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Subject: [ComicBookNetwork E-Mag] CBEM 571.5 - April15, 2006



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[8] ComiX-Fan Reviews                             Eric J. Moreels
                                             x-fan@bigpond.net.au
                                     http://www.comixfan.com/xfan


[Editor's note: Some of the following reviews have spoilers to
plot details. This is a TEXT ONLY newsletter so those spoilers
are not hidden by HTML code as they are on the ComiX-fan site.]

MARVEL ZOMBIES #5
Reviewer: Phil Hunn, philiphunn@hotmail.com

"Hulk eat Rhino's head. Head not so good. Hulk regret it."

Writer: Robert Kirkman
Penciler: Sean Phillips
Colorist: June Chung
Letterer: VC's Randy Gentile
Cover Artist: Arthur Suydam
Production: Deborah Weinstein
Editor: Ralph Macchio
Assistant Editors: Nicole Wiley Boose & John Barber
Editor-In-Chief: Joe Quesada
Publisher: Dan Buckley
Published by: Marvel Comics

Don't show this to your kids. Seriously.

And so Robert Kirkman's grisly excursion into superhero-zombie
action comes to a close, having proved a hit with critics and
fans alike (the re-order for #1, according to my retailer,
actually outsold Blood Of The Demon, John Byrne's current DC
title. That's the re-order, mind you, and not the original print
run. Frankly, I find that astonishing). Another Arthur Suydam
cover kicks things off, with a gruesome parody of John Romita
Sr.'s iconic Spider-Wedding cover (MJ doesn't look too happy
here, though, what with her apparently having had half her guts
torn out by her husband. Not the sort of lovebites one really
wants, to be honest...), and the interior follows suit, with the
usual helpings of gore and humour to be found within.

In this issue we find the zombies engaging in a civil war of
sorts, over the newly arrived Galactus (or "The World's Most
Giant Buffet", as the zombies would no doubt call him). Old
rivalries are renewed, with a new, rotten-edged twist to them,
and many are given a final, definitive ending, with the
cosmically-empowered group led by Captain America taking an
obvious lead, points-wise at least, over the "normal" zombies led
by the Red Skull. Gruesome scenes of meat-munching fill this book
to bursting, and, as always, it's a true pleasure to read these
gloriously twisted versions of the Marvel heroes as they forget
their callings in order to stuff their faces with as much flesh
as they can handle.

As a source of closure for the series, this issue does its job
admirably, while also giving the impression that should we want
to rejoin our undead friends in the future, we'd be very welcome
to do so. Kirkman seems to have had a riotously good time writing
these bloodthirsty psychopaths, and it's been a fantastically
disturbing experience to tag along and see just how low they can
go (Hank Pym keeping T'Challa as a secret stash of fresh meat
ranks as one of the most disturbing instances of that, although
some of the utterly repellent antics contained in this issue
could be considered contenders for that particular crown).

On the art side of things... once again, Sean Phillips provides
some utterly repulsive, flesh-tearing detail as he draws the
armies of the undead attacking Galactus himself, and puts details
into each and every superhero costume, whether it's torn or not.
The Zombie Rumble featured as this issue's main punch-up is full
of insane violence, complete with some unorthodox panel layouts
that help move the action along at a (quite literally) breakneck
speed.

This miniseries has been a revelation, a pile of bloody corpses
spelling out the word "awesome" in ten-foot letters. This final
issue only confirms that which we all already knew: Robert
Kirkman can write zombies like nobody except George Romero, and
if you're not aboard the zombie gravy train by now, you're really
missing out.

If you missed the series, get the trade. You won't regret it.

OVERALL: 4.0

 ULTIMATE X-MEN #69
Reviewer: Corey Brotherson cbrotherson@googlemail.com
Story Title: Phoenix?

"It's like magic."

Writer: Robert Kirkman
Penciler: Ben Oliver
Inkers: Jonathan Glapion with Jay Leisten
Colours: Jason Keith
Letters: VC's Joe Caramagna
Production: Kate Levin
Assistant Editor: Nicole Boose
Associate Editor:John Barber
Editor: Ralph Macchio
Editor in Chief: Joe Quesada
Publisher: Dan Buckley
Published by: Marvel Comics

I'll admit this now; Ultimate X-Men and I have somewhat of a
mixed history.

