are truly in love.  Lucas respects Feran for her heroics
and Feran respects Lucas for his SFPD heroics and she still
thinks of the time, that they fought together against some
monster and how Lucas doesn't have superpowers, but he does what
he has to do.  His job is to save lives and he does exactly that.
  I had a laugh as the kids were thinking that Feran's German
dish 'stinks'.  Terri is impressive to this family, as she runs
down Lucas' fathers' heroics as receiving a bronze star in
Vietnam and having 25 years in the SFPD, then she salutes him.
 Yes, the family accepts her and she is even breaking the ice
with little Jessie.  The 2nd story Cat-Fight was fun to read, a
bunch of girls who love to read comics and enjoy talking about
the characters.  Then seeing 2 female fans become their favorite
characters Flare and Tigress!   I haven't been this excited since
the time Sam Beckett of Quantum Leap made a leap into Thompson
Magnum PI's (Hawaiian detective) body and had to solve a diamond
murder on the big island, before he was able to leap out again.
 This was a very intense crossover story, involving the Hawaiian
Mob, Magnum getting himself incarcerated and implemented in the
diamond murder of a Hawaiian mobster.  Luckily Magnum receives a
phone call from no other than McGarrett of Hawaii 5-0 and Magnum
and is spared years in prison.  5-0 sheds light on the fact that
Magnum was not involved in the mobster's death allowing Sam
Beckett to leap out of Magnum's body safely.   In this story, the
fan girls leap into the characters they so much love, as Sam
Beckett leaped into Thompson Magnum's body, well, you get my
drift.  With the last story, enjoyed the way Flare pulled out her
bible and told a great Christmas story!   This was superb
entertainment for this evening!

Name: Tales of the Champions - Tigress #3 Feb 2006
Publisher: Heroic Publishing
Website: www.heroicpub.com
Price: $2.99
Creative Force: Mike Estlick, Wilson Hill, Doerick Gross, John
Heebink, Dennis Mallonee, etc.
Contact information: licensing@heroicpub.com //
flaremail@heroicpub.com  // champions@heroicpub.com
Comments:  Tales of the Champions - Tigress #3 was definitely a
fun read!  Kassidy aka Kass is having a blast in Ensenada,
Mexico.  This makes the tale even more fun, since most readers
are familiar with Ensenada, I know I am, I have taken a cruise to
Ensenada and this is a fun vacation spot.  Ensenada will hold
some dark secrets, Kassidy Farrell could lose her life in
Ensenada.  I love the way the story starts off with Kassidy and
her girlfriends and Kassidy has a plan.  Kassidy has a lot of
history, she is from a rich and powerful family, her father ran
the Boston Herald and the Boston Herald did an expose on Seth
Adams and his weird serpent club.  Then Kassidy's mother is
famous in her own right, since she was a famous Egyptian movie
star and is now deceased.  Kassidy's father definitely worries
about her, as he hires good looking Jack Thompson, PI to watch
out over her and make sure there is no serpent members in and
around Kassidy.  Jack is made by Kassidy and Kassidy is very
upset over the matter.  Kassidy had a crush on Jack and only to
find out that Jack is working for her powerful father.  Now
Kassidy has an option, to remain mortal and die by serpent's
venomen embrace or accept her destiny and become a champion of
life, become a living avatar of the cat!  Wow!  Tigress origin is
fascinating!  Then the 2nd story 'Rebirth!' is a great story of
Melissa and the Giant.  Giant will have a lot to endure, since he
has to go to the fields of Elysius to test against the power of
vanished gods.  Giant has plenty of family history, as his powers
have been passed down from grandfather to father to him.  Like
all Heroic Publishing comic books, the artwork is amazing!  Some
of the best artists in the comic book industry work for Heroic
Publishing!   I just came back from vacation, in which I visited
Madrid - Sevilla, Spain; Gibraltar; Vilar Formoso - Portugal;
Tangier - Morocco/North Africa; Newark - New Jersey.  I had two
long layovers in New Jersey and fortunately I had some Heroic
Publishing comic books to read, to make the time go by faster
during my two long layovers in Jersey!  Thank you!

