ComicBookNetworkEmag Archives Index
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| << April08, 2006 - [ComicBookNetwork E-Mag] CBEM 570.03 |
April08, 2006 - [ComicBookNetwork E-Mag] CBEM 570.06 >> |
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+++++ From The SCOOP! at http://scoop.diamondgalleries.com/ Pittsburgh Comicon Just Around the Corner Industry News, Scoop, Friday, April 07, 2006 Just like opening day for your favorite sports team, the start of comic convention season is always highly anticipated by fans and generates excitement for months prior to the opening of first convention floor. Now, with the 2006 Con season in full throttle, comic fans have a long-time fan-favorite show to look forward to; the Pittsburg Comicon! Known to many pros and fans alike to be a very laid-back and relaxed show, the Pittsburgh Comicon is a great place to meet you favorite artists and writers, get a quick sketch or commissioned art, and peruse the tables in the dealer section for that missing issue or special action figure. Pittsburgh offers such a variety of panel discussions, gaming activities, charitable events, and film screenings, that no attendee could possibly be board. Taking place April 21 - 23, 2006 at the Pittsburgh ExpoMart in Monroeville, Pennsylvania, the twelfth annual Pittsburgh Comicon promises to offer everything a comics fan could ever want from a comic convention. With a guest list that includes Jimmy Palmiotti, Amanda Connor, Michael Turner, Billy Tucci, Josh Medors, John Livesay, Talent Caldwell, Tommy Castillo, Joe Linsner, Brian Michael Bendis, and many more, all appearing in Artist Alley; programming that includes a charity auction and Texas Hold'em Tournament, the Annual Costume Contest, CBLDF Quick Sketches, and movie marathons, and more Star Wars panels than you can shake your lightsaber at. This show has it all! Admission for the con is $17 for a one-day pass, $34 for a two- day pass and $45 for the weekend, per person. Children under 8 are free with a paying adult. Check out more information and current updates at www.pittsburghcomicon.com John Romita, Jr. Joins Baltimore Comic-Con Industry News, Scoop, Friday, April 07, 2006 John Romita, Jr. will join his father, John Romita, Sr. and fellow Marvel legend Dick Ayers at the ACTOR booth at the Baltimore Comic-Con, September 9-10, 2006, at the Baltimore Convention Center. The artist has had a number of popular stints on Amazing Spider-Man, Thor, Daredevil, Uncanny X-Men, and recently Black Panther and Wolverine. He will be signing at the ACTOR booth to help raise funds for the charitable organization. ACTOR (which stands for A Commitment To Our Roots) raises funds for older comic creators facing financial challenges, particularly those related to health concerns. "John Romita, Jr. has consistently been one of our most requested guests," said the show's promoter, Marc Nathan. "We're excited to finally have him on board, particularly since he's joining his father at the show. We always like to think we're providing a family-friendly environment. Now we have proof!" The Harvey Awards announced in November 2005 that they were moving to the Baltimore Comic-Con effective with this year's show. Other service organizations, publishers and manufacturers setting up at the show thus far include DC Comics, Image Comics, ACTOR, the Comic Book Legal Defense Fund (CBLDF), Gemstone Publishing, and Century Comics. Other creators scheduled to attend include Marvel Comics legend Dick Ayers (courtesy of ACTOR), Kyle Baker (Why I Hate Saturn, Plasticman), Kurt Busiek (Astro City, Superman) Howard Chaykin (The Shadow, American Flagg!), Frank Cho (New Avengers, Liberty Meadows), Steve Conley (Astounding Space Thrills, The Escapist), Amanda Conner (JSA Classified), Rich Faber (Roboy Red), John Gallagher (Buzzboy, More Fund Comics), Jimmy Gownley (Amelia Rules!), Cully Hamner (Batman: Tenses), Dean Haspiel (Quitter, Opposable Thumbs), Marc Hempel (Sandman: The Kindly Ones, MAD), Michael Avon Oeming (Powers, What If?), Jimmy Palmiotti (Jonah Hex, JSA Classified), George Perez (JSA, JLA/Avengers), Brandon Peterson (X-Men, Strange), Paul Pope (THB, Batman: Year One Hundred), Eric Powell (The Goon, Marvel Monsters), Amazing Spider-Man legendary artist John Romita, Sr. (courtesy of ACTOR), Brian Stelfreeze (Matador), Robert Tinnell (The Black Forest, The Living and The Dead), Tim Truman (GrimJack, Conan) Billy Tucci (Shi), Neil Vokes (The Wicked West, The Black Forest), Matt Wagner (Grendel, Batman), Mark Waid (Superman: Birthright, Legion of Super-Heroes), Mark Wheatley (Mars, Frankenstein Mobster), Bill Willingham (Fables) and Marv Wolfman (New Teen Titans, Crisis on Infinite Earths). For more information about the Baltimore Comic-Con, visit www.comicon.com/baltimore (site updates start