Given it was a Mark Millar project initially, and being a fan of
his writing, I've been reading it since its birth. Even rejecting
Ultimate Spider-Man after a couple issues in the process.
Ironically, Ultimate Spidey has now become much more valued in my
eyes, over its mutant counterpart. The reason?

Consistency.

Obviously there's been a large shuffle of creative teams for
Ultimate X-Men (a large batch of rotating artists as well), while
USM has kept its Brian Bendis/Mark Bagley combo since conception,
which says a great deal. But aside from that, I've never felt
that there's been a singly consistent run in which the writer on
UXM has constantly hit an even stride. Stray examples plucked
from my memory include Millar's arcs (strong opening, but fairly
character-lite ending), Bendis' run (generally decent, if mostly
unmemorable) and Brian K. Vaughn's (patchy start, but fantastic
work towards the end). This is even with the knowledge that all
the above scribes are currently sitting pretty among my Most
Valuable Writers list. And now Robert Kirkman, another writer who
I rate, seems to have fallen into this N-Zone that appears to be
almost characteristic of the title.

Don't get me wrong. There's nothing particularly bad with this
issue as such. Nothing that I would say is awful or especially
disagreeable. Following on from the previous storyline, Professor
Xavier talks to Jean about his prior meeting with Lilandra and
her Church of Shi'ar Enlightenment, continuing hints of the
potential future appearance of Phoenix, while they also try to
indoctrinate dangerous newbie Elliot Boggs into mutant and
mansion life. At the same time, the relationship between Rogue
and Bobby starts to progress, and a student's infiltration into
Emma Frost's school takes an unexpected turn at the Homecoming
Dance.

There's some nice flashes of characterisation that Kirkman is
usually well known for; Wolverine's relationship with Nick Fury
(which also uses visual cues seen in the excellent Ultimate
Wolverine vs. Hulk series), Rogue's ever-present identity crisis
through her merging with Gambit, and Scott's brotherly tutelage
of Elliot all ring true and work well to progress their
respective plot-lines without sacrificing character development.
However, at the same time, it all feels just a little too safe
and predictable. Almost as if the story is going through the
motions, with no real narrative bite to help spark the
imagination and leave that much needed rush of excitement to make
reading on an irresistible compulsion. Even the events ending the
issue don't really provide the punch needed to make me want to
rush out for the next part, regardless of the newer characters'
intent. Elliot in particular suffers from being unsympathetic and
dangerously vague in his abilities, which respectively makes him
far less intriguing and removes an element of tension through
potentially being able to change the story dynamics outside its
own boundaries as a sudden McGuffin; much like Millar's use of
Reed Richards' intellect in Ultimate Fantastic Four, where Reed
can seemingly create any machine as long as it serves the plot.

On the art side, Ben Oliver's work isn't bad at all. There's a
clean and sharp look to his figures, and some strong facial
expressions that sit well with Kirkman's character-driven script.
At times it can come off a little angular, although coupled with
some subtle inking from Jonathan Glapion and Jay Leisten, it
comes together quite nicely.

But the bottom line here is that an otherwise solid issue is
frustrated by its sheer lack of surprise, emotional attachment
and some meandering plot progression. For me the previous story
arc, 'Date Night', suffered from similar problems in its earlier
stages -but ended well- so perhaps it's just the slow pace of an
opening issue set-up that's contributing towards the feeling of
malaise. In the meantime though, there's little here to
highlight. Part of that could be due to the heavy handling of
several plot-lines at once to keep up with the large cast, but
it's hard to say if a tighter focus on fewer characters would
make a difference with a franchise as big as this. The fine line
of creating something new from the old is tricky enough, and the
dilemma of reinventing in the Ultimate universe while keeping
within fan expectations makes for some difficult writing that
shouldn't be underestimated. But the end product has got to be
interesting either way... and Ultimate X-Men is sadly just on the
wrong side of that concern right now. Let's hope things pan out a
little more evenly in the coming issues.

OVERALL: 2.5

 X-MEN: THE END - MEN & X-MEN #4
Reviewer: Brian Wilkinson, bewilkinson@yahoo.ca
Story Title: X-Men: The End - Men & X-Men

Fighting to the death on a dead world... can the X-Men and
Imperial Guard stop what's happening with Cassandra Nova? Plus,
the reunion of Bishop and his daughter, Aaliyah!