MOE Sidenote:  Went to A1 Comics and stepped into the A1 Comics
Stargate and these are some of the realities I encountered:
 Armor Quest #3 by Alias; Berlin by Jason Lutes;  Malinky Robot
02: Bicycle by SLG; Six Gun Samuerai 03 by Alias; Keith Giffen's
10 by Boom! Studios; XIII #04 by Alias; Loveless #3 by Vertigo;
Silent Dragon #6 by Wildstorm; The Thousand Deaths of Baron Von
Donut; Robert Jordan's The Wheel of Time - New Spring #4; The
Night Club #2 by Image; Emily the Strange #1 by Dark Horse
Comics; Bojeffrie's Terror Tome #1 by Atomeka.  This time only
picked up 3 comics, here's what I found:

BPRD #5 - The Black Flame by Dark Horse Comics
With BPRD #5, this comic book is no exception to the other BPRD
comic books out there.  You never know what to expect or what you
might see.  This is the weirdest creature I have ever seen.  The
size of this creature would give the mighty King Kong a run for
his money.  Johann & the crew are worried about Abe.  Johann has
a 'no man left behind' attitude.  The government also is gaining
momentum on their own attitude.  An attitude that is based in
delivering a couple of options, a nuclear option to slow down
this powerful creature.  The story was thrilling from one page to
the next.  I also enjoyed Todd & Craig's The Perhapanauts!  Like
always DHC is off-the-hook!

Revelations #5 of 6 by Dark Horse Comics
After reading Revelations #5 of 6, I am still amazed at Humberto
Ramo's artwork, his artwork looks computer generated, but it's
not, how in the heck does he do that?  The whole world is falling
apart, cholera in Kenya, cattle mutilations in Lima - Peru.  The
secretive world of the Vatican is merely hinted upon, there are
so many other secrets.  This story is better than Dan Brown's
DaVinci Code.  Revelations has potential of being made into a
movie.  I recently went on vacation to: Madrid - Sevilla, Spain;
Gibraltar; Vilar Formoso - Portugal; Tangier - Morocco/North
Africa; Newark - New Jersey.  In Spain the comic books are mudane
and boring, it was nice to get back home and find an intriguing
comic book like yours!

Revolution on the Planet of the Apes #1 by Mr. Comics  $3.98
I highly enjoyed Revolution on the Planet of the Apes #1.  The
Planet of the Apes saga lives on in your comic books!  There is
even some sidebar humor, maybe I was the only one that found
humor with Ape Management, as they were told that they dropped
the ball.  I wonder how Trump with his bad hair would run Ape
Management?  With riots going on in Newark, St. Paul and
Bakersfield, I couldn't wonder how riots could have originated in
Bakersfield??  There is nothing in Bakersfield!  The apes are
demanding and they know what they want.  They want law and they
have vowed that no ape shall kill another ape.  That's a good
thing!  This was a fantastic story and I am glad that the legacy
of the Planet of the Apes lives on through your comic books!
 Keep up the good work!

MOE Sidenote:  At one time Topps Comics which was producing The
Lone Ranger and Zorro comic books was working on a script for
these two Western icons to meet.  It never came through and Topps
Comics became obsolete.  Of course, being a fan of Zorro and The
Lone Ranger, I was very disappointed that this crossover never
took place.  Let's see if I can put these two icons together.

The Lone Ranger meets Zorro by Paul Dale Roberts.

Place: Wild West - Area San Diego, California.

Black Bart and Three Finger Jack were terrorizing San Joaquin
Valley with various stagecoach hijackings.  A large amount of
gold has been stolen from several stagecoaches.  On one of the
stagecoaches, an Indian woman by the name of Singing Chickadee
was robbed by Black Bart and Three Finger Jack of her jewlery.
 Singing Chickadee was once the lover of Tonto, the Lone Ranger's
sidekick.  When Singing Chickadee reached the town of Sonoma, she
located Tonto at some local tavern.  Tonto notified The Lone
Ranger.  The Lone Ranger traveled throughout San Joaquin Valley
in search of these notorious bandits and when word went out that
a man in white that wore a mask was searching for the bandits, it
fell upon the ears of Zorro as he was temporarilly staying in San
Diego.  Zorro, a man in black who wore a mask confronted The Lone
Ranger and said: "let's hunt these bandits together".

