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April15, 2006 - [ComicBookNetwork E-Mag] CBEM 571.6 >> |
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----------------------------------------------------------------- [8] ComiX-Fan Reviews Eric J. Moreels x-fan@bigpond.net.au http://www.comixfan.com/xfan [Editor's note: Some of the following reviews have spoilers to plot details. This is a TEXT ONLY newsletter so those spoilers are not hidden by HTML code as they are on the ComiX-fan site.] MARVEL ZOMBIES #5 Reviewer: Phil Hunn, philiphunn@hotmail.com "Hulk eat Rhino's head. Head not so good. Hulk regret it." Writer: Robert Kirkman Penciler: Sean Phillips Colorist: June Chung Letterer: VC's Randy Gentile Cover Artist: Arthur Suydam Production: Deborah Weinstein Editor: Ralph Macchio Assistant Editors: Nicole Wiley Boose & John Barber Editor-In-Chief: Joe Quesada Publisher: Dan Buckley Published by: Marvel Comics Don't show this to your kids. Seriously. And so Robert Kirkman's grisly excursion into superhero-zombie action comes to a close, having proved a hit with critics and fans alike (the re-order for #1, according to my retailer, actually outsold Blood Of The Demon, John Byrne's current DC title. That's the re-order, mind you, and not the original print run. Frankly, I find that astonishing). Another Arthur Suydam cover kicks things off, with a gruesome parody of John Romita Sr.'s iconic Spider-Wedding cover (MJ doesn't look too happy here, though, what with her apparently having had half her guts torn out by her husband. Not the sort of lovebites one really wants, to be honest...), and the interior follows suit, with the usual helpings of gore and humour to be found within. In this issue we find the zombies engaging in a civil war of sorts, over the newly arrived Galactus (or "The World's Most Giant Buffet", as the zombies would no doubt call him). Old rivalries are renewed, with a new, rotten-edged twist to them, and many are given a final, definitive ending, with the cosmically-empowered group led by Captain America taking an obvious lead, points-wise at least, over the "normal" zombies led by the Red Skull. Gruesome scenes of meat-munching fill this book to bursting, and, as always, it's a true pleasure to read these gloriously twisted versions of the Marvel heroes as they forget their callings in order to stuff their faces with as much flesh as they can handle. As a source of closure for the series, this issue does its job admirably, while also giving the impression that should we want to rejoin our undead friends in the future, we'd be very welcome to do so. Kirkman seems to have had a riotously good time writing these bloodthirsty psychopaths, and it's been a fantastically disturbing experience to tag along and see just how low they can go (Hank Pym keeping T'Challa as a secret stash of fresh meat ranks as one of the most disturbing instances of that, although some of the utterly repellent antics contained in this issue could be considered contenders for that particular crown). On the art side of things... once again, Sean Phillips provides some utterly repulsive, flesh-tearing detail as he draws the armies of the undead attacking Galactus himself, and puts details into each and every superhero costume, whether it's torn or not. The Zombie Rumble featured as this issue's main punch-up is full of insane violence, complete with some unorthodox panel layouts that help move the action along at a (quite literally) breakneck speed. This miniseries has been a revelation, a pile of bloody corpses spelling out the word "awesome" in ten-foot letters. This final issue only confirms that which we all already knew: Robert Kirkman can write zombies like nobody except George Romero, and if you're not aboard the zombie gravy train by now, you're really missing out. If you missed the series, get the trade. You won't regret it. OVERALL: 4.0 ULTIMATE X-MEN #69 Reviewer: Corey Brotherson cbrotherson@googlemail.com Story Title: Phoenix? "It's like magic." Writer: Robert Kirkman Penciler: Ben Oliver Inkers: Jonathan Glapion with Jay Leisten Colours: Jason Keith Letters: VC's Joe Caramagna Production: Kate Levin Assistant Editor: Nicole Boose Associate Editor:John Barber Editor: Ralph Macchio Editor in Chief: Joe Quesada Publisher: Dan Buckley Published by: Marvel Comics I'll admit this now; Ultimate X-Men and I have somewhat of a mixed history. Given it was a Mark Millar project initially, and being a fan of his writing, I've been reading it since its birth. Even rejecting Ultimate Spider-Man after a couple issues in the process. Ironically, Ultimate Spidey has