Writer: Chris Claremont
Artist: Sean Chen
Cover Artist: Gene Ha
Inker: Sandu Florea
Colorist: Avalon's Ian Hannin
Letterer: Dave Sharpe
Assistant Editors: Andy Schmidt & Stephanie Moore
Editor: Tom Breevort
Editor In Chief: Joe Quesada
Published by: Marvel Comics

Before I get to the review proper, on behalf of Comixfan.com and
all of its staff, we'd like to wish Mr. Claremont all the best at
this time as he recovers from his condition of cardiac stress
brought upon by exhaustion. Chris has been a regular part of this
website for as long as I can remember and he is also a friend to
myself and fellow publisher, Eric Moreels, and we hope he gets
better as soon as possible.

That said, this book sucks.

Just kidding! I swear! Actually, I found myself becoming much
more impressed by this series with this issue. All of the various
plot points are coming together and the size and scope of this
series is very well thought out given how easily all the various
storylines could easily spiral out of control. That's not to say
there isn't room for improvement, but to do so would result in
sacrificing the number of characters involved which feels
necessary given that this story is meant to be one way in which
all things 'X' finally come to an end.

This issue has a lot of great things coming from it. As you can
tell by the cover, Bishop and his estranged daughter finally meet
for the first time, though we don't get much time to see how
things are going to play out. Aaliyah has been infected by the
Brood (it would appear) which could have devastating consequences
in future issues.

A large part of the events on the Starjammer were a little
muddled in my opinion. Given how much is going on, I found it
hard to remember how Psylocke, Sage, and Bishop wound up on the
ship in the first place as well as when and how Jean was
imprisioned in a stasis egg. I thought the action was well done,
particularly Claremont's narration surrounding Psylocke, and it
gave us the aforementioned reunion between father and daughter.

While I still feel that a story much simpler in scope (such as
Magneto versus the X-Men) could have delivered more of a personal
story and impact that would give this series a lot more heart,
there's no denying that Claremont has written an 18-issue epic.
The clash on the Shi'ar world, the number of deaths, the
inclusion of Xavier's son, Cassandra Nova's attack against Xavier
and Rachel, Magneto's new form and so much more all work together
to deliver an emotional impact. Artist Sean Chen has done some
good work here to match the pace set by Claremont, but there are
times when I'm not quite sure if Chen was the right pick for the
job. Call me a traditionalist, but I wouldn't have minded someone
more closely associated with the X-Men canon.

What we're given here works well. Generations of characters
working well together in a plot that has universe-wide
ramifications. The under-utilized Kitty-running-for-mayor plot
still gets some page time, but again, that personal angle could
be exploited so much more fully using Kitty and Earth-based
problems than a star-spanning conflict.

If you take a step back, however, the most famous X-Men storyline
is still 'The Phoenix Saga' without a doubt. Close after that are
stories such as 'God Loves, Man Kills', and readers are getting a
decent dose of both of those stories here. Claremont's adopted
children have multiplied to a huge extent and it's impressive to
see how he manages to use each and every one of them.

Except Wolverine. Where is he again? Many complain about
Wolverine showing up in all the books, but I don't really care as
he's a popular character and interesting to read. To have him be
so absent in this series is striking. To me, three characters are
needed in a must-have X-Men collection: Xavier, Magneto, and
Wolverine.

The next two issues should include the climax and an issue-long
epilogue that I'm anticipating will deliver the emotional gut-
punch I've been aching for. There is a lot of history between
readers and the X-Men, and I feel that Claremont has put as much
into this series as is possible and for that I'm greatful. It's
not perfect, though few stories are, but for what it is it's a
good read and I'd pass it around to friends in trade paperback
format.

I'm looking forward to the final two issues, and of course we're
all looking forward to Chris Claremont's speedy recovery.

OVERALL: 3.5

THE OMAC PROJECT INFINITE CRISIS SPECIAL
Reviewer: Jordan Springer, Slingers24@aol.com
Story Title: The Lazarus Factor

I fight for a small silence, for a place to find my will..