soon). For more information about the Harvey Awards, visit www.harveyawards.org Comic Books and Safes Industry News, Scoop, Friday, April 07, 2006 Scoop has just learned of a recent development in regards to comic books and storage. The discovery has been made that certain safes may be harmful to comic books. Over a year ago, CGC was contacted by a collector stating that he had some books with rust growing on the staples of a few comics. There had been no rust when he last saw the books and he was asked to send them to CGC for inspection. When the books arrived the staff of CGC was very surprised to see extremely rusty staples that had not been rusted a few years prior. After a long investigation and with the help of the collector, CGC learned that rust could have developed because of the chemical compound used to make his safe fireproof or fire resistant. But because information was limited, at that time it was suspected that heavy moisture in the room where the safe was located contributed to the poor storage conditions for these books, not just the safe itself, since this had never been heard of before. Recently a collector, well-known to CGC, called them to ask about the same problem affecting a single book. He was told to send his book in so that they could inspect it. After thinking about it and remembering the safe incident from the year before, he was asked what type of storage he uses for his comics. His comics were also stored in a fireproof safe. Coincidently, both reported incidents involved the same brand of safes. There is strong reason to believe that any fireproof or fire resistant safe might create a harmful storage environment for your comics or possibly other collectibles with metal parts. Also fireproof/fire resistant safes are prone to develop moisture. Many fire resistant safes contain insulation, which in turn, contains water crystals; thus the high content of moisture. If you have a fireproof or resistant safe, or if you are thinking about buying one, please do as much research as possible to determine if it can be harmful to non-precious metals. CCG Closes Its Doors in Comic Book Conservation Industry News, Scoop, Friday, April 07, 2006 The Certified Collectibles Group, (CCG) has formally closed Paper Collectibles Services (PCS). Paper Collectibles Services was developed to meet the needs of hobbyists for reliable professional comic book conservation. Because pressing can raise the grade of a book, PSC has been perceived by some collectors as being in conflict with Comics Guaranty, LLC (CGC), also a member of CCG. Paper Collectible Services (PSC), which was originally developed for reliable professional comic book conservation, performed comic book pressing treatment, which reduces certain paper wrinkles, dents and creases in the outward appearance of comic books. In response to PSC closing its doors, many of its key personnel will be transitioning to CGC's restoration detection division, including Chris Friesen and Cantie Brevard. Friesen, who is among the foremost experts in comic books restoration, conservation and certification, and Brevard, also a restoration and conservation expert, will join CGC's restoration detection team. Steven Eichenbaum, CEO of the Certified Collectibles Group, comments on this move: "Our primary purpose has always been to act in a protective role to the collectibles fields in which we operate. While I feel the value that PCS brings to the market has been misunderstood, we have always listened to all sides of every argument and responded to collectors and hobbyist as a fundamental component of our business development. Ultimately we did not feel that we were serving in the collectors' best interest if there was a perception of conflict between CGC and PCS." "I'm extremely happy about this move," said Steven Borock, CGC's President and Primary Grader, "I was very unhappy when CGC lost Chris [Friesen] as our top restoration detection expert. I, and many others, consider him to be the best in the world at what he does. Now, not only is he back in the position I originally hired him for, but he also brings with him to CGC another top expert, Cantie Brevard. This is not only good news for CGC, but for the entire hobby as well." CCG is a group of independent companies which focus on the impartial, independent and expert certification and grading of the collectible market. +++++ [ALL THE RAGE and LYING IN THE GUTTERS are originally posted online on Sunday and Monday respectively so the information here is almost a week old. Other items above are more current.