now become much more valued in my eyes, over its mutant counterpart. The reason? Consistency. Obviously there's been a large shuffle of creative teams for Ultimate X-Men (a large batch of rotating artists as well), while USM has kept its Brian Bendis/Mark Bagley combo since conception, which says a great deal. But aside from that, I've never felt that there's been a singly consistent run in which the writer on UXM has constantly hit an even stride. Stray examples plucked from my memory include Millar's arcs (strong opening, but fairly character-lite ending), Bendis' run (generally decent, if mostly unmemorable) and Brian K. Vaughn's (patchy start, but fantastic work towards the end). This is even with the knowledge that all the above scribes are currently sitting pretty among my Most Valuable Writers list. And now Robert Kirkman, another writer who I rate, seems to have fallen into this N-Zone that appears to be almost characteristic of the title. Don't get me wrong. There's nothing particularly bad with this issue as such. Nothing that I would say is awful or especially disagreeable. Following on from the previous storyline, Professor Xavier talks to Jean about his prior meeting with Lilandra and her Church of Shi'ar Enlightenment, continuing hints of the potential future appearance of Phoenix, while they also try to indoctrinate dangerous newbie Elliot Boggs into mutant and mansion life. At the same time, the relationship between Rogue and Bobby starts to progress, and a student's infiltration into Emma Frost's school takes an unexpected turn at the Homecoming Dance. There's some nice flashes of characterisation that Kirkman is usually well known for; Wolverine's relationship with Nick Fury (which also uses visual cues seen in the excellent Ultimate Wolverine vs. Hulk series), Rogue's ever-present identity crisis through her merging with Gambit, and Scott's brotherly tutelage of Elliot all ring true and work well to progress their respective plot-lines without sacrificing character development. However, at the same time, it all feels just a little too safe and predictable. Almost as if the story is going through the motions, with no real narrative bite to help spark the imagination and leave that much needed rush of excitement to make reading on an irresistible compulsion. Even the events ending the issue don't really provide the punch needed to make me want to rush out for the next part, regardless of the newer characters' intent. Elliot in particular suffers from being unsympathetic and dangerously vague in his abilities, which respectively makes him far less intriguing and removes an element of tension through potentially being able to change the story dynamics outside its own boundaries as a sudden McGuffin; much like Millar's use of Reed Richards' intellect in Ultimate Fantastic Four, where Reed can seemingly create any machine as long as it serves the plot. On the art side, Ben Oliver's work isn't bad at all. There's a clean and sharp look to his figures, and some strong facial expressions that sit well with Kirkman's character-driven script. At times it can come off a little angular, although coupled with some subtle inking from Jonathan Glapion and Jay Leisten, it comes together quite nicely. But the bottom line here is that an otherwise solid issue is frustrated by its sheer lack of surprise, emotional attachment and some meandering plot progression. For me the previous story arc, 'Date Night', suffered from similar problems in its earlier stages -but ended well- so perhaps it's just the slow pace of an opening issue set-up that's contributing towards the feeling of malaise. In the meantime though, there's little here to highlight. Part of that could be due to the heavy handling of several plot-lines at once to keep up with the large cast, but it's hard to say if a tighter focus on fewer characters would make a difference with a franchise as big as this. The fine line of creating something new from the old is tricky enough, and the dilemma of reinventing in the Ultimate universe while keeping within fan expectations makes for some difficult writing that shouldn't be underestimated. But the end product has got to be interesting either way... and Ultimate X-Men is sadly just on the wrong side of that concern right now. Let's hope things pan out a little more evenly in the coming issues. OVERALL: 2.5 X-MEN: THE END - MEN & X-MEN #4 Reviewer: Brian Wilkinson, bewilkinson@yahoo.ca Story Title: X-Men: The End - Men & X-Men Fighting to the death on a dead world... can the X-Men and Imperial Guard stop what's happening with Cassandra Nova? Plus, the reunion