Writer: Greg Rucka
Artist: Jesus Saiz
Colorist: Hifi Design
Letterer: Jared K. Fletcher
Assistant Editor: Rachel Gluckstern
Editor: Joan Hilty
Published by: DC Comics

When it comes to spy thrillers, be they in written or visual
form, they need to have a balance of great action and nail-biting
suspense in order to succeed. It is a combination of these two
elements that keep readers/viewers hooked into seeing how it all
plays out and if the hero/heroine can do what needs to be done
and/or get whatever is needed in order to save the world.
However, if you mess with the balance and not include and/or put
in too much of one or both of the element, then the interest
level in the entire plot can fade out quickly. That is the case
in point with The OMAC Project Infinite Crisis Special, a story
that is well-written, but doesn't deliver the right amount of
action or suspense to make the plot truly interesting.

The special, which was written by Greg Rucka, serves as both an
epilogue to the events in Infinite Crisis #6 SPOILERS!
(Specifically the destruction of Brother Eye) and The OMAC
Project miniseries/prequel to Infinite Crisis, but also as a
prologue to the new Checkmate ongoing series which will be
debuting soon which will also be written by Rucka. Unfortunately,
the special lacks a lot of the action and suspense that Rucka put
into OMAC, giving the reader a very mediocre plot which also
leaves a couple of questions that I don't think have been
answered in other issues, such as SPOILERS! how the various
governments knew of Brother Eye's existence and what it contained
as well how Fire ended up working for Amanda Waller , still my
favorite non-super person in the DC Universe.

While the plot didn't really generate any excitement for me, I
did think that Rucka still did an ok job with the writing. I
especially liked how he characterized the main characters
perfectly, from Fire's reluctance to kill, even though she had
done it before, to Amanda Waller's unapologetic bluntness and
honesty towards others. Of course, the main part of the
characterization comes from Sasha Bordeaux, former lover of
Batman and having been transformed into BlackKnight One towards
the end of OMAC; as she sets out to SPOILERS! destroy the
remnants of Brother Eye while fighting its growing control over
her. I also thought that the twist at the end concerning
SPOILERS! who really transformed Sasha was a nice touch.

Jesus Saiz, who also worked on OMAC and will be working on
Checkmate as well, does as good a job with the special as he did
with the miniseries/prequel. I like his artistic style since he
makes the characters and settings in the story very realistic in
terms of proportions, as if the story was taking place as a movie
on TV or in the theater instead of in a comic book. The only
problem I have with Saiz' work is with his facial expressions.
When he draws close-ups on a character's face, the features seem
scrunched together; otherwise it fits with the character in
question perfectly.

Overall, The OMAC Project Infinite Crisis Special does an ok job
in terms of writing and artwork. Just realize that it won't have
the same amount of action and suspense as The OMAC Project did. I
am sure though that Rucka will put in the right amount of both of
these elements once again when the first issue of Checkmate comes
out in a few weeks...

OVERALL: 3.5
_________________________________________________________________
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COMICS OBSCURA                                        Mike Curtis
                                           shandafa@cyberback.com

[COMICS OBSCURA are facts Mike Curtis has dug out during his 30
years of collecting Superman and writing about comics. His
website for his comic imprint is www.shandafantasyarts.net ]

BEFORE BATMANIA

Believe it or not, there was a craze between Davy Crockett and
Monsters that appealed to kids everywhere, and that was
HERCULES.  Beginning in 1959 with the American release of
HERCULES and HERCULES UNCHAINED, both starring STEVE REEVES, kids
went ape for the Greek hero.  Both THE THREE STOOGES and SUPERMAN
met him in separate stories.  A lot of Italian strongmen movies
were repackaged for TV under the title SONS OF HERCULES.  There
was even a hit song---at least it cracked the top 100.  JOHNNIE
RAY sang the title tune to the cartoon series THE MIGHTY HERCULES
and released it on a record.
This syndicated cartoon spawned it's own set of games, coloring
book, and a highly collectible magic ring like the hero wore.
_________________________________________________________________
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[9] Rich's Reviews                                Richard Vasseur
                                            richardv@sympatico.ca
                                       http://www.jazmaonline.com

[Rich has been collecting comic books for about 25 years. He
belongs to two comic book clubs Jazma and ORCA. He has been
writing reviews for Jazma's paper newsletter for about 2 years
and has his own review page at www.jazmaonline.com]

SPOILER WARNING: Some plot details may be revealed in these
reviews!