- D.L.] From Blair Marnell in his ALL THE RAGE Gossip Column at: http://www.SilverBulletComicBooks.com Write to him at: blairm@silverbulletcomicbooks.com RUMOUR BARRIER "I accept that the following material is rumour and gossip, intended to entertain only. I won't repeat the information inside as fact. I understand if I want the truth, I will go to Silver Bulletins. I enter freely with my mind open and my blinkers off." Now, on to the rumours . . . Actually, the weekly column was a long April fool's joke and mostly visual. The regulr column will be back next time. +++++ Items found in Rich Johnston's "Lying in the Gutters" column at http://www.comicbookresources.com/columns/ which are all rumors or gossip so take any of it with a BIG bucket of salt! Write to Rich at: richjohnston@gmail.com Rich heard rumors . . . _________________________________________________________________ ----------------------------------------------------------------- COMICS OBSCURA Mike Curtis shandafa@cyberback.com [COMICS OBSCURA are facts Mike Curtis has dug out during his 30 years of collecting Superman and writing about comics. His website for his comic imprint is www.shandafantasyarts.net ] WELL, IF HE'S INVISIBLE, HE WON'T HAVE TO GET HIS SUIT CLEANED When originally proposed, the Pulitzer Prize winning play HARVEY was a tough sell. The chief investor refused to believe the audience would swallow a six foot rabbit as the friend of Elwood P. Dowd. In fact this investor insisted an expensive rabbit costume be manufactured and used on stage for the character; This idea only lasted a couple of tryout performances before being retired in favor of letting the audience see their own version of the invisible rabbit. _________________________________________________________________ ----------------------------------------------------------------- [5] Interviews Richard Vasseur richardv@sympatico.ca Zeb Oswalt cover artist for Kiss Me Comix interviewed by Richard Vasseur www.jazmaonline.com RV: Is Kiss ME Comix the first company you have worked for as an artist? ZO: Yes. They're great company and I'm glad they let me draw the cover for Bounty Hunter no.5 I also write a Fan fic At http://www.freewebs.com/frankhardy12000/index.htm. RV: How did it feel when you learned they were using you to do a cover? ZO: I felt like wow cool. I get to draw a cover for this great comic and to have my work published. Incidentally wonderful to have my work published by such an interesting and cool company. RV: Would you like to do more cover art? ZO: Definitely. And it's a fun process and I enjoy doing it. I definitely would love to draw more covers and the interior to more comics. RV: Why do you enjoy drawing? ZO: Always have. With knowledge passed down from my grandfather to my father to me. It's fun to create the look of a character to bring it to life for someone else's creation is well. To create a visual reproduction of a life. That input to a wonderful fantasy world of comics. Where the only limit is the one we put on ourselves. RV: Can you remember your first drawing? When did you start drawing? ZO: Yes I was 3 years old waiting for a doctor's appointment I'm blind in my left eye. I asked my mother for a sheet of paper and a pencil. I drew Micky Mouse fighting Donald Duck. My mother still has that drawing. I'm now 32 so it's lasted a long time. RV: What comic at KMC did you do the cover art for? ZO: Bounty hunter number five. It should be a great comic. The writer had seemed to come up with a gray concept. RV: If you could draw the cover for any comic what one would it be? ZO: there's a long list. 1. Superman 2. She-Hulk 3. Another Bounty Hunter 4. Fem Force 5. Justice League 6. Serenade 7. Star Wars (Dark Horses comics) 8. Elf Quest (Do they still print that one?) 9. BOP (I want to draw a Huntress cover, Huntress rocks.) 10. JSA (Since Hawkman is a part of it and Joe Kubert was a big influence of mine as a child. In fact I took the Joe Kubert correspondence course through the mail.) RV: What do you do when you're not drawing? ZO: Read, write, Play SWG, lift weights, box with this pitiful boxing bag I bought. Work at Rouses. Roll play on a message board with a group on line. Play with the dog Yoda. Look at women. Watch movies. Watch TV. I find the history channel very interesting. RV: Would you like to draw a complete comic? ZO: Definitely. I would love to draw a complete comic. RV: Any words of advice for artists just starting out? ZO: Take the Joe Kubert home study course. Study life. Learn your surroundings. Photos are a useful tool. While you should learn from other peoples styles once you learn the basics you should try to develop your own style. Don't try to be the next Jim Lee. Try to be the first you. Learn everything you can about art overly study anatomy books. And remember while the super hero may be the reason your readers reading your book. The art of the background is just as important. It has to look credible. RV: If you could have one super power what would it be and why? ZO: Normally I would pick superhuman strength. But, as I get older I find that knowledge is much more useful. So I guess superhuman knowledge. A brain is a much better weapon than muscles. RV: What comics do you read now? ZO: 1. Serenade 2. Bounty Hunter 3. Justice League Unlimited 4. Bop 5. Wizard 6. Spider-Man 7. She-Hulk 8. Batman 9. Some Star Wars stuff. 