of Bishop and his daughter, Aaliyah! Writer: Chris Claremont Artist: Sean Chen Cover Artist: Gene Ha Inker: Sandu Florea Colorist: Avalon's Ian Hannin Letterer: Dave Sharpe Assistant Editors: Andy Schmidt & Stephanie Moore Editor: Tom Breevort Editor In Chief: Joe Quesada Published by: Marvel Comics Before I get to the review proper, on behalf of Comixfan.com and all of its staff, we'd like to wish Mr. Claremont all the best at this time as he recovers from his condition of cardiac stress brought upon by exhaustion. Chris has been a regular part of this website for as long as I can remember and he is also a friend to myself and fellow publisher, Eric Moreels, and we hope he gets better as soon as possible. That said, this book sucks. Just kidding! I swear! Actually, I found myself becoming much more impressed by this series with this issue. All of the various plot points are coming together and the size and scope of this series is very well thought out given how easily all the various storylines could easily spiral out of control. That's not to say there isn't room for improvement, but to do so would result in sacrificing the number of characters involved which feels necessary given that this story is meant to be one way in which all things 'X' finally come to an end. This issue has a lot of great things coming from it. As you can tell by the cover, Bishop and his estranged daughter finally meet for the first time, though we don't get much time to see how things are going to play out. Aaliyah has been infected by the Brood (it would appear) which could have devastating consequences in future issues. A large part of the events on the Starjammer were a little muddled in my opinion. Given how much is going on, I found it hard to remember how Psylocke, Sage, and Bishop wound up on the ship in the first place as well as when and how Jean was imprisioned in a stasis egg. I thought the action was well done, particularly Claremont's narration surrounding Psylocke, and it gave us the aforementioned reunion between father and daughter. While I still feel that a story much simpler in scope (such as Magneto versus the X-Men) could have delivered more of a personal story and impact that would give this series a lot more heart, there's no denying that Claremont has written an 18-issue epic. The clash on the Shi'ar world, the number of deaths, the inclusion of Xavier's son, Cassandra Nova's attack against Xavier and Rachel, Magneto's new form and so much more all work together to deliver an emotional impact. Artist Sean Chen has done some good work here to match the pace set by Claremont, but there are times when I'm not quite sure if Chen was the right pick for the job. Call me a traditionalist, but I wouldn't have minded someone more closely associated with the X-Men canon. What we're given here works well. Generations of characters working well together in a plot that has universe-wide ramifications. The under-utilized Kitty-running-for-mayor plot still gets some page time, but again, that personal angle could be exploited so much more fully using Kitty and Earth-based problems than a star-spanning conflict. If you take a step back, however, the most famous X-Men storyline is still 'The Phoenix Saga' without a doubt. Close after that are stories such as 'God Loves, Man Kills', and readers are getting a decent dose of both of those stories here. Claremont's adopted children have multiplied to a huge extent and it's impressive to see how he manages to use each and every one of them. Except Wolverine. Where is he again? Many complain about Wolverine showing up in all the books, but I don't really care as he's a popular character and interesting to read. To have him be so absent in this series is striking. To me, three characters are needed in a must-have X-Men collection: Xavier, Magneto, and Wolverine. The next two issues should include the climax and an issue-long epilogue that I'm anticipating will deliver the emotional gut- punch I've been aching for. There is a lot of history between readers and the X-Men, and I feel that Claremont has put as much into this series as is possible and for that I'm greatful. It's not perfect, though few stories are, but for what it is it's a good read and I'd pass it around to friends in trade paperback format. I'm looking forward to the final two issues, and of course we're all looking forward to Chris Claremont's speedy recovery. OVERALL: 3.5 THE OMAC PROJECT INFINITE CRISIS SPECIAL Reviewer: Jordan Springer, Slingers24@aol.com Story Title: The Lazarus Factor I fight for a small silence, for a place to find my will.. Writer: Greg Rucka