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Subject: [ComicBookNetwork E-Mag] CBEM 562.07 - February11, 2006



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[9] ComiX-Fan Reviews                             Eric J. Moreels
                                             x-fan@bigpond.net.au
                                     http://www.comixfan.com/xfan


[Editor's note: Some of the following reviews have spoilers to
plot details. This is a TEXT ONLY newsletter so those spoilers
are not hidden by HTML code as they are on the ComiX-fan site.]

UNCANNY X-MEN #469
Reviewer: Kerry Birmingham, birmy@juno.com
Story Title: "Wan'dring Star: Part 1 of 3"

Video rental as an act of defiance.

Writer: Chris Claremont
Penciler: Billy Tan
Inks: Jon Sibal
Colors: Brian Haberlin & Avalon
Lettering: VC's Joe Caramagna
Asst. Editor: Sean Ryan
Assoc. Editor: Nick Lowe
Editor: Mike Marts
Editor in Chief: Joe Quesada
Publisher: Dan Buckley
Published by: Marvel Comics

Life kind of sucks if you're Rachel Grey. It's bad enough to come
from an alternate future where you're enslaved and forced to hunt
down your peers. But to finally make a return from character
limbo and find your mother dead - again, be turned into a
dinosaur, and then see every living relative you have
systematically slaughtered by an alien race... that constitutes a
particularly bad day.

Needless to say, Rachel isn't particularly happy, nor should she
be. The bulk of this issue is devoted to the grim reality of
being X in a post-House of M world. The omnipresent Sentinels
treat the mansion like a peepshow (like Psylocke several issues
back, Claremont and Tan fetishize Rachel here, having her nude or
near-nude at several points. Didn't Claremont used to only do
stuff like that to Storm?). In a notably unsubtle topical twist,
the "Office of National Emergency" raids Paige Guthrie's computer
under suspicion that she is or is aiding a renegade journalist,
"Bean," a somewhat silly cowboy-themed muckraker who breaks in on
broadcasts with news on the plight of ex-mutants across the
world. Tensions are high between the (essentially sequestered)
mutants and the loitering government soldiers. Things look dark
these days at Xavier's. When Storm and Bishop are having an
argument while chopping vegetables, it's just as much a giveaway
of the deteriorating morale of the X-Men as the barbed wire
fences and giant robot guards.

After the overlong arc in the Savage Land and a messy House of M
tie-in, Claremont feels, if not like his old self, much more
focused than he's been with his storytelling lately. Bringing
Rachel to the forefront has clearly sparked something in him, and
he does seem to have a reinvigorated affinity for the character.
Claremont's never met a vulnerable but independent female
character he didn't like, and the last four issues seem to have
gotten his creative juices flowing (I'll refrain from comment on
his other juices, as I'm still wondering about all the nude
Rachel). This may be the opening salvo of the Rachel-centric
"Wand'ring Star" arc, but the set-up, essentially resolving
itself as "Rachel leaves the mansion without the Sentinels
noticing," is presented "State of the X" style: this is where we
are, this is where the characters' heads are at, and now it's
time to get down to business. Claremont knows what he wants here,
and it's structured for optimal screentime for the cast while
getting Rachel out the door. The best scene, again with a fairly
direct reference to Homeland Security, involves Rachel's
psychiatric evaluation by Doc Samson, and the eavesdropping of
the O*N*E. It's reminscent, though by no means of the same
caliber, of Peter David's X-Factor #87, and having Val Cooper in
the same issue reinforces the association. That classic had each
member of that team break down in front of the psychiatrist;
here, the tables are turned and Rachel had one over on Samson.
She's shrewd, calculated, and in full control of her
capabilities. It showcases the new Rachel Grey: smart,
determined, and with the confidence to ditch Sentinels just to
pick up some videos.

Claremont deserves to some credit for eschewing most of his
normal pitfalls in this issue. Speechifying is kept, mercifully,
to a minimum, afforded to Bishop and Storm's pow-wow and a Kinda-
Father/Kinda-Daughter moment between Rachel and Cyclops. If
there's a flaw in the writing, it's that the dissembling nature
of reestablishing the status quo takes away from Rachel's well-
planned fugitive act at issue's end; it may have been a wiser
storytelling move to keep the reader in Rachel's head throughout
the issue, rather than at select points or diluting her power
play by interspersing other scenes from across the mansion and
grounds. With set-up issues like this one, it's always difficult
to gauge the shape of the story to come and makes forming a
judgment based on unresolved (and unreleased) issues a leap of
narrative faith. Somewhat troubling, also, is the topical issue
of security vs. privacy, as plainly manifested in Val Cooper and
the O*N*E, which strikes me as a little clumsy and heavy-handed,
an attempt at political critique that requires much more finesse
than Claremont is using here. Based on Paige and Cannonball's
actions here and the cover to next issue, this isn't likely to
become handled with any more surety, and I'd personally prefer it
was omitted, rather than handled in so blunt a manner. The
natural themes of the X-Men have always been best with a strict
allegorical sheen, sometimes wafer-thin, but the actions and
attitudes of the O*N*E feel like particularly unsubtle
commentary.