10. Fables RV: How can someone contact you? ZO: Zsmycroft@aol.com or the Broken Fronter.com messageboard. I hang around there as Zeb 2. RV: Any last words of wisdom? ZO: Follow your dreams and your beliefs. And stay grounded. Make sure to have something to support you as you follow your dream. Stick to it, but do what you have to do to get you through till the big break happens God Bless. ***** Benny Fuentes colorist on "10th Muse" from Bluewater Productions interviewed by Richard Vasseur www.jazmaonline.com RV: What is a colorist's job? BF: Well, that same question came out during a chat with some friends during dinner a few weeks ago, most people think that a colorist's job is to add pretty colors to a black and white piece, that would be a simple answer, but the real colorist's job is to create moods that make the sequential art work, to make the environments around the story pop and make the readers feel the essence of the book they have on their hands, when you have good art, good moods (provided by colors) and a good story, then the book is really worthy to the reader. RV: At what point in the process of making a comic do you get to work on it? BF: Well, I guess I get the last part of the art creative process, you know, the story comes first from the writer, later the artists, pencillers and inkers, do the line art that I get to color in the end, sometimes I think coloring is a really important part of the process because it is in the end that a lot of things get fixed, by deleting unwanted details, or adding missing ones, coloring isn't really easy as most people tend to think. RV: Do you work with the penciler or inker at all? BF: Of course, it is very important for me to contact the artists because I like to ask their opinions, there are times they give me freedom to go crazy and do whatever I want to, and there are times they have some specific ideas that they want me to use on their art, I like both options because it is always a learning process exchanging ideas with the whole team. RV: What do you think of the "10th Muse" comic book? BF: I'm going to be REALLY honest with you, I've never ever read a book from the 10th Muse, first of all because they're really hard to get here in Mexico, the country where I live, but I know about the characters thanks to the internet or some preview magazines, and I really like the BlueWater Universe's characters a lot, I think they are very charismatic, my first work at BlueWater was the new Odyssey book, and I got to meet most of the characters I knew only by covers or pin-ups, and I totally am more interested in them. The 10th Muse itself is really interesting; the idea of mixing Greek mythology into the new era is really fun. RV: How does one become a colorist? BF: Working hard, but also one needs to understand color and rendering (shades and lights) process, you need to understand how the main light sources influence in the objects in one room, how a secondary light helps to create volumes and depths, also understanding nature is a must. RV: Do you ever feel colorists are over looked? BF: Well, that's a tough question, since most people do, and other's don't. It's really interesting how nowadays colorists are being more important than before, years ago nobody cared about our work, but right now it's a fundamental part of the creative process, so I think there are two types of thoughts here: The ones from the common readers that don't care much about the art, and the ones that really care of having good story and art, I think it's mainly a matter of personal opinion. RV: What do you think of black and white comics? BF: They are great, it isn't that important for a book to have colors, as long as the artist know how to work with black and white moods, for example, almost all manga (Japanese books) are in black and white, and they don't look bad. RV: Do you or have you worked for any other comic companies besides Bluewater? BF: Yeah, I've worked for two publishers here in Mexico, but my first "pro" work was for a Canadian publisher (Arcana Studios, you can delete the name if I cant say it), right now I'm doing a project that might be published by Alias this summer (sorry, can't tell, it's a surprise ;D ), I'm also doing a very small project for a French publisher and my main work is for a Danish studio. There are times I go crazy with all the things I have to do, LOL RV: What other jobs have you had? BF: I used to be a professional hit man but I got tired of all the