Artist: Jesus Saiz Colorist: Hifi Design Letterer: Jared K. Fletcher Assistant Editor: Rachel Gluckstern Editor: Joan Hilty Published by: DC Comics When it comes to spy thrillers, be they in written or visual form, they need to have a balance of great action and nail-biting suspense in order to succeed. It is a combination of these two elements that keep readers/viewers hooked into seeing how it all plays out and if the hero/heroine can do what needs to be done and/or get whatever is needed in order to save the world. However, if you mess with the balance and not include and/or put in too much of one or both of the element, then the interest level in the entire plot can fade out quickly. That is the case in point with The OMAC Project Infinite Crisis Special, a story that is well-written, but doesn't deliver the right amount of action or suspense to make the plot truly interesting. The special, which was written by Greg Rucka, serves as both an epilogue to the events in Infinite Crisis #6 SPOILERS! (Specifically the destruction of Brother Eye) and The OMAC Project miniseries/prequel to Infinite Crisis, but also as a prologue to the new Checkmate ongoing series which will be debuting soon which will also be written by Rucka. Unfortunately, the special lacks a lot of the action and suspense that Rucka put into OMAC, giving the reader a very mediocre plot which also leaves a couple of questions that I don't think have been answered in other issues, such as SPOILERS! how the various governments knew of Brother Eye's existence and what it contained as well how Fire ended up working for Amanda Waller , still my favorite non-super person in the DC Universe. While the plot didn't really generate any excitement for me, I did think that Rucka still did an ok job with the writing. I especially liked how he characterized the main characters perfectly, from Fire's reluctance to kill, even though she had done it before, to Amanda Waller's unapologetic bluntness and honesty towards others. Of course, the main part of the characterization comes from Sasha Bordeaux, former lover of Batman and having been transformed into BlackKnight One towards the end of OMAC; as she sets out to SPOILERS! destroy the remnants of Brother Eye while fighting its growing control over her. I also thought that the twist at the end concerning SPOILERS! who really transformed Sasha was a nice touch. Jesus Saiz, who also worked on OMAC and will be working on Checkmate as well, does as good a job with the special as he did with the miniseries/prequel. I like his artistic style since he makes the characters and settings in the story very realistic in terms of proportions, as if the story was taking place as a movie on TV or in the theater instead of in a comic book. The only problem I have with Saiz' work is with his facial expressions. When he draws close-ups on a character's face, the features seem scrunched together; otherwise it fits with the character in question perfectly. Overall, The OMAC Project Infinite Crisis Special does an ok job in terms of writing and artwork. Just realize that it won't have the same amount of action and suspense as The OMAC Project did. I am sure though that Rucka will put in the right amount of both of these elements once again when the first issue of Checkmate comes out in a few weeks... OVERALL: 3.5 _________________________________________________________________ ----------------------------------------------------------------- COMICS OBSCURA Mike Curtis shandafa@cyberback.com [COMICS OBSCURA are facts Mike Curtis has dug out during his 30 years of collecting Superman and writing about comics. His website for his comic imprint is www.shandafantasyarts.net ] BEFORE BATMANIA Believe it or not, there was a craze between Davy Crockett and Monsters that appealed to kids everywhere, and that was HERCULES. Beginning in 1959 with the American release of HERCULES and HERCULES UNCHAINED, both starring STEVE REEVES, kids went ape for the Greek hero. Both THE THREE STOOGES and SUPERMAN met him in separate stories. A lot of Italian strongmen movies were repackaged for TV under the title SONS OF HERCULES. There was even a hit song---at least it cracked the top 100. JOHNNIE RAY sang the title tune to the cartoon series THE MIGHTY HERCULES and released it on a record. This syndicated cartoon spawned it's own set of games, coloring book, and a highly collectible magic ring like the hero wore. _________________________________________________________________ ----------------------------------------------------------------- [9] Rich's Reviews Richard Vasseur richardv@sympatico.ca