I'm still not quite sold on Billy Tan as an artist. His art is
pretty, in an early-'90s-Image sort of way, but there's an
inexplicable quality to his art that doesn't quite connect. He's
wisely downplaying the general cartooniness of his art - the
difference from the cover to the interiors is noticeable- but
he's still struggling with things like panel compositions and
choosing the right angles (admittedly difficult with a large cast
in small spaces). And I'm not saying that solely because of the
lousy redesign of Cannonball's costume. There's a marked
improvement even from his work on last year's X-23 mini-series,
but I get the sense he's a breakthrough or two away from being a
genuinely good storyteller, flash on his way to substance.

Life sucks for Rachel Grey, but it at least makes for decent
reading. It's good to see Claremont not let an issue degenerate
into self-indulgence, as happens too often with his work these
days. It's not clear where he's going with "Wand'ring Star," but
despite a few misgivings, it looks like it might be worth seeing
where it winds up. This issue can cautiously be recommended on
the basis of being a "good start." Claremont's time on this title
is limited (again), and while I can't say I'm sad to see him go,
it would be nice if, for these last few issues, he displayed some
of the virtuosity that earned him his considerable reputation
(and following) to begin with. Have Rachel give 'em hell,
wouldja, Chris?

ART: 3.5
STORY: 3.5
OVERALL: 3.5

X-MEN: THE END - MEN & X-MEN #2
Reviewer: Brian Wilkinson, bewilkinson@yahoo.ca
Story Title: X-Men: The End - Men & X-Men

More death, more battles, more characters... but will it all tie
together as well as fans hope?

Writer: Chris Claremont
Artist: Sean Chen
Cover Artist: Greg Land
Inker: Sandu Florea
Colorist: Avalon's Ian Hannin
Letterer: Dave Sharpe
Assistant Editors: Andy Schmidt & Stephanie Moore
Editor: Tom Breevort
Editor In Chief: Joe Quesada
Published by: Marvel Comics

In past reviews I've expressed my feelings that this book feels
as though it's lacking the epic quality that an event of this
magnitude calls for. Perhaps it feels this way because there are
still a half doxen or more regular X-Men series playing
themselves out at the moment, or perhaps it's because this story
of The End is so perfectly suited for the events of the X-Men
universe as it stood nearly two years ago.

Doing a review of this book to criticize it for the events within
almost feels like going back in time to talk about the original
Phoenix storyline or 'Days of Future Past' in a present context.
Anything I say about this book now, including the Excalbiur-ish
relationship between Xavier and Magneto, or the fact that Magneto
and Polaris have powers, is almost completely irrelevant.

Fans always knew that this wasn't going to be the actual end of
the X-Men, so we must all, myself included take a step back and
judge it for the story it was meant to be and not for the other
events going on in comics now which affect our view of the
material.

Still, I have to give Claremont credit for being incredibly
gracious to the other creative teams that have contributed to the
X-Men mythos. Whatever negatives you could put on the man's
creative ability, you can't challenge his graciousness. While all
artists have ego, Claremont proves he's willing to put his aside
for the greater good of delivering a story that was meant to end
the X-Men of the time this story was created and I think he's
done that quite well.

This whole issue could have perhaps been sidestepped had writer
Chris Claremont and artist Sean Chen chosen to take a unique
trajectory and essentially ignore the events and continuity of
the time. Jean's return was handled in Grant Morrison's run, but
here it seems a fitting way to bring the X-Men back together.
It's 14 issues in, however, and still no reunion has taken place.

I love slow-burn stories in comics. I think they best serve the
nature of comics by teasing, developing, and brewing old stories.
The Twelve is a great example as was Onslaught. Eventually things
come to a head.

Speaking of the Twelve, had it not already been poorly handled in
the past, taking a pivotal event from X-Men lore and using that
as your focal point to end all that was is what many fans are
expecting. In this series, Claremont has quite deftly pulled in
almost ever x-character from the whole canon and used them in
quite creative ways. Though the Phoenix could be seen as a core
concept of the X-Men themselves and their life and death
struggle, by removing it and including the Shi'ar, it seems to
have distanced this story from being about the X-Men to being
about the Shi'ar's grudge.

Claremont counterbalances this with Kitty running for mayor. It
may not seem like a lofty political position, but should she win,
it would be a decisive victory in a way the X-Men have never had
before. This is the real focal point of the story and the most
intriguing vision of the future that's being presented. Claremont
and Chen needed a vast foe for the team to come up against, but
I'm more interested in the personal and political ramifications
of what's going on back on Earth than what's happening in space.

After all, the X-Men have been all about finding equality and
showing 'normal' humans that mutants shouldn't be hated or
feared.

All of that said, I think the story is actually quite good. The
stakes are high, the death toll is impressive and well-told. It's
a great comic book story that's just sagging under the weight of
its title. There are a lot of expectations here which I think
Claremont has met or exceeded, but fans want The Lord of the
Rings and are expecting it to be even better than hyped. That's a
lot of pressure and expectation to put on a project, and I think
Claremont and Chen are delivering quite well.