killing (just kidding). Well, I've always been a graphic designer, I still do freelance work for local companies in my city, and so if I'm not designing stuff, I'm coloring. RV: Do you know anything about Greek mythology? BF: No O__o wish I knew. RV: What do you do when you're not working? BF: I like to watch movies a lot, I have a huge collection of DVDs, but they also help a lot when I need references for certain moods (or when I don't want to brainstorm my own ideas), also I love playing online First Person Shooter games, but since I don't play a lot I'm always the first person to get killed, I also like to go spend some time with my friends and family. RV: What comics do you read now? BF: Well, right now I'm not reading a lot of comics, I'm more into manga, believe it or not, I don't know why I read it while I work coloring comic books. The last comic books I read were Marvel Team-Up (I like how they mix all those characters into one book, that's why I loved working on The Odyssey), and the Street Fighter series, I love it. RV: How can someone contact you? BF: You can send me comments, compliments, death notes, and spam to contactme@bennyfuentes.com and fuentesbenny@yahoo.com.mx also please visit my online galleries at www.bennyfuentes.com and www.bennyfuentes.deviantart.com RV: Any advice for other colorists? BF: Let's keep working on all those pretty colors for our books ;) ***** Joe Bucco artist on "Call of the Wild" from Moonstone Comics interviewed by Richard Vasseur www.jazmaonline.com RV: Do you like drawing monsters? JC: Yeah, I do. It's fun to break away from the norm and stretch your creative muscles a bit. RV: Will this series feature other monsters besides werewolves? JC: -nope, just werewolves.....big scary werewolves. RV: What is it like working with Mike Oliveri? JC: - Oh it's been great. We've had a great back and forth relationship on doing this book. I enjoy laying out the whole book, sending the thumbnail sketches to mike, and sit there and instant message each other discussing and fine-tuning it. Mike's great at telling a story, and understands when something isn't going to translate visually we can make a change. He's great about being flexible with his panel count on each page to make it look better. RV: Do you remember the first thing you drew that was published? JC: -Yep. It was my first graphic novel, EVERYMAN: BE THE PEOPLE, written by Dan and Steve Goldman. A great political story which came out about a month before the last presidential election. RV: Why do you enjoy drawing? JC: - Well just the act drawing is relaxing. I enjoy telling a story, creating something new and entertaining. When I was young my brain said draw, so I did. RV: What was it like illustrating "Everyman: Be the People"? JC: - It was great. Dan and Steve Goldman were great the work with. The story was inspiring, and drawing the characters for the 96 pages, and getting to know them fun. It was lots of work, too. I ended up doing the 96 pages in three months. RV: What other artists do you admire the work of? JC: - Man, there's plenty out there to enjoy. John Cassaday, Tony Harris, Dave Johnson, John Romita Jr., Brian Hitch, Paul Pope, Stuart Immonen...and many others. RV: Have you read much about the mythology of werewolves? JC: - Actually no. Of course there are movies and such, but nothing in the way of actual mythology or legend. RV: Are you a fan of werewolf or monster movies? JC: - Yeah, definitely. A little blood and gore never hurt anyone. RV: Do you have any future projects? JC: - Well right now it's just continuing on the mini-series. I did just complete a story in an anthology called TALES OF THE STARLIGHT DRIVE-IN. Currently it's being shopped to new publishers since Speakeasy went out of business. RV: How can someone contact you? JC: - Well you can visit my website and see some of my work - www.joebucco.com - and all my contact info is there. I also have a little website setup for some fun with a friend of mine called - www.duelstothedeath.com - just some mindless fun RV: Any last words of advice? JC: - Uhhhhh.....yeah. Never take anything too seriously. Work hard enough to be responsible, and enjoy yourself just enough to not seem lazy. ***** Pat Lee penciler on "Cyberforce" from Top Cow interviewed by Richard Vasseur www.jazmaonline.com RV: Where do you live now and do you have a family? Pat: No kids, not married. At least not yet! I live alone in Toronto but travel a lot so don't see home as much as I would like to. RV: Who makes up Cyberforce? What are they like? Pat: I'm penciling, Dream Engine is doing the colors, inks and background assists. My team on Cyberforce is awesome. They are super cool and incredibly fun to work with. RV: What overall feel are you trying to create for Cyberforce? Pat: I'm trying to bring a lot of