Title: G.I.Joe: Sigma 6 # 3
Publisher: Devil's Due
Writer: Andrew Dabb
Penciler: Chris Lie
Inker: Emily Stone
Price: $ 2.95 US
Rating: 5 out of 5 stars
Comments: Tunnel Rat is out to find Cobra's B.A.T. factory. It is
a high-tech facility. The building and also the wintry scenery
are awesome.
  Where there is a tunnel there is a way. Tunnel Rat really does
need a better catch phrase. He does have some good moves against
the B.A.T.'s. A Rat vs. B.A.T.s. Overkill the commander of the
factory dons a huge battle suit. Now this thing is menacing. It's
big and streamlined and one kick butt machine. But a smart Rat
can overcome a B.A.T.
  Tunnel Rat is a fun and interesting character. He is not the
biggest or the smartest but he is persistent. He seems like an
underdog and of course we always want them to win.
  Good art and a good story make for a great comic!

Title: Lost Squad # 3
Publisher: Devil's Due
Writer: Chris Kirby
Penciler: Alan Robinson
Inkers: Jaime Castro & Carlos Reyes
Rating: 4 out of 5 stars
Comments: The action starts off fast as soldiers fight demons.
The demons are pointy toothed vile creatures. The soldiers are
drawn from a realistic point of view. Each of the Lost Squad
members has a unique character that is well brought out in the
writing and art style.
  The attention to detail in the backgrounds is amazing.
  War and the supernatural are well blended as Allied soldiers
fight the Nazis use of magic. It is not overly done the magic
especially with the Allied soldiers. They use it only when
necessary to combat the Nazis magic. These are soldiers first and
foremost.
  The Sgt. you can tell easily that there is more to him than
meets the eye. He will bear watching in the coming issues. You
can expect lots of surprises from him. Plus all out action from
the Lost Squad!

Title: G.I.Joe: America's Elite! # 9
Publisher: Devil's Due
Writer: Joe Casey
Penciler: Nelson Blake II
Inker: John Lowe
Price: $ 2.95 US
Rating: 3 out of 5 stars
Comments: Major Bludd and Storm Shadow meet up as Bludd is about
to assassinate the Vice President. The two have an explosive
battle.
  We see Flint leaping into action to take down a Cobra Op. He is
a one man force of destruction.
  The Red Ninjas plan to somehow make Snake Eyes their leader,
but how?
  The B.A.T. factory looks impressive. It is dark and foreboding.
Its commander is a pitiful excuse for a leader though.
  The B.A.T.'s Cobra's robots are drawn excellent. The black and
silver look makes them stand out.

Title: Red Sonja/Claw # 1
Publisher: Wildstorm/Dynamite Entertainment
Writer: John Layman
Artist: Andy Smith
Price: $ 2.99 US, $ 4.00 Can
Rating: 3 out of 5 stars
Comments: Claw is in battle frenzy as the slaughter and mayhem he
causes is all encompassing. The bloodlust is upon him. His dream
is a nightmare as he murders children and Red Sonja loses her
head, Claw is a frightening site.
  Claw and Red Sonja when they meet for real form a good fighting
team. Their battle against Sharney dolts is bloody. They do not
fight pretty but they get the job done.
  Claw has a demon claw in place of his right hand and it has a
mind of its own. It is always seeking blood. Sonja has a wizard
friend who may help Claw get rid of his claw. As they approach
the city he lives in they are attacked. The poses are dynamic as
they stand ready for combat.
  The wizard who now rules the city it seems has claws just like
Claw. Has a demon possessed him? He is drawn very sinister and
evil looking.

Title: DragonLance: Chronicles # 7
Publisher: Devil's Due
Writer: Andrew Dabb
Artist: Steve Kurth
Price: $ 2.95 US
Rating: 4 out of 5 stars
Comments: This issue gives you a feel of the ancient. The somber
colors do add to the atmosphere. Verminaard is given a feel and
look of subtle evil. The red dragon is a powerful looking beast
and with Verminaard mounted on him he makes an impressive and
frightening site. The valiant warriors do get to battle the guard
as they free the prisoners.
  The wizard and his companion wonder off. The old wizard seems
to be somewhat feeble minded. Although he is really an ingenious
fellow. There is a lot more to him than he is letting on.
  This comic has a quiet setting for most of it. Even the
fighting seems hushed in this setting. It works as the story and
art hold your attention.