http://www.jazmaonline.com [Rich has been collecting comic books for about 25 years. He belongs to two comic book clubs Jazma and ORCA. He has been writing reviews for Jazma's paper newsletter for about 2 years and has his own review page at www.jazmaonline.com] SPOILER WARNING: Some plot details may be revealed in these reviews! Title: G.I.Joe: Sigma 6 # 3 Publisher: Devil's Due Writer: Andrew Dabb Penciler: Chris Lie Inker: Emily Stone Price: $ 2.95 US Rating: 5 out of 5 stars Comments: Tunnel Rat is out to find Cobra's B.A.T. factory. It is a high-tech facility. The building and also the wintry scenery are awesome. Where there is a tunnel there is a way. Tunnel Rat really does need a better catch phrase. He does have some good moves against the B.A.T.'s. A Rat vs. B.A.T.s. Overkill the commander of the factory dons a huge battle suit. Now this thing is menacing. It's big and streamlined and one kick butt machine. But a smart Rat can overcome a B.A.T. Tunnel Rat is a fun and interesting character. He is not the biggest or the smartest but he is persistent. He seems like an underdog and of course we always want them to win. Good art and a good story make for a great comic! Title: Lost Squad # 3 Publisher: Devil's Due Writer: Chris Kirby Penciler: Alan Robinson Inkers: Jaime Castro & Carlos Reyes Rating: 4 out of 5 stars Comments: The action starts off fast as soldiers fight demons. The demons are pointy toothed vile creatures. The soldiers are drawn from a realistic point of view. Each of the Lost Squad members has a unique character that is well brought out in the writing and art style. The attention to detail in the backgrounds is amazing. War and the supernatural are well blended as Allied soldiers fight the Nazis use of magic. It is not overly done the magic especially with the Allied soldiers. They use it only when necessary to combat the Nazis magic. These are soldiers first and foremost. The Sgt. you can tell easily that there is more to him than meets the eye. He will bear watching in the coming issues. You can expect lots of surprises from him. Plus all out action from the Lost Squad! Title: G.I.Joe: America's Elite! # 9 Publisher: Devil's Due Writer: Joe Casey Penciler: Nelson Blake II Inker: John Lowe Price: $ 2.95 US Rating: 3 out of 5 stars Comments: Major Bludd and Storm Shadow meet up as Bludd is about to assassinate the Vice President. The two have an explosive battle. We see Flint leaping into action to take down a Cobra Op. He is a one man force of destruction. The Red Ninjas plan to somehow make Snake Eyes their leader, but how? The B.A.T. factory looks impressive. It is dark and foreboding. Its commander is a pitiful excuse for a leader though. The B.A.T.'s Cobra's robots are drawn excellent. The black and silver look makes them stand out. Title: Red Sonja/Claw # 1 Publisher: Wildstorm/Dynamite Entertainment Writer: John Layman Artist: Andy Smith Price: $ 2.99 US, $ 4.00 Can Rating: 3 out of 5 stars Comments: Claw is in battle frenzy as the slaughter and mayhem he causes is all encompassing. The bloodlust is upon him. His dream is a nightmare as he murders children and Red Sonja loses her head, Claw is a frightening site. Claw and Red Sonja when they meet for real form a good fighting team. Their battle against Sharney dolts is bloody. They do not fight pretty but they get the job done. Claw has a demon claw in place of his right hand and it has a mind of its own. It is always seeking blood. Sonja has a wizard friend who may help Claw get rid of his claw. As they approach the city he lives in they are attacked. The poses are dynamic as they stand ready for combat. The wizard who now rules the city it seems has claws just like Claw. Has a demon possessed him? He is drawn very sinister and evil looking. Title: DragonLance: Chronicles # 7 Publisher: Devil's Due Writer: Andrew Dabb Artist: Steve Kurth Price: $ 2.95 US Rating: 4 out of 5 stars Comments: This issue gives you a feel of the ancient. The somber colors do add to the atmosphere. Verminaard is given a feel and look of subtle evil. The red dragon is a powerful looking beast and with Verminaard mounted on him he makes an impressive and frightening site. The valiant warriors do get to battle the guard as they free the prisoners. The wizard and his companion wonder off. The old wizard seems to be somewhat feeble minded. Although he is really an ingenious fellow. There is a lot more to him than he is letting on. This comic has a quiet setting for most of it. Even the fighting seems hushed in this setting. It works as the story and art hold your attention. Title: Elsinore # 4 Publisher: Devil's Due