Zorro and The Lone Ranger went through every brush trail in
search of the stagecoach bandits and even joined the Pinkerton
Detective posse for a spell. The Pinkerton Detectives were hired
by Well's Fargo. Finally the confrontation of the bandits took
place in Sutter's Creek.  With much gunfire, the Lone Ranger and
Zorro were able to take Three Finger Jack and Black Bart into
custody.  Zorro looked upon The Lone Ranger and said..."it was
nice riding with you hombre, perhaps we will meet again".  The
Lone Ranger says to Zorro:  "Whenever there is evil, good shall
come together...hi yo Silver away!"  The Lone Ranger rode into
the horizon as Zorro disappears within the dust of this steed.

MOE Sidenote:  Comments I made to CBG #1614:   I love Beau
Smith's column and he seems like a wonderful guy.  But, I would
be scared to go to The Flying Fist Ranch.  What I imagine is a
group of friends hanging out at Beau's ranch and after a few
beers, an all out brawl takes place. Dottin' the Eyes brings on
visions of black eyes, in Beaus' column it depicts 2 men in a
drawing, doing what is natural "brawling".  Is Beau Smith a
natural brawler and that is why everything is referenced towards
brawling?  I bet The Thing from The Fantastic Four and Beau Smith
would get along naturally, especially after having a few beers
and The Thing makes a bellowing comment...'its' clobberin' time!'
 I can see myself now, knocking on the front door of The Flying
Fist Ranch and Beau greets me by decking me in the forehead! Then
to show me a good time, Beau takes me down the street to The #ss
Whuppin' Bar for a beer!  Then for dinner, Beau cooks up a can of
whup #ss, with a side plate of chili!  Oh ya, I can't wait!  Now
to other things, as for your article in CBG #1614 called "Forever
Changed.  'Decimation' Changes Mutant and Marvel History.  The
House of M is going to have some radical changes that equal to
Crisis on Infinite Earths by the DC Universe.  Major mutant
players like Magneto, Iceman actually lose their powers?  What?
 Come across again?  Magneto losing his powers??  No way!  After
having powers such as this, Magneto would never be able to
survive.  Then Professor X is missing?  Perhaps he is on another
world, trying to figure out how mutants can get their powers back
again. Finding an exotic mutant formula on another world.  It
should be interesting to see Wolverine being able to recall his
entire life, this will leave much fodder for future stories, I
agree.  I don't care if the House of M wants to agree with me or
not, but Daredevil and Spider-Man are also mutants.  Is the House
of M going to take their mutant powers away?  Sure, Spider-Man
was bitten by a radioactive spider, but it mutated his DNA in
such a way, he took on the abilities of a spider.  As for DD, his
DNA mutated with enhanced senses due to his blindness, he is
still a mutant.  Whenever the DNA is changed, you are a mutant,
plain and simple.  Multiverse Observer and Explorer signing off
until next time....
_________________________________________________________________
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COMICS OBSCURA                                        Mike Curtis
                                           shandafa@cyberback.com

[COMICS OBSCURA are facts Mike Curtis has dug out during his 30
years of collecting Superman and writing about comics. His
website for his comic imprint is www.shandafantasyarts.net ]

MIGHTY MOUSE HAD THE SAME TAILOR

One of the "Lost Arks" of superhero films are the five features
20th Century Fox made with George Reeves as Superman. These films
were compilations of the TV series, and released under the titles
SUPERMAN AND THE JUNGLE DEVIL, SUPERMAN'S PERIL, SUPERMAN FLIES
AGAIN, SUPERMAN AND SCOTLAND YARD and SUPERMAN IN EXILE.  These
1954 films are considered lost, although extensive publicity
material exists for them.  In most of the lobby cards, Superman's
tights are colored yellow rather than blue, making him look like
Mighty Mouse.
_________________________________________________________________
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[11] My View                                        David LeBlanc
                                               ComicBkNet@aol.com
                                http://members.aol.com/comicbknet

David LeBlanc is the Editor of the Comic Book Network Electronic
Magazine; which won the prestigious Eagle Award for Favorite
Comic Book Ezine in 2001. He is a long-time fan of comics and the
electronic media; having been the moderator of BBS comics forums
on WME, FIDONET and the Comic Book Network.  He and his wife live
in a suburb of Worcester, MA and David works part-time at That's
Entertainment, the Eisner-winning Comics and Collectibles store.
David's favorite motivational phrase is: BEHOLD THE TURTLE, HE
ONLY MAKES PROGRESS WHEN HE STICKS HIS NECK OUT!