Are there things I don't like? Well, sure. I'm not sure how I
feel about the Gambit/Sinister connection other than I'm curious
to see how it plays out, and I'm jazzed to see a Summers family
reunion looks to be in the cards with Scott, Nathan, Rachel, and
Jean all in the same place. But it's not Marvel's job to give us
what we want, but what we need. If the story is doing it's job
and the art is complimenting it well, then I have no issues with
not getting every single thing I want.

I would, however, like to see Jean and Cyclops together again.
I'd also like to see more Wolverine (and for those of you who
think he's overexposed, I'd normally agree, but this is the END
of the X-Men and he's the most popular character they have), and
I'm looking forward to an emotional conclusion.

Claremont's strengths are in his use of virtually all the
characters from the past and present, his ability to dole out
panel time to each of them, and his unflinching willingness to
sacrifice his own creations. Chen has been producing some great
art to work with all of these characters to give each his or her
due.

This has been an impressive and epic series. Unlike the typical
six issue arc concept fans get now, this has been 14 solid issues
of comic book soap opera storytelling and I hope we get to see
more of it in the future.

Claremont was and continues to be one of my favorite creators in
comics. I'm not pleased to hear he's being removed from Uncanny,
but as long as he continues to have irons in the fire there
should be a lot more to expect from him. Personally, I can't wait
to see what he has planned next.

ART: 3.5
STORY: 3.5
OVERALL: 3.5

NEW EXCALIBUR #4
Reviewer: Phil Hunn, philiphunn@hotmail.com
Story Title: Old Times Are Not Forgotten!

Can't stop the hurt inside, when Captain Britains collide!

Writer: Chris Claremont
Penciler: Steven Cummings
Inker: Rick Ketchum
Colorist: Chris Sotomayor
Letterer: Tom Orzechowski
Cover by: Michael Ryan
Assistant Editor: Sean Ryan
Associate Editor: Nick Lowe
Editor: Mike Marts
Editor-in-Chief: Joe Quesada
Publisher: Dan Buckley
Published by: Marvel Comics

Ah, now this is more like it. While the first three issues of New
Excalibur seemed decidedly wobbly, like new-born foals trying to
stand up for the first time, #4 reads much more like a book with
a solid footing, a book that could actually go somewhere other
than the 10-cent bargain bins alongside dog-eared copies of NFL
Superpro #1 (the full horror of which cannot be described unless
you too have seen it with your own eyes). We open with the trial
of Juggernaut (Cain must be getting a feeling of d???j??¦ vu when it
comes to standing in the dock) after last issue's destructive
antics, and from there we are witness to the various activities
of the New Excalibur squad-to-be. It seemed to me that after last
issue's conclusion, we were nowhere near close enough to the
formation of Excalibur version 2.0 for the halfway point of the
book's opening six issues, but this issue goes some way to
rectifying that, which is nice to see.

However, this does come with the sort of boil-in-the-bag
characterisation that I'd hoped was a thing of the past --
Nocturne and Dazzler's little escapade does seem rather forced,
and a bit too easily-plotted for its own good (not to mention
reliant on something that shouldn't have been possible. But I
digress). Still, it's good that this little misfire is made up
for by the interaction between Sage and Pete Wisdom. Mark my
words -- if these two aren't at least working side-by-side in the
future, I'll be most displeased. Their exchanges fizz with
cracking dialogue and bubbling tension, with Sage's cool,
dispassionate nature forming an ideal foil for Wisdom's dutiful
scamp. Meanwhile, Courtney Ross' continued attempts to worm her
way back into Captain Britain's affections are continuing apace,
and this provides some of the other great characterisation --
Courtney is unashamedly speaking with forked tongue, and it's a
joy to see her getting her come-uppance in more ways than one.

The only disappointment in these scenes is the re-emergence of
the new Captain Britain (Kelsey Leigh, now rechristened
Lionheart). Far from being the typically daft Austen Woman she
was introduced as, she's now a vengeful super-powered nutter, and
her brief punch-up with Courtney and Brian yields neither her nor
the reader very much. The cliff-hanger ending to this sequence is
mildly compelling, but since Kelsey has been made out to be
inferior to the original Captain in every way, there's really
only one way it can go (of course, we knew that anyway, but an
element of doubt is always nice to see).

Art-wise, we seem to have taken a step down from Michael Ryan
this month, which is a shame -- at least once we see a character
appearing to wear mittens over their hands because the fingers
aren't defined enough, and a few of the panels seem to suffer
from the same malaise that has afflicted John Byrne in his recent
years -- that is, backgrounds sometimes consist of single-
coloured panels with only the characters involved having any
detail. Still, the story is well-told when it is detailed, and we
get some lovely little touches during certain conversations (for
instance, TJ phones Nightcrawler to check if he's okay following
the Shi'Ar attack on the mansion and accidentally blurts out
"Daddy", and we see Kurt brushing away a tear. It's things like
that which more than make up for some of the fudged panel-work).

New Excalibur seems, slowly, to be hitting its stride. This can
only be a good thing.

ART: 2.5
STORY: 4.0
OVERALL: 3.5






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