Title: Elsinore # 4
Publisher: Devil's Due
Writer: Kenneth Lillie-Paetz
Artists: various
Price: $ 3.25 US
Rating: 1 out of 5 stars
Comments: The bird faced man walking among the rats is a
hauntingly beautiful drawing by Josh Medors and colored by Jean-
Francois Beaulieu.
  The story is basically the dreams of Murch a medical student.
His dreams are strange and beyond weird and impossible to follow.
  Elsinore is an insane asylum. Where Murch works.
  Fernando Granea draws a cute woman with some sex appeal.
  Fiona Staples draws a disturbing image of a man in chains.
  Some of the art is pretty good. But the story is messed up. It
jumps all over the place. It is impossible to figure out what is
going on. You will be totally lost.

Title: G.I.Joe vs. The Transformers: The Art of War # 1
Publisher: Devil's Due
Writer: Tim Seeley
Penciler: Joe Ng
Inker: Rob Ross with Meth
Price: $ 2.95 US
Rating: 3 out of 5 stars
Comments: Cobra wants the power and technology of the
Transformers. As Cobra attacks they are using lots of robots and
the Joe's respond with the Autobots helping.
  Serpentor a bi0-organic housed in a bio steel Carapace and with
a super computer as part of it is brought to life. He is a big
robot that will cause all kinds of trouble. The yellow and green
colors on him accentuate his serpentine nature.
  Bumble Bee the cute little Volkswagen is delightful to see. The
little guy is full of heart.
  The Joes look good in their transformer type armor suits.
  Overall though the comic needed more intense action it does
move slowly. The story introduces all the main players but fails
to make them as interesting as it should. There characters needed
to be brought out more.
  The brief history of Cybertron is of interest. A-s, Alpha Trion
the Hero looks great.

Title: Killer7 # 1
Publisher: Devil's Due/Kinetic Komicz
Writer: Arvid Nelson
Price: $ 2.85 US, $ 4.50 Can
Rating: 4 out of 5 stars
Comments: The International Ethics Committee, IEC is a world
government and they are trying to make the world a better place.
Of course some people just don't want that.
  The scenery is gorgeous. Lots of detail and care went into
drawing it. The females are drawn sexy almost to the point of
being slutty. The operative Iwazaru is a strange character. He is
dressed in a weird looking costume.
  The word play is funny when the sexy secretary describes the
guy with the briefcase, white suit and silencer. He is a paid
killer. As he gets ready for action he dons a mask that makes him
look like a lucha libra wrestler. The purple cape looks kind of
gaudy. His actions show he is a violent man; he has two really
big guns.
  This is a good introduction issue. It gives you an idea of what
is going on without giving away too much. And the action is
explosive!

Title: Hack/Slash: Trailers
Publisher: Devil's Due
Writer: Tim Seeley
Artists: various
Price: $ 3.25 US
Rating: 5 out of 5 stars
Comments: This is a collection of short quick looks at future
comics of Hack/Slash.
  The first "Blood and Nuts" has Chippy a cartoon Slasher Slayer
come to life. Skottie Young provides the art which looks great.
Cassie is drawn cute and sexy. Why she is walking around a comic
store in only a towel I'm not sure why but I don't mind. Chippy
the killer chipmunk looks kinda cute to in a bloody sort of way.
  "Renegade Knife: Itai!" with artist Sean Dove. This art has a
definite manga feel to it. Cassie has some lovely white panties
that are shown off a lot. The Japanese serial killers have a
mysterious look. They are a bit creepy to.
  "Tub Club" with art by Tim Seeley. Ok now this story is about
an all girls school. A serial killer strikes every 50 years. The
girls are drawn beautifully and who doesn't like to watch two
girls kissing.
  "Obituary" is drawn by Mike Norton. The space station and
shuttle have a nice sleek look to them. The blood floating inside
the station looks really cool.
  "Dead Celebrities" is drawn by Stephano Casseli. The pictures
of Stephano Casseli and Tim Seeley add a nice touch. The
celebrities are exaggerated in the drawings. The voice over guy
getting it is funny.
  "Once Bitten" with Josh Medors doing the art. Its shark hunting
time. Beautiful art on the sharks.
  If you want a beautiful hot sexy girl with a monstrous sidekick
that can really kick butt Hack/Slash is for you!
_________________________________________________________________





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