Writer: Kenneth Lillie-Paetz Artists: various Price: $ 3.25 US Rating: 1 out of 5 stars Comments: The bird faced man walking among the rats is a hauntingly beautiful drawing by Josh Medors and colored by Jean- Francois Beaulieu. The story is basically the dreams of Murch a medical student. His dreams are strange and beyond weird and impossible to follow. Elsinore is an insane asylum. Where Murch works. Fernando Granea draws a cute woman with some sex appeal. Fiona Staples draws a disturbing image of a man in chains. Some of the art is pretty good. But the story is messed up. It jumps all over the place. It is impossible to figure out what is going on. You will be totally lost. Title: G.I.Joe vs. The Transformers: The Art of War # 1 Publisher: Devil's Due Writer: Tim Seeley Penciler: Joe Ng Inker: Rob Ross with Meth Price: $ 2.95 US Rating: 3 out of 5 stars Comments: Cobra wants the power and technology of the Transformers. As Cobra attacks they are using lots of robots and the Joe's respond with the Autobots helping. Serpentor a bi0-organic housed in a bio steel Carapace and with a super computer as part of it is brought to life. He is a big robot that will cause all kinds of trouble. The yellow and green colors on him accentuate his serpentine nature. Bumble Bee the cute little Volkswagen is delightful to see. The little guy is full of heart. The Joes look good in their transformer type armor suits. Overall though the comic needed more intense action it does move slowly. The story introduces all the main players but fails to make them as interesting as it should. There characters needed to be brought out more. The brief history of Cybertron is of interest. A-s, Alpha Trion the Hero looks great. Title: Killer7 # 1 Publisher: Devil's Due/Kinetic Komicz Writer: Arvid Nelson Price: $ 2.85 US, $ 4.50 Can Rating: 4 out of 5 stars Comments: The International Ethics Committee, IEC is a world government and they are trying to make the world a better place. Of course some people just don't want that. The scenery is gorgeous. Lots of detail and care went into drawing it. The females are drawn sexy almost to the point of being slutty. The operative Iwazaru is a strange character. He is dressed in a weird looking costume. The word play is funny when the sexy secretary describes the guy with the briefcase, white suit and silencer. He is a paid killer. As he gets ready for action he dons a mask that makes him look like a lucha libra wrestler. The purple cape looks kind of gaudy. His actions show he is a violent man; he has two really big guns. This is a good introduction issue. It gives you an idea of what is going on without giving away too much. And the action is explosive! Title: Hack/Slash: Trailers Publisher: Devil's Due Writer: Tim Seeley Artists: various Price: $ 3.25 US Rating: 5 out of 5 stars Comments: This is a collection of short quick looks at future comics of Hack/Slash. The first "Blood and Nuts" has Chippy a cartoon Slasher Slayer come to life. Skottie Young provides the art which looks great. Cassie is drawn cute and sexy. Why she is walking around a comic store in only a towel I'm not sure why but I don't mind. Chippy the killer chipmunk looks kinda cute to in a bloody sort of way. "Renegade Knife: Itai!" with artist Sean Dove. This art has a definite manga feel to it. Cassie has some lovely white panties that are shown off a lot. The Japanese serial killers have a mysterious look. They are a bit creepy to. "Tub Club" with art by Tim Seeley. Ok now this story is about an all girls school. A serial killer strikes every 50 years. The girls are drawn beautifully and who doesn't like to watch two girls kissing. "Obituary" is drawn by Mike Norton. The space station and shuttle have a nice sleek look to them. The blood floating inside the station looks really cool. "Dead Celebrities" is drawn by Stephano Casseli. The pictures of Stephano Casseli and Tim Seeley add a nice touch. The celebrities are exaggerated in the drawings. The voice over guy getting it is funny. "Once Bitten" with Josh Medors doing the art. Its shark hunting time. Beautiful art on the sharks. If you want a beautiful hot sexy girl with a monstrous sidekick that can really kick butt Hack/Slash is for you! _________________________________________________________________ Thanks for subscribing to the Comic Book Network Electronic Magazine (CBEM) --------------------------->Disclaimer<--------------------------- This is an ANNOUNCE only mailing list, only the Editor can send messages to the list. No one else has access to the subscriber list. 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