IMAGE
Top Cow Productions
www.TopCow.com
fanmail@topcow.com

THE DARKNESS #24
28 pages, full color, $2.99/$4.60CAN
"All in the Family" part 3 of 3
Writer: David Wohl
Pencils: Martin Montel
Inks: Jay Leisten & Roland Paris
Colors: Sonia Oback
Lettering: Troy Peteri

This wraps up the story that involves the Angelus in her quest to
get Estacado and The Darkness. She is in the body of the widow of
the mob boss Franchetti, the guy jackie killed to take over the
mob. But the mind is all Angelus, who needs to wipe out The
Darkness. Fortunately for Jackie the Magdalena will be his
reluctant ally, if she doesn't kill him herself. One other player
is the mobster's daughter who will play an important part before
the end.

At first glance you might be put off by these characters. They
are after all supernatural beings with an agenda that gives
little thought of collateral damage. After a few issues you learn
the tragedy of Jackie Estacado who wields a powerful force but
that force has its grip on him as well. The larger picture is the
struggle of good versus evil wherein the usual convention of
black and white, light and dark does not really distinguish good
from evil. As always there is great art throughout. The women
are attractive and the creatures the Darkness unleashes are
suitable creepy. I think of them as Gremlins on crack, real
nasty. The only question to be answered is can anyone really win
such a battle? If the Magdelena can inhabit a human body can she
even be destroyed?

WITCHBLADE #90 & #91
"Fugitive - Part 2 & 3"
28 pages, full color, $2.99/$4.60CAN
Written by Ron Marz
Pencils by Michael Choi
Inks by Sal Regla
Colored by Brian Buccellato and Terry Wengler
Lettered by Troy Peteri

This is the end of a three part arc that serves to develop the
relation between Gleason and Sara. They have confronted a rather
odd looking and strong man and to her surprise he can withstand a
major wound from the Witchblade and heal instantly. Gleason's arm
is broken in the melee but he refuses Sara's offer to heal it
with the Witchblade. This is a defining moment that keeps them
wondering if there association is a good thing. Meanwhile the
plot thickens as the Feds on the case are a little too interested
in what happened. Sara suspects they have an agenda and convinces
Gleason to come with her to the place where she thinks the
creature went.

What they find is a man who has been changed from a loyal patriot
to a super soldier and then to something they can't control. As
his features became more inhuman he became even stronger and
finally escaped rather than be experimented on any more. He also
tells Sara that those in charge had been able to control him
mentally and they soon find out that Sara has led them right to
their prey. The last part is the inevitable fight among the
players. Some appear to have powers previously unseen. The
creature is indeed controlled for part of it and the power of the
Witchblade may not be enough to stop his rampage. But as I said,
this arc defines the relation between sara and her partner. That
plot intertwines with the struggle and both end in satisfactory
manner.

Marz is a good writer that can uses the character development to
advance the relation and bring things to a head. Partners need to
trust that other will be there, will have their back. They also
need to trust the other will do the right thing. The tragic
soldier that was turned into something beyond human also finds a
purpose in the end. It all ties together well and flows
smoothly. The art team does a bang up job in every aspect.
Witchblade is more than a good looking babe with powers. This
title has a lot going for it. And the 10th Anniversary
celebration is the next issue. Be sure to check it out.

                              *****

BOOM! Studios
www.boom-studios.com

ZOMBIE TALES: DEATH VALLEY #1
48 pages, full color, $6.99
Story - Andrew Cosby
Written - Johanna Stokes
Pencils and Inks - Rhoald Marcellus
Colored - Arif Priyanto
Lettered - Marshall Dillon

You might guess from the title that this is a story about
zombies. Part of the story deals with the event that changed
everyone into zombies. Well, everyone except these seven high
school kids. You see, they are planning this Rave in an old bomb
shelter long out of use. They accidentally get locked in when
something outside turns everyone else into zombies. A couple of
these kids are smarter than the rest and emerge as leaders. In
fact it seems they could be starting a relationship, if not for
what is going on around them. At first they find no one on the
outside. Everyone has vanished and the roads are strewn with cars
every which way. They soon find that all communication is out as
well - no tv, radio, internet, telephones - nothing. It's the
guys crashing through the window and eating one of them that
clues them in on the bigger picture.