old elements from the past to present while giving it my own creative flare to the whole project. For the designs, I wanted to establish a military uniform style with the belt straps along with the weaponry but still give the character's clothes a sense of futuristic style. For Ripclaw, I felt that it would be awesome to give him a very rough, animalistic look to his costume and it worked well, he stood apart from all the other designs yet still maintained a similar style to his old costume. RV: Will we be seeing any new members join Cyberforce anytime soon? Pat: Yes we definitely will, someone really HUGE! RV: How will your art distinguish Ripclaw from other popular clawed heroes? Pat: That's a good question. The design of Ripclaw alone distinguishes him from other clawed heroes - Ripclaw isn't just about his claws, he's a hunter so he has a ton of other gadgets that he carries along with him - No, not claw sharpeners!! He has his own weapons - guns etc. He also carries a large throwing weapon that we haven't quite seen yet. RV: Do you enjoy drawing action scenes? Pat: Love it. I enjoy drawing tech, action scenes, sci-fi and love futuristic concept. However, I totally dig illustrating stuff like Conan or projects that deal with historical type of events. I'm a huge Neuromancer/Blade Runner fan but I also dig Gladiators and Lord of the Rings as well. RV: You have worked on both Batman and Spider-Man do you prefer drawing one more than the other? Pat: Both of them were fun to draw. I'm more of a Batman artist then Spider-Man; however it was a great honor to work on Spider- Man. RV: How did you feel after "Darkminds" was completed? Pat: Darkminds was completed? When?? RV: What was it like working on the Transformers? Pat: It was awesome. Hasbro was really good to me. I loved every moment of it, even when times were tough. You could never really get bored of drawing Transformers; it was just that type of IP. I knew how to draw the characters inside out and it became a formula to me. RV: What does separations mean for comics? Do you enjoy doing it? Pat: Oh, that means color separations (digital coloring) Yes, I enjoy it very much. It helps bring your panels come to life. The coloring stage is very crucial. It could make or break an inker/penciler. RV: Who has been your biggest supporters in your comics career? Pat: My biggest supporters have been: Aimee Anime, Jeph Loeb, Dan Fraga, Joseph Kahn, Chris Lee, Top Cow, the entire Dream Engine team and of course my family. RV: What comics did you read growing up and what do you read now? Pat: I haven't been able to read many comics lately. I've been so swamped with a lot of work but I would love to hop on the I. Crisis series since I heard a lot of good things about it. RV: What future projects do you have planned? Pat: Batman/Superman RV: How can someone contact you? Pat: You can reach me at my MySpace.com site. Just do a search for the email address PatLeedw@aol.com. I've been on Myspace forever and it's such a great way to connect with fans and friends. I reply to almost every single email. You can also contact me at PatLeeArt.com RV: Any last words of wisdom? Pat: "It is a mistake to suppose that men succeed through success; they much oftener succeed through failures. Precept, study, advice, and example could never have taught them so well as failure has done." _________________________________________________________________ Thanks for subscribing to the Comic Book Network Electronic Magazine (CBEM) --------------------------->Disclaimer<--------------------------- This is an ANNOUNCE only mailing list, only the Editor can send messages to the list. No one else has access to the subscriber list. Replies to these messages will be received by the Editor ONLY, so you must CC: individual contributors if you want them to get your E-Mail. The E-mail to the E-mag MAY be used in future issues at the Editor's discretion UNLESS you specifically request that they not be. It is our policy to withhold names and/or Addresses, by request only, from letters of comment. All contributors are required to use their real name and have a valid Email address for their columns to be published. Send Email comments to: ComicBkNet@aol.com Material for inclusion in the Emag - press releases, solicitations, column submissions, Letters to the Editor, guesses for the trivia contest should be sent to ComicBkNet@aol.com The EDITOR, not the submitter, has final approval and edit rights on ALL material. Printed comic books and advanced copies for review in the Emag should be sent via US Mail or UPS to David L. 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| << April08, 2006 - [ComicBookNetwork E-Mag] CBEM 570.03 |
April08, 2006 - [ComicBookNetwork E-Mag] CBEM 570.06 >> |
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