There is a good pace to this story. It begins with some
exposition about the main characters. The teenage girl with a
military dad is forced to learn how to protect herself at the
cost of their relationship. The nice guy tries to warn the
professor about something that might happen. The jock is a big
bully as is the stereotype. They all interact as we learn a
little about them before their lives are thrown into chaos.
Carefree school days are over now and they will have to grow up
quick if they hope to survive. It may well be that they will be
picked off one by one. Or maybe the strong among them will get
them to safety and a new start.

This is a good script and leads to an ending with not much hope
for the good guys. The art is appropriate for the characters,
though the zombies are all crispy critters that are not very
distinguishable from one another.  By the end you are rooting for
the kids to survive another day and somehow find a safe haven. It
is a very satisfying first chapter.

10
48 pages, full color, Prestige format, $6.99
Written by Keith Giffen
Drawn & Lettered by Andy Kuhn
Colored by Tim Kane & Kendrick Lim
Color Covered by Matt Nelson

Actually I am guessing at the price, my copy had none on it.

This is an interesting set up and the execution is such that you
don't officially find out why things are happening until page
fourteen. Since it is the hype for the series I can tell you but
I do admire the way Giffen structured the action.

10 is about a contest of sorts. Eleven people are sent a pistol
with an ammo clip containing ten bullets. The letter included
explains this is the annual HUNTER/SEEKER COMPETITION.
Participation is mandatory. They are to seek out and kill ten
other contestants using only the pistol or anything at hand
except another gun. If they buy or use another gun they will be
terminated. If they try to tell or get caught by the police they
will be terminated. If no one is killed each 24 hours one will
be terminated at random. If they basically do anything but try to
kill the others without getting killed, they will be terminated.
The game lasts ten days. Since there are only ten bullets they
can't waste any but they can use knives, arrows, spears or blunt
objects. The last opponent must be killed by the provided pistol.
Everybody gets the name of one other contestant except that one
contestant gets the list of ten others.

This is interesting on many levels and poses many questions, some
of which go unanswered. Who is running this contest? How are the
contestants monitored? How are they chosen? How will people react
when they open this box and read the letter? Why is this being
done and is it truly an annual event? Is this truly a game for
some sick purpose or is it part of a plan to kill someone and
cover it up by having ten people kill each other? What would you
do?

Perhaps the answer to that last one is answered by Graham Meachum
as he arrives home from a trip. A box is waiting for him on the
hall table as his neighbor claims no knowledge of it. He reads
the letter and talks on the phone to a friend who apparently
knows nothing about it. Then the doorbell rings. It is his ex
girlfriend who is pointing a pistol at him. She is bloody and
ragged. She apparently escaped getting killed and is taking the
game seriously - and the name and address she got was his! What
he does not know is that this is day ten of the contest - he went
on that trip. Is she the only one left? Will she really try to
kill him? Can he avoid it if she does? Lots of questions.

This is an excellent story by one of the true masters of the
medium. Kuhn's art and lettering really emphasize key moments
throughout. It is a great marriage of story and art though I
imagine Giffen could have done it all himself and it would be
just as good. The plot goes much deeper and there is an ending I
did not expect. I can't recommend this one enough!

                             *****

BLUE EYES 2
By Tohru Nishimaki
176 pages, Size 6" x 8.5", $19.95
ADULTS ONLY
Icarus Publishing
www.icaruscomics.com

This is the second volume involving Tatsuyu and his lifelong
sweetheart Maria. This is for fans of "Bakunyu" that is big
breasts. I mean BIG. Like way beyond anyone I have ever met.
These girls are from 40" - 58" on top, J-cups, with regular
proportions for their height on the rest. It defies the laws of
gravity. Anyway, it is after all manga porn. The hook here is
that Tatsuyu also has a girl on the side, Lisa, the girl next
door. Now Maria has moved back to town and renewed her relation
with him and has even made friends with Lisa. To top that,
Maria's mom is despondent about her oft-absent husband and
seduces Tatsuyu, who is more than happy to oblige. And, toward
the end Tatsuyu comes up with a plan to get a three way going
with Maria and Lisa though it seems they may end up more
interested in each other than him.

The point of the loose plot is to allow for plenty of
opportunities for Tatsuyu to make it with all these over-endowed
females. Tohru is a very accomplished artist so the visual is
astounding. However, my own preference from such a good artist
would be for normal proportioned girls, but that's just me. There
is plenty of sex, all explicit though nothing overly kinky. It's
people enjoying each other all over the place, in private, in
public and the tension is fun too. If you are into it, this is
one of the better ones